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General Forums => Aces High General Discussion => Topic started by: Naughty on February 09, 2015, 05:48:56 PM

Title: Beating a dead horse ?
Post by: Naughty on February 09, 2015, 05:48:56 PM


      Enough is enough !!! PLEASE do something about the HQ issue !  In the 1 hour I played tonite, our HQ was dropped 3x. That leaves players with 2 choices to find a fight. either join the horde, or fly around aimlessly hoping to catch sight of the plane flashing a base.

               NO single player should be able to negatively influence the game so drastically.  I know there will be some who say "defend the HQ"  but how can you defend it when it's already down ? No radar you cant track a dar bar heading for it to drop it again. and who really wants to climb to 30k and wait for bombers that will most likely BAIL soon as they enter icon range ??   It's vulnerability is not consistent with it's strategic importance !
 
       HARDEN IT, Put it in the middle of the CITY with a lot of ack, Shorten it's downtime. something. ANYTHING !   
Title: Re: Beating a dead horse ?
Post by: Chris79 on February 09, 2015, 06:02:35 PM
Solution A:
1. Find a field near HQ
2. Up a suitable aircraft
3. Find HQ raiders
4. Shoot down HQ raiders
           Outcome, HQ stays up

Solution B:
1. Log onto BBS, HQ raiders are IB
2. Create thread complaining about HQ raiders, Bomb bay doors are now open
            Outcome, HQ is now down.

It would seem to me that Solution A is the prudent option
Title: Re: Beating a dead horse ?
Post by: The Fugitive on February 09, 2015, 06:09:31 PM
Solution A:
1. Find a field near HQ
2. Up a suitable aircraft
3. Find HQ raiders
4. Shoot down HQ raiders
           Outcome, HQ stays up

Solution B:
1. Log onto BBS, HQ raiders are IB
2. Create thread complaining about HQ raiders, Bomb bay doors are now open
            Outcome, HQ is now down.

It would seem to me that Solution A is the prudent option

Luschu timed it out I think. If a buff pilot is carefull he can fly all the way to an HQ with out setting off a dar. Popping from NOE as soon as the HQ starts flashing gives the players less than a couple minutes to up from your "field near HQ" in which time you will get there about a minute AFTER the raider has bombed HQ and bailed.

Looks like posting on the BBS is almost as effective, yet wastes less time.
Title: Re: Beating a dead horse ?
Post by: SilverZ06 on February 09, 2015, 06:11:28 PM
Solution A:
1. Find a field near HQ
2. Up a suitable aircraft
3. Find HQ raiders
4. Shoot down HQ raiders
           Outcome, HQ stays up

Solution B:
1. Log onto BBS, HQ raiders are IB
2. Create thread complaining about HQ raiders, Bomb bay doors are now open
            Outcome, HQ is now down.

It would seem to me that Solution A is the prudent option

And what if you log in after it has been taken down?
Title: Re: Beating a dead horse ?
Post by: lutrel on February 09, 2015, 06:28:26 PM
I normally stay out of these posts, but I have to agree that the HQ should be hardened enough to make it impossible for a single aircraft, or set of bombers to drop the HQ.  It simply has too negative of an effect on everyone in the game, especially on a big map with the lower numbers we are seeing now days; some of us only get to fly a few times a week and it's disappointing when we can't see where to find some action. <steps off soap box> Anyone got a tissue? I seem to have formed some sort of moisture in one of my eyes.
Title: Re: Beating a dead horse ?
Post by: DREDIOCK on February 09, 2015, 06:43:38 PM
Couple of suggestions.

1 - Increase the area of the HQ dar ring
2 -  Break the country map into zones of multiple bases. At HQ, have one building the current hardness as the main building is now for each zone. That way no one pilot could take down the radar for an entire country, only a single zone. To take down dar for an entire country should take a mission
3 - Provide more ack at HQ and make some of them manable
Title: Re: Beating a dead horse ?
Post by: mbailey on February 09, 2015, 07:04:16 PM

      Enough is enough !!! PLEASE do something about the HQ issue !  In the 1 hour I played tonite, our HQ was dropped 3x. That leaves players with 2 choices to find a fight. either join the horde, or fly around aimlessly hoping to catch sight of the plane flashing a base.

