Author Topic: Look man I can't wrap my head around this (intutive track ir coding please)  (Read 2328 times)

Offline Traveler

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Re: Look man I can't wrap my head around this (intutive track ir coding please)
« Reply #30 on: September 14, 2014, 01:42:47 PM »
point of view should swivel in about a half foot orbit to automatically look around the headrest.
[/quote

What are you talking about, Snap View or TrackIR?

a single point in space upon which the point of view swivels if not snapping to saved snap views puts track ir at a huge realism and situational awareness disadvantage to the much faster and tactically advantageous but unrealistic instant snap view system.
Why don’t you try Tracker IR without the Saved Snap Views .  you may find that you like it.

it should be fluid and mimic real head movements and not spaz around the cockpit to preset snap views or cause neck spasms from the player contorting to get the point of view where it would naturally be just by looking around in the real world.
[/quote
Again what are you talking about, Snap views or Tracker IR?  What do you mean by “it”?

am i saying this in simple enough terms? put the point of view in an orbit and make it move like the human eyeball its supposed to simulate is attached to a skull that's attached to a neck that pivots to accommodate looking side to side up and down and behind?

No, you are not saying this in simple enough terms.  My Tracker IR with default profile out of the box does exactly what you are asking for.

new terrain system is awesome btw but do i really have to go back to using the immersion breaking snap view system to look around at it still?
I don’t see why, my Tracker IR works fine out of the box.

oh fester you didnt set up your track ir profile right you dont know sht... your missing the point of what im asking for and why.

I know I am missing your point,  your all over the place, Tracker IR works fine for me out of the box and presents me with the type of realistic views that you appear to be asking for.  The question than comes down to what is it that you see when using your Track IR

make it simple make it intuitive with code that mimics something approximating a human skeletal structure.




so much physics so much effort under the aircraft hood in the name of authenticity. is there none to spare to add some structure and limitations to where the human body can place its eyeballs point of view inside a confined cockpit space realistically and add that space in a 3d wireframe boundry map that would facilitate intuitive realistic track ir movements and reduce the unrealism of a lot of the saved snap views?

Wish granted,  Track IR V5 appears to do just that .  Now as suggested by several people trying to help you, please film a Track IR session and post that film, perhaps than we will see the problems that you experience.
« Last Edit: September 14, 2014, 01:44:57 PM by Traveler »
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Offline bustr

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Re: Look man I can't wrap my head around this (intutive track ir coding please)
« Reply #31 on: September 14, 2014, 02:38:27 PM »
I have read POSTS over the years in a similar vein as this one. I would still like to see photos to help illustrate the issues. I'm not sure all of us are talking about what Fester is describing.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline Lab Rat 3947

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Re: Look man I can't wrap my head around this (intutive track ir coding please)
« Reply #32 on: September 16, 2014, 12:53:41 AM »
I have TrackIR5 and use the proclip.
I looked at Travelers link and I do the same thing; a slight lean to check my six.
I have all 6 DOF turned on.

Still trying to tweak a better dead zone for targeting.


LtngRydr
« Last Edit: September 16, 2014, 12:57:31 AM by Lab Rat 3947 »
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Offline Randy1

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Re: Look man I can't wrap my head around this (intutive track ir coding please)
« Reply #33 on: September 16, 2014, 06:27:41 AM »

. . . Still trying to tweak a better dead zone for targeting.


LtngRydr

Save your current profile then make a new one but this time slow the speed down with the slider.  A slower speed will allow you to have much steeper curves which will allow you to flatten out the middle.  Try the speed slider less than one.  The slower the speed the steeper the curves.  Mine are flat in the middle then go just about straight up.

Offline Lab Rat 3947

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Re: Look man I can't wrap my head around this (intutive track ir coding please)
« Reply #34 on: September 16, 2014, 11:09:56 PM »
thanks for the tip, Randy1,  :salute
will give it a go this weekend

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Offline Puma44

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Re: Look man I can't wrap my head around this (intutive track ir coding please)
« Reply #35 on: September 16, 2014, 11:36:21 PM »
even though i have more time in 1940s vintage combat aircraft than anyone here.

