I logged in after work yesterday and instantly saw bases flashing from a very obvious hq raid in which the raider skirted the city first.
I switched to knight to kill a guy who sits in a barn 12 hours a day and decided to try to inspire base taking by rallying the furballers at 58 into hitting the town and Knights responded brilliantly by starting a field taking frenzy and pushing the enemy back away from being a single sector tank drive to our city.
On a hunch, I drove a tank to my city and stalked an enemy tank who towered before I could finish the hunt.
Nobody else showed up to defend from the very obvious gv attack on knight city.
While flying supplies to hq and watching the progress of the attacker who flew back out near the city, I noticed hq flash for about 10 seconds and instantly deduced that someone was at our hq in GV's.....so I dropped supplies and came back with more to find hq back up.
I flew in noe and noticed the tracers so I flew and landed the c47 near the source of the tracers and rang up the only guys other than me who routinely drive long distances and got a reply that they were about to perform a rare "two country simultaneous hq drop".
Being a knight at the time, I upped a c47 and flew it 10 sectors noe to bishop (enemy to Knights) hq, landed, and waited for the operation to commence.
Once they dropped bishop hq I flew in and dropped vehicle supplies just as an observant bishop pilot shot me down.
This allowed them to drop bishop hq only seconds after it came back up.......which they apparently also did at knight hq while I was in bishland.
The bishop guy who shot me down deduced that supplies pouring out the burning c47 meant something and they quickly reacted by hunting and destroying the hq attack.
After getting shot down at bishop hq, I flew to knight (my country) and watched the rest of thier mission play out.
During the entire process both the hq attackers and me watched obvious buff raids drop both hq while flashing multiple bases on the way in.......and even flashing the city and multiple bases on the way home to land thier mission.
Sure, I'm guilty of watching enemy hit knight (my country) and helping them hit my other enemy (bishops) but I really wanted to see how long it took for either country to realize what was going on and was sorely disappointed when it took bishops 3 hours and Knights 4.5 hours to figure out what took me about 15 seconds to deduce.
I did no spotting or spying for the enemy during this and even mentioned that I saw shells at hq from two different directions but the clue was ignored..... So I offered up no further clues and reported whether there were shells landing at hq only when they resumed landing.
I only watched and withheld what I deduced so I could observe the response....... Or lack of response.
Salute to the "fb guys".....especially FBbob for being first of the Knights to realize what was going on and actually doing something about it by hunting down and destroying the hq attackers.
The clues are all there for every player to see yet they would rather whine than use thier brains to deduce and then experience the satisfaction of figuring out and squashing a very sneaky attack.
Not defending and allowing hq and strats attackers to safely make it home to land sends the message that there is a serious disconnect in strategic thinking in the aces high player base that is only getting more obvious.
This game has many facets and the player who whines about the diversity of enemy attacks while he flies the same stale furball mission profile and can't be bothered to up his game gets zero respect from me.
If all you're doing is furballing.......withold the whines about hq and strat attacks.
In this case, the lack of clues (heavy buffs flashing dar/city) should have been the raging clue that the enemy had driven all the way to our hq.
An obvious fix that would help detect noe buffs would be having dar rings either intersect or be close enough to intersecting that a town would flash as enemy attackers fly between the dar rings.
Have this at least 2 sectors from hq as was on the map last night but, as we all saw, it takes a better player to use the "enemy detection tools" that we already have.