               NO single player should be able to negatively influence the game so drastically.  I know there will be some who say "defend the HQ"  but how can you defend it when it's already down ? No radar you cant track a dar bar heading for it to drop it again. and who really wants to climb to 30k and wait for bombers that will most likely BAIL soon as they enter icon range ??   It's vulnerability is not consistent with it's strategic importance !
 
       HARDEN IT, Put it in the middle of the CITY with a lot of ack, Shorten it's downtime. something. ANYTHING !   

Agreed 100%
Title: Re: Beating a dead horse ?
Post by: Someguy63 on February 09, 2015, 07:45:05 PM

      Enough is enough !!! PLEASE do something about the HQ issue !  In the 1 hour I played tonite, our HQ was dropped 3x. That leaves players with 2 choices to find a fight. either join the horde, or fly around aimlessly hoping to catch sight of the plane flashing a base.

               NO single player should be able to negatively influence the game so drastically.  I know there will be some who say "defend the HQ"  but how can you defend it when it's already down ? No radar you cant track a dar bar heading for it to drop it again. and who really wants to climb to 30k and wait for bombers that will most likely BAIL soon as they enter icon range ??   It's vulnerability is not consistent with it's strategic importance !
 
       HARDEN IT, Put it in the middle of the CITY with a lot of ack, Shorten it's downtime. something. ANYTHING !   

Agreed, I think instead of hardening it just change the effects, along with the ack and stuff.
Title: Re: Beating a dead horse ?
Post by: Bobcat81 on February 09, 2015, 07:50:57 PM
(http://i1332.photobucket.com/albums/w614/Bobcat812/lZUTs_zps97c5e17c.gif)

And Im okay with that.
Title: Re: Beating a dead horse ?
Post by: Tumor on February 09, 2015, 08:32:56 PM
It sux.  However, we need to keep it.  An HQ (radar) strike is the ~ONLY~ strategic endeavour with immediate (enough) result to keep the attention of the average gamer.  The strat system as is, is completely workable for those who have a bit of patience and understands the importance of reducing strategic targets.  Patience however is something a great many (likely the majority) do not have, or want.  I have hard time convincing anyone to fly more than 2 sectors to a fight (or target).  HTC needs the players, and strat minded players need the strat in all its forms.

Defend your assets

or

Don't

The cost of cartoon warfare is pretty cheap either way.

Tumor
Title: Re: Beating a dead horse ?
Post by: Naughty on February 09, 2015, 09:10:46 PM
It sux.  However, we need to keep it.  An HQ (radar) strike is the ~ONLY~ strategic endeavour with immediate (enough) result to keep the attention of the average gamer.  The strat system as is, is completely workable for those who have a bit of patience and understands the importance of reducing strategic targets.  Patience however is something a great many (likely the majority) do not have, or want.  I have hard time convincing anyone to fly more than 2 sectors to a fight (or target).  HTC needs the players, and strat minded players need the strat in all its forms.

Defend your assets

or

Don't

The cost of cartoon warfare is pretty cheap either way.

Tumor

      Can ANY other strategic asset be completely destroyed by a SINGLE player, in a SINGLE pass ? NO.   It takes SEVERAL passes by a single bomber to effectively reduce the strats effectiveness. And that bomber will face heavy ack, and the longer he stays, the more vulnerable he becomes to defenders.  Yet the Single most important country asset, is for the most part defenseless, and can be quickly destroyed by a single player, instantly degrading game play for 1/3 the entire player base.  Historically, a Country's HQ is the most heavily defended and resilient asset they have.  it should take nothing less than a mission of 4 bomber groups (all scoring direct hits) to destroy the HQ. THIS would promote missions, and the large Dar bar will attract defenders.
Title: Re: Beating a dead horse ?
Post by: The Fugitive on February 09, 2015, 09:14:06 PM
It sux.  However, we need to keep it.  An HQ (radar) strike is the ~ONLY~ strategic endeavour with immediate (enough) result to keep the attention of the average gamer.  The strat system as is, is completely workable for those who have a bit of patience and understands the importance of reducing strategic targets.  Patience however is something a great many (likely the majority) do not have, or want.  I have hard time convincing anyone to fly more than 2 sectors to a fight (or target).  HTC needs the players, and strat minded players need the strat in all its forms.

Defend your assets

or

Don't

The cost of cartoon warfare is pretty cheap either way.