What do you have time in?   :salute

Do you have an answer?
« Last Edit: September 16, 2014, 11:40:53 PM by Puma44 »



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Offline Oldman731

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Re: Look man I can't wrap my head around this (intutive track ir coding please)
« Reply #36 on: September 17, 2014, 11:17:53 AM »
Do you have an answer?


I think he's able to fly T-6 on a regular basis.

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Offline Randy1

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Re: Look man I can't wrap my head around this (intutive track ir coding please)
« Reply #37 on: September 17, 2014, 01:30:47 PM »
thanks for the tip, Randy1,  :salute
will give it a go this weekend

LtngRydr

You are welcome.  I hope it works for you.  Save each revision so if you loose your way you can go back.  The P-38's cockpit glass cage supports really helps to gage what is going on with the view.  When I switch to a bubble top plane like the P-47M, it takes time to get use to no reference lines.

Offline Traveler

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Re: Look man I can't wrap my head around this (intutive track ir coding please)
« Reply #38 on: September 17, 2014, 02:26:31 PM »
even though i have more time in 1940s vintage combat aircraft than anyone here.

Do you have an answer?

I have 4000 + hours P40, F4U Corsair, B25 Mitchell, TBM Avenger, BT-13 Valiant and of course Piper J3 and J4.  I flew for about 25 years for a company that put WWII birds on display at AirShows up and down the East Coast, just about every airshow east of the Mississippi.
« Last Edit: September 17, 2014, 02:29:28 PM by Traveler »
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Offline Lusche

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Re: Look man I can't wrap my head around this (intutive track ir coding please)
« Reply #39 on: September 17, 2014, 02:39:48 PM »
I have 0.75 hours in the Ju-52!  :old:

As a passenger ...  :bolt:
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Offline bustr

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Re: Look man I can't wrap my head around this (intutive track ir coding please)
« Reply #40 on: September 17, 2014, 03:23:35 PM »
Since 1960 I've had some hours in a lot of things passenger and right seat out side of normal civilian fair. Including climbing into the seats of a Spit and Hurricane in England many times at a War memorial my father would stop at on the way home from the London gliding club at Dunstable Downs. The night guardsman was a member of the gliding club.

Tiger Moth
Dragon Rapide
Taylor Craft Auster, Pakistani Air Force J/5 Aiglet 
Bobcat
L-5
L-9
T-28
T-34
T-41
O-1
O-2

I don't get the point of worrying about our view system.

bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline Traveler

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Re: Look man I can't wrap my head around this (intutive track ir coding please)
« Reply #41 on: September 17, 2014, 04:13:10 PM »

I don't get the point of worrying about our view system.


I don't think the op intended for it to be a worry, Something about the snap views giving a player an advantage against a player using Track IR. (or something like that)  I never did totally understand the OP's rant.
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Offline FLS

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Re: Look man I can't wrap my head around this (intutive track ir coding please)
« Reply #42 on: September 18, 2014, 09:58:47 PM »
I don't think the op intended for it to be a worry, Something about the snap views giving a player an advantage against a player using Track IR. (or something like that)  I never did totally understand the OP's rant.

I read it as two points. That snap views are a competitive advantage over TrackIR and the TrackIR trueview is not sufficiently true.

Offline bustr

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Re: Look man I can't wrap my head around this (intutive track ir coding please)
« Reply #43 on: September 18, 2014, 11:49:58 PM »
I use 2-axis mode TrackIR to inherit my hps file views. Essentially I'm using TrackIR as mouse pan.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline Traveler

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Re: Look man I can't wrap my head around this (intutive track ir coding please)
« Reply #44 on: September 19, 2014, 10:00:40 AM »
I read it as two points. That snap views are a competitive advantage over TrackIR and the TrackIR trueview is not sufficiently true.

Well, we will never know as it appears that the OP has left the discussion and decided not to post pics of what he was seeing.  I also disagree with snap views being an advantage over TRackIR views, the Track  IR views I see, out of the box with the default profile,  are fluid, just as they are in real live, as you turn your head  your point of view changes.  With a AH Snap view, your point of view is always the center of the screen and you must now scan for the object of interest. With TrackIR my object of interest is centered in my point of view. Just as in real life, I'm forced to look around to see other targets.
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