Muzik chill out. AKAK actually works games for a living. What do you do? Not a diss. Just reality check. Argue the facts, not the person.
I'm not excited. I've danced with those two enough to know the outcome of the argument; they lose as the cat comes out of the bag the more they talk. I responded to wiley with his own condescension and ackack stepped in it too.
Oh, and no need to remind us what akak does, he's said it a trillion times. Sounds like someone who's actions aren't as loud as his words.
It's clear from your reply that you don't understand at all what I posted. I'm not surprised, unlike me, you don't have any experience working in the gaming industry, specifically on MMO games.
ack-ack
It's clear from your reply that you fell flat on your face and cant BS your way out of this one, so you are tucking tail and running.
Actually, yes they are. In WoW you have a weapon speed, the weapon speed determines how many attacks per round you get....etc, etc.
How fast does all that happen?
And tell me, do you stop your turn and WAIT for the other player to take his turn?
If you stand there and don't take a turn does an enemy stop bashing you?
You don't really need to answer that because the answer is right there in your post...
Think of it like the way Baldur's Gate turned turn based AD&D combat into something that looked like it was real time.....but isn't.
It LOOKS real time. What akak is saying is essentially a lie because he knows that it is "turn based" from a programming standpoint ONLY. From a players standpoint it is "fire at will." As for wiley, he doesn't know any better.
For all intents and purposes it is real time and ackack and wiley are trying to say those few fractions of a second and cosmetic differences mean that AH has NOTHING in common with those games.
They are retarded, semantic arguments that deflected from the point I made, AH could be more.
Muzik and Ripley, if you can't see the fundamental difference between tick based combat and physics based twitch combat, and feel the need to argue that they're the same, I don't know what to tell you...
That's because you hit the top of your 32 IQ. You need 34 to understand plain English.
I never brought up the insignificant programming differences of the games. The two of you just don't have the capacity to grasp common sense.