Tumor

The strat system is complex as it is written. It's hard for a new player, heck one thats been here awhile to understand how it works. Todays players like the quick reward for what they do. In the case of strat and HQ, if they were taken down to 75% then ALL fields should lose that option. Fuel depot to 75% ALL fields now only have 50% fuel, same with ammo, troops, and radar. HQ down gives the same as it does now.

The only difference is it MUST take more than a single buff to hit that total! Harden them to take 12 buffs with a 80% hit rate. This way you have at least 4 players having to group up for a mission to do any good. This way you end up with BATTLES instead of some dweeb sneaking in and tweaking everyone nose after he killed dar all by him self.

I don't think ANYONE would have a problem with dar going down if there was a reasonable chance to defend it. As it is now unless you have someone on duty circling HQ you don't stand a chance at stopping them.
Title: Re: Beating a dead horse ?
Post by: XxDaSTaRxx on February 09, 2015, 09:27:38 PM
YOU DO NOT DESERVE WHAT YOU ARE NOT WILLING TO DEFEND

It is simple!

Do something other than be a damn armchair general!
Title: Re: Beating a dead horse ?
Post by: caldera on February 09, 2015, 09:38:30 PM
YOU DO NOT DESERVE WHAT YOU ARE NOT WILLING TO DEFEND

It is simple!

Do something other than be a damn armchair general!

Do you bail out of whatever plane your in to try in vain to stop the NOE HQ raider that leaves only about 3 minutes warning?  Or do you fly CAP over HQ the entire time you are online?  There have been many times this year alone, when HQ was down before I even logged on. 

It is far too easy for a single player to grief a whole country. Your argument is simple.
Title: Re: Beating a dead horse ?
Post by: Naughty on February 09, 2015, 09:46:14 PM
YOU DO NOT DESERVE WHAT YOU ARE NOT WILLING TO DEFEND

It is simple!

Do something other than be a damn armchair general!

    You're either very ignorant, or just too lazy to read the thread and replies before responding. what this thread is saying is that the HQ in it's current existence CANNOT BE PROPERLY DEFENDED. Unless there is a player who wants to spend $15 a month just so he can circle the HQ and maybe possibly be in the right place, at the right alt when a bomber comes in. A single player can easily avoid all radar, or come in NOE and drop WHAT SHOULD BE THE HARDEST TARGET TO DESTROY. THAT HAS THE BIGGEST EFFECT ON THE GAME.   Hell.. it doesn't even have it's own dar ring, but yet controls ALL the dar for a country ? even a measly V-base has dar !

      
Title: Re: Beating a dead horse ?
Post by: mthrockmor on February 09, 2015, 10:03:02 PM
Strats go down and you have one of a few options.

First, you randomly fly around looking for a fight. Since there is no dar to assist, the fight generally finds you in the form of a horde capping and vulching a field. You grow weary of being vulched, you try and find another fight.

Or, you go to the field nearest the capitol and fly C-47 missions for 20-30 minutes, begging everyone on Country to help resupply.

Or, you switch countries so you can find a predictable fight.

Or, you get ticked off, didn't sign up to either get vulched or fly cargo planes full of rubber dog S*&% so you log off with the thoughts that maybe tomorrow will be different.

A rhetorically question for the Snailman, though if possible to track the numbers at the time a Strat goes down, then again 20 minutes later. My guess, we all know what it looks like.

AH needs to change up the HQ thing. Our numbers are too few to let one noob in Lancs ruin the fight then bailout. Just sayn...
Title: Re: Beating a dead horse ?
Post by: 1ijac on February 09, 2015, 10:35:05 PM
Hardening HQ would be nice.  An alternate suggestion may be to have a few GV spawns into HQ so that it can be resupplied a little quicker.  Some maps have that feature and others don't.  It is a part of strategic battle that I think is good though.
Title: Re: Beating a dead horse ?
Post by: lyric1 on February 09, 2015, 10:59:26 PM
Do you bail out of whatever plane your in to try in vain to stop the NOE HQ raider that leaves only about 3 minutes warning?  Or do you fly CAP over HQ the entire time you are online?  There have been many times this year alone, when HQ was down before I even logged on. 

It is far too easy for a single player to grief a whole country. Your argument is simple.

While watching this unfold tonight I did not see a single set bail after dropping HQ.  :headscratch: At least while I was on.
They all seemed to have more fun being hunted.
Title: Re: Beating a dead horse ?
Post by: caldera on February 10, 2015, 01:52:17 AM
While watching this unfold tonight I did not see a single set bail after dropping HQ.  :headscratch: At least while I was on.
They all seemed to have more fun being hunted.

