since this thread is already going i'll post a thought here instead of starting a new thread. ive always known AHII is the best combat flight sim model going. to me AHII wins hands down. but ive always thought it lacked a great game to go along with it. i think the graphics arent great either. my dream game is the AHII flight model with maybe WWII online all around land ( ground forces, soldiering, etc) sea and air aspects with War Thunders graphics. for me, the flight model is the only thing that keeps me here. the game part of it is boring to me. there really doesnt have to be a strategy when you can just horde up. we have all the tools to use strategy, but you just dont have to. so, what i was thinking was that to win a map HTC sets multiple goals for each team on every map. maybe one goal is, team A has to capture A1. imagine A1 is at the back of the map, but it has no spawns or maybe a few untakeable bases surounding it. youll definitely have to use strategy to get it, it'd be like trying to capture Berlin or something like that. basically each team has a set of goals and the other teams would have to use defensive strategies to combat team A. this means that a fighter squad could do legit fighter sweeps that actualy mean something. or a bomber squad could bomb hangars at adjacent bases and it mean something. which also means that this bomber squad will need escorts, which means people will need to learn how to properly escort. maybe a goal is taking a base with gvs. there will be guys bombing tanks, so youll need fighter cover. as it is now, the gvers wait for bombs and attack aircraft to do all the work, then they drive on base, when its taken and tower, respawn to the next camp circle jerk. there are so many strategies that arent used in the game that we could use. we have all the tools to do it, but we just dont have to, because we can blunt force every base. this is just an idea, its maybe not even well thought out. the guys who want everything handed to them and as easy as possible will not like it. for me though, id like real true strategy and strategic objectives. the flight model will not keep me here all by itself, and the reason is that most people in game are not interested in ACM, theyre interested in the game or just any kill any way possible. i believe strategic objectives to win maps has something for everyone. id like to debate the strategic objective ideas to see if it holds water.