I, personally, have killed fighters from a fighter at over 1000 yards on multiple occasions.
I assume this was with nose-mounted Hispanos? Even if this is the case, this makes you one of the gunnery gods of AH, if not the premier one. I've been playing since 2006 and I don't know if I remember a single specific incidence of being killed at D1000. All my experience confirms that most pilots in most planes most of the time are simply wasting ammo outside of 500 yards, as was the case in WWII. That said, most of our guns are *physically* capable of thousand yard shooting, it is a matter of pilot skill, and some of our pilots have literal decades of gunnery practice. Recall that in Korea, the radar-ranging gunsight brought 1,000 yard hits into the real of plausibility for F-86 pilots. Our pilots don't have any such aids, but many do have thousands of times the gunnery practice any real pilot had, so thus some freakish shooting is to be expected. Compare this to the situation Bozon brought up, where bomber pilots snipe with an accuracy that probably IS physically implausible with
no especially high level of skill whatsoever. The rate at which fighters kill other fighters at long range is much higher in AH compared to WWII. We don't have wing flex going on, we don't have prop wash, we don't have turbulence. It all adds up to making long range kills far, far more common in AH than they were in reality.
I don't think this is really true, as I outlined above. Prop wash is an illogical thing to bring up in regards to long range shooting, as it would effect stability at close range much more than long range. In any case, there is considerable dispersion built into all guns to simulate such miscellany. Just type .target 1000, hit autolevel, and try it for yourself. Even with nose-mounted packages, the pattern made by fighter-mounted guns at 1000 yards is more accurately described as a "cloud" than a grouping. If we extrapolate this dispersion as compared to the sniping possible with bombs at 10, 15, 20K, then it is quite possibly the case that unguided munitions in this game are in some respects more accurate than gunfire!!!