What I asked was does he bail out to defend the HQ (as in, abandon whatever he happens to be doing once the HQ comes under attack), not whether or not he bails out after bombing it.   :headscratch:
Title: Re: Beating a dead horse ?
Post by: Volron on February 10, 2015, 03:20:39 AM
It should take 3 sets of lancs running the 14 1k pack, and that is with EVERY bomb hitting square on target, to knock out the HQ.  Considering what it does when it goes down, I believe this to be a good durability setting for it. :aok
Title: Re: Beating a dead horse ?
Post by: Slade on February 10, 2015, 06:42:11 AM
Quote
but I have to agree that the HQ should be hardened enough to make it impossible for a single aircraft, or set of bombers to drop the HQ.  It simply has too negative of an effect on everyone in the game,

I completely agree. 

Many days I only have a few minutes to play.  A significant number of those times the HQ is down and it is near impossible to find combat.  Air combat is the main reason I play this game.  I am confident AH will address this.

Thanks.
Title: Re: Beating a dead horse ?
Post by: XxDaSTaRxx on February 10, 2015, 06:46:11 AM
   You're either very ignorant, or just too lazy to read the thread and replies before responding. what this thread is saying is that the HQ in it's current existence CANNOT BE PROPERLY DEFENDED. Unless there is a player who wants to spend $15 a month just so he can circle the HQ and maybe possibly be in the right place, at the right alt when a bomber comes in. A single player can easily avoid all radar, or come in NOE and drop WHAT SHOULD BE THE HARDEST TARGET TO DESTROY. THAT HAS THE BIGGEST EFFECT ON THE GAME.   Hell.. it doesn't even have it's own dar ring, but yet controls ALL the dar for a country ? even a measly V-base has dar !

      
As long as that bomber isn't NOE, he's putting out a darbar. You can see when they are coming. Whether you or your team fails to stop the bombers from hitting the HQ, that's your problem.

Flying NOE to HQ raids is a bit bogus, so I agree with you there. I think NOE should be completely ineffective when close to the HQ.

But as for bombers at 20-30k, it doesn't take much of your time to hop in a K4, and go see what that darbar is that's been getting closer to hq by the minute is. It'll save your team a mass ressupply and lots of whining.
Title: Re: Beating a dead horse ?
Post by: Ray77 on February 10, 2015, 06:56:53 AM
Solution A:
1. Find a field near HQ
2. Up a suitable aircraft
3. Find HQ raiders
4. Shoot down HQ raiders
           Outcome, HQ stays up

Solution B:
1. Log onto BBS, HQ raiders are IB
2. Create thread complaining about HQ raiders, Bomb bay doors are now open
            Outcome, HQ is now down.

It would seem to me that Solution A is the prudent option
I did option A last night.  Only because I had I other things to do outside of the game so I didn't mind flying a Mary for 2 hours with nothing to do.   Option A is a pretty easy way to drive players away from the game.    I did shoot down one B29 at this time.   Really all that needs to be done is make it so 1 set of  lancasters can't take the HQ itself.  B29s are perked so I'm okay with players risking them for HQ raids.  My guess is there will  be little bailing from b29s going on.
Title: Re: Beating a dead horse ?
Post by: matt72078 on February 10, 2015, 07:34:39 AM
1.  Give the HQ it's own radar ring,  preferably larger than the ones around the bases.
2.  Put lots of manned German 120mm FLAK guns or American 90mm (For those that want proximity fused shells) around the HQ, and let us control a whole battery of guns, kind of like shooting the guns in the BUFFs but instead of every gun aiming at the same point they would spread their fire out into a box pattern to the kill zone. 
3.  Airplane spawn points at 20K around HQ.

I'm all for having the HQ and losing certain abilities if it gets destroyed, but I also feel that it shouldn't be a milk run.  Attacking the HQ should be the Aces High equivalent of bombing Berlin.  People pay $15 a month to get into fights not do circles above the HQ hoping a bad guy will show up. 
Title: Re: Beating a dead horse ?
Post by: Copprhed on February 10, 2015, 07:41:53 AM
How about quit complaining, and DEFEND our HQ and strats, AND the bases near them. This morning, Bish were rolling knight bases, and very few would defend. INSTEAD they wasted time and effort on attacking rooks. BRILLIANT!!!!!!!!!!!!
Title: Re: Beating a dead horse ?
Post by: caldera on February 10, 2015, 07:49:36 AM
Just logged on as a Bishie and saw that the country numbers were something like 29/15/28.  Switched to the Nits and - of course - the HQ is down.  :bhead

Title: Re: Beating a dead horse ?
Post by: Randy1 on February 10, 2015, 07:59:02 AM
How about quit complaining, and DEFEND our HQ and strats, AND the bases near them. This morning, Bish were rolling knight bases, and very few would defend. INSTEAD they wasted time and effort on attacking rooks. BRILLIANT!!!!!!!!!!!!

A large number of players only want fighter vs fighter game play.  They don't want to take or defend bases just fighter vs fighter.  The HQ issue dramatically alters their game play.  Reminds me of the "Don't tell me what plane to fly." threads.

Note too some of these players have just a short time to play each time they log on.  It is very unfair to them.

I wonder though if 200 was shutdown would it be worth it to the HQ smashers since they would not get their 200 fix.
Title: Re: Beating a dead horse ?
Post by: waystin2 on February 10, 2015, 07:59:48 AM
Please fix it HTC.  :pray
Title: Re: Beating a dead horse ?
Post by: Someguy63 on February 10, 2015, 08:05:19 AM
Please change it HTC.  :pray

 :old:

It's not broken, just needs to be changed. :old:
Title: Re: Beating a dead horse ?
Post by: ghi on February 10, 2015, 08:17:18 AM
HQ is ok, best fun tgt to attack and defend;
  fat boys too lazy to move their donut from spawn point to do something about it; crying on BB is easier than roll a Komet and intercept ; the HQs are in Komet range an all maps;
Title: Re: Beating a dead horse ?
Post by: Lusche on February 10, 2015, 08:30:45 AM
HQ is ok, best fun tgt to attack and defend;
  fat boys too lazy to move their donut from spawn point to do something about it; crying on BB is easier than roll a Komet and intercept ; the HQs are in Komet range an all maps;


1. I log in and see my HQ is down for another 100+ minutes. And that means I'm "too lazy"?
2. There are many maps where the Komet base is too far away to get to HQ in time if the HQ raider went NOE.
3. Its all about balance.

Title: Re: Beating a dead horse ?
Post by: DREDIOCK on February 10, 2015, 08:51:09 AM
As long as that bomber isn't NOE, he's putting out a darbar. You can see when they are coming. Whether you or your team fails to stop the bombers from hitting the HQ, that's your problem.

Flying NOE to HQ raids is a bit bogus, so I agree with you there. I think NOE should be completely ineffective when close to the HQ.

But as for bombers at 20-30k, it doesn't take much of your time to hop in a K4, and go see what that darbar is that's been getting closer to hq by the minute is. It'll save your team a mass ressupply and lots of whining.

Not really. How many people have their maps zoomed out far enough to include HQ?  I'd be willingot bet most have it zoomed only to their immediate  area of concern.
Most fo the time when HQ goes down. My first and only indicator that HQ is under attack is that radar disappears so I dont know till after the fact. I bet it works the same for most players.

Maybe we should up when we get into the MA and just circle HQ all night long?
Title: Re: Beating a dead horse ?
Post by: BaldEagl on February 10, 2015, 08:51:12 AM
I find the easiest way to deal with the ongoing frustration of having no radar is to simply not log on.  Problem solved.
Title: Re: Beating a dead horse ?
Post by: SirNuke on February 10, 2015, 09:53:14 AM
I find the easiest way to deal with the ongoing frustration of having no radar is to simply not log on.  Problem solved.

That and talk with your credit card.
Title: Re: Beating a dead horse ?
Post by: DM2999 on February 10, 2015, 10:53:24 AM
Back in the day when we paid 6.00 a hour to play AW..Yikes would have been riot over this.
HT I know you burned up more than a few visa cards. It's just entirely too easy for one player
to take out a whole countries radar.

Dale will never forget the road trip to DC and your dream of your own on line "flight sim". Tanks
were never mentioned but they are OK. Would just like to get on line and be able to find the enemy
not have to look all over the map.In a on line flight sim it would be nice to log on and be able to
to have a dog fight. Was your original plan....no?

DM
Title: Re: Beating a dead horse ?
Post by: LilMak on February 10, 2015, 11:01:31 AM
Solution A:
1. Find a field near HQ
2. Up a suitable aircraft
3. Find HQ raiders
4. Shoot down HQ raiders
           Outcome, HQ stays up

Solution B:
1. Log onto BBS, HQ raiders are IB
2. Create thread complaining about HQ raiders, Bomb bay doors are now open
            Outcome, HQ is now down.

It would seem to me that Solution A is the prudent option
I've given up on solution A because it plays out like this...
1. Grab appropriate plane.
2. Climb for 10+ minutes to get coalt lone with raider.
3. Find griefer
4. Get into icon range.
-5a. HQ raider dives away 400+ mph and hits HQ anyway. Then bails before I can make him pay.
-5b. As soon as HQ raider sees me in icon range he simply bails before I can even get into proxy range.

There is zero reward for hunting HQ raiders unless you can catch them over a sector before they get to target. There is no way a single player in unperked aircraft should be able to ruin the fun of an entire team. It's crap for everyone involved except the lone tard who gets off on ruining 50+ players fun. It goes against HTs goal of encouraging combat, makes people log off, and generally punishes the team who is already fighting long odds anyway.
Title: Re: Beating a dead horse ?
Post by: Zoney on February 10, 2015, 11:04:57 AM
There are more bombers willing to invest the time to get to alt and attach HQ than there are fighters willing to defend it.

If I am defending HQ, it takes me just 15 minutes to get to the same alt the buff has invested 1 hour to get to.  All I have to do is shoot down one of his buffs before he drops and I have successfully defended the HQ.  If I do not kill all the buffs and that pilot does not bail, his turnaround time is enormous compared to mine so one guy can defend against many HQ raiders.

The game does not stop when HQ is down.  You can still find a fight by texting on country channel and simply asking.  If you want to go offensive and grab a few buddies to hit a base, does it matter much if you don't know where your enemy is, or are you just trying to avoid a fight and sneak a base?

Maybe it's just me, but I take great satisfaction stopping that HQ raid.  As has been stated here, just one buff guy can effect the entire game a lot with a HQ raid, well just one guy can effectively defend it against that single buff driver.

If you want immediate change, change the way you play the game instead of trying to change the way the game is played.
Title: Re: Beating a dead horse ?
Post by: Wiley on February 10, 2015, 11:36:41 AM
There are more bombers willing to invest the time to get to alt and attach HQ than there are fighters willing to defend it.

If I am defending HQ, it takes me just 15 minutes to get to the same alt the buff has invested 1 hour to get to.  All I have to do is shoot down one of his buffs before he drops and I have successfully defended the HQ.  If I do not kill all the buffs and that pilot does not bail, his turnaround time is enormous compared to mine so one guy can defend against many HQ raiders.

The game does not stop when HQ is down.  You can still find a fight by texting on country channel and simply asking.  If you want to go offensive and grab a few buddies to hit a base, does it matter much if you don't know where your enemy is, or are you just trying to avoid a fight and sneak a base?

Maybe it's just me, but I take great satisfaction stopping that HQ raid.  As has been stated here, just one buff guy can effect the entire game a lot with a HQ raid, well just one guy can effectively defend it against that single buff driver.

If you want immediate change, change the way you play the game instead of trying to change the way the game is played.

The problem is, it's gameplay that most people are not interested in significantly affecting their entire side's gameplay.  Loitering over the HQ waiting for buffs that may or may not come is just not appealing to most people.  Imagine if the mechanism to save the HQ was to sit in a Tiger II and camp the GV spawn into the HQ.  How often would you do it?

Also, shooting down 1 of the 3 does stop that attack, but his second run you're going to have to knock down all 3 or he's going to kill it.

Thirdly, you ask on channel where the fight is, you're mostly going to get the location of the current far-too-late-to-defend vulchfest, or the location of the green horde.  Honestly, that's what most people seem to be looking for anyways, but it's not what I am looking for when I look for my next place to up.

If you've been on long enough to get into position, the HQ is defensible if you're willing to put in the time and boredom.  In some circumstances though, either the bandit had the right circumstances to not be noticed until he's close, or you just logged in, all you can do is watch the HQ flash until the radar goes out.

Wiley.
Title: Re: Beating a dead horse ?
Post by: Scca on February 10, 2015, 11:44:18 AM
That and talk with your credit card.
Yup...  Iracing is starting to look interesting...
Title: Re: Beating a dead horse ?
Post by: MrKrabs on February 10, 2015, 12:16:30 PM
It would probably be more fun if the HQ was a forward field instead of just a strat... Heck it could be a different type of capture the flag where instead of a shiny new base ya get perks for your country...

However it's entire town or capturable object would need to be freshly regenerated much like ack-guns...
Title: Re: Beating a dead horse ?
Post by: Copprhed on February 10, 2015, 12:25:49 PM
There are more bombers willing to invest the time to get to alt and attach HQ than there are fighters willing to defend it.

If I am defending HQ, it takes me just 15 minutes to get to the same alt the buff has invested 1 hour to get to.  All I have to do is shoot down one of his buffs before he drops and I have successfully defended the HQ.  If I do not kill all the buffs and that pilot does not bail, his turnaround time is enormous compared to mine so one guy can defend against many HQ raiders.

The game does not stop when HQ is down.  You can still find a fight by texting on country channel and simply asking.  If you want to go offensive and grab a few buddies to hit a base, does it matter much if you don't know where your enemy is, or are you just trying to avoid a fight and sneak a base?

Maybe it's just me, but I take great satisfaction stopping that HQ raid.  As has been stated here, just one buff guy can effect the entire game a lot with a HQ raid, well just one guy can effectively defend it against that single buff driver.

If you want immediate change, change the way you play the game instead of trying to change the way the game is played.
Exactly!
Title: Re: Beating a dead horse ?
Post by: Randy1 on February 10, 2015, 12:28:59 PM
Might be we need some very late war flak that was radio fused and radar aimed.  93mm I think.
Title: Re: Beating a dead horse ?
Post by: Aspen on February 10, 2015, 12:29:14 PM
Its possible to defend the HQ on every map.  Its just not that much fun on some.  The point of playing a game is having fun.  I like that dropping HQ has a big impact, I just don't like aspects of the game that nudge people to log off.  We don't have the numbers we used to and flying with no dar for an hour sucks some of the fun out of the game, especially if numbers are already low.  Leave HQ the way it is, just give guys a way to get it back up before people start logging or give it a reasonable max down time.  

Title: Re: Beating a dead horse ?
Post by: glzsqd on February 10, 2015, 01:05:05 PM
I don't mind HQ raids, in fact one of my favorite AH moments was knocking down HQ with NOE b25s. The problem is the Lancaster nerds who bail if you get within icon distance.
Title: Re: Beating a dead horse ?
Post by: DmonSlyr on February 10, 2015, 02:24:46 PM
Personally, I think the amount of bombs/amount of drones should be perked.

For example.. You want 10 1000 pound bombs. That will cost 100 perks if you die.
 This way bombers won't bail and will have to gun well in order to stay alive or fly with others, or fly very high. They will have to be experienced in bombers to gain enough perks to have 3 bombers and afford enough bombs to take out the HQ. Bombing is just too easy right now. And going around and killing everyone's FHs with no price to pay for getting shot down just kinda defeats the purpose of the battle aspect to the game. Especially when 90% of the time they don't actually capture the base.  
 
Also. Only a B29 should be able to mass effect the game with something like killing the radar HQ with 1 set of bombers. In real life 1 B29 destabilized half a country. But it wasn't cheap. And I don't think killing the the HQ should be cheap or easy.  

I def do think it is too easy to take down for the time it takes to resup or the amount of time it stays down for. It can be a real damper when it goes down every 30 mins when the fights aren't very big to begin with.
Title: Re: Beating a dead horse ?
Post by: homersipes on February 10, 2015, 02:51:37 PM
I was bored the other day and decided to go on a bomb run to bomb an hq.  It took me almost an hour and half to get there and fought a me 163 part of the way :rock  I get to HQ and I am such a LOUSEY bomber I killed ONE building, upon returning to base, I encounter another 163, probably same guy, he killed one of my b17s, then a jug and a 109 came in and killed one more of my planes.  I thought it was a lot of fun trying to live through this ordeal, I was only at 20k so I wasnt an astronaught.  but then again I am a very very very lousey bomber  :lol  I dont really like the bomber guys that bomb a base and just as you get coalt with them they bail  :mad: 
Title: Re: Beating a dead horse ?
Post by: Chilli on February 10, 2015, 03:05:20 PM
Solution A:
1. Find a field near HQ
2. Up a suitable aircraft
3. Find HQ raiders
4. Shoot down HQ raiders
           Outcome, HQ stays up

Solution B:
1. Log onto BBS, HQ raiders are IB
2. Create thread complaining about HQ raiders, Bomb bay doors are now open
            Outcome, HQ is now down.

It would seem to me that Solution A is the prudent option

Chris,

I only read the OP and this post so forgive me for singling your post out of the many.  

Your premise is flawed.  Compello is up currently and I experienced the same as the OP.  Bishops had an easy run into our HQ and kept it down.  I flew aimlessly around HQ and surrounding flashing fields and NEVER spotted the intruders 20 minutes or more.  THAT IS NOT WHAT I PAY TO DO.  I was relieved when my host connection was lost and didn't even give a second thought about logging back in under those conditions (HQ was down for 55 minutes after several had attempted their  :rolleyes: puny 4 minute resupply runs), and found something more enjoyable to do offline.

Now, about making a thread on the BBs about this recurring nightmare,  its called communication.  A single pm to HiTech may be more direct, but the man has a company to run, and the last thing he needs is for his inbox to turn into a wishlist.  He still monitors the BBs and whether or not he agrees with the OP's (or my) opinion, he still has the input.

Don't kill the messenger.......
Title: Re: Beating a dead horse ?
Post by: Gman on February 10, 2015, 03:17:05 PM
IMO, and it's just not just mine, it should be painfully obvious to all that HTC, if they haven't done so by now, certainly aren't going to change jack until the new beta comes online.  Should changes to the strat and currently poo HQ system not be implemented then, I'll be the first one banging my pots and clamoring with the rest of you.

Until then I think a radio silence on the complaints is going to help HTC speed things along regarding said beta.  We should all sign on the line behind such an idea (and it isn't mine, I'm just parokeeting here).
Title: Re: Beating a dead horse ?
Post by: Naughty on February 10, 2015, 07:20:48 PM
Chris,

I only read the OP and this post so forgive me for singling your post out of the many.  

Your premise is flawed.  Compello is up currently and I experienced the same as the OP.  Bishops had an easy run into our HQ and kept it down.  I flew aimlessly around HQ and surrounding flashing fields and NEVER spotted the intruders 20 minutes or more.  THAT IS NOT WHAT I PAY TO DO.  I was relieved when my host connection was lost and didn't even give a second thought about logging back in under those conditions (HQ was down for 55 minutes after several had attempted their  :rolleyes: puny 4 minute resupply runs), and found something more enjoyable to do offline.

Now, about making a thread on the BBs about this recurring nightmare,  its called communication.  A single pm to HiTech may be more direct, but the man has a company to run, and the last thing he needs is for his inbox to turn into a wishlist.  He still monitors the BBs and whether or not he agrees with the OP's (or my) opinion, he still has the input.

Don't kill the messenger.......

       Yes, a PM to Hi-Tech may have been more professional. But that would be just a single player complaining, and most likely ignored. So far this thread has accomplished exactly what I hoped it would. Showing that a large number of players have the same concerns, and also a lot of suggestions to remedy the problem. Im hopeful Dale reads all the posts and incorporates some of the ideas into the update.
Title: Re: Beating a dead horse ?
Post by: BaldEagl on February 10, 2015, 08:19:57 PM
Yup...  Iracing is starting to look interesting...

Yup.  Almost pulled the trigger on a G27 last night.  My old MS Sidewinder FF wheel died a couple of years ago and I'm getting the itch to go racing again.
Title: Re: Beating a dead horse ?
Post by: TequilaChaser on February 10, 2015, 08:30:22 PM
IMO, and it's just not just mine, it should be painfully obvious to all that HTC, if they haven't done so by now, certainly aren't going to change jack until the new beta comes online.  Should changes to the strat and currently poo HQ system not be implemented then, I'll be the first one banging my pots and clamoring with the rest of you.

Until then I think a radio silence on the complaints is going to help HTC speed things along regarding said beta.  We should all sign on the line behind such an idea (and it isn't mine, I'm just parokeeting here).

Damn I like some of your posts Gman, best post since the OP  :aok   :old:  <--- that emoticon means an old fart btw, who has seen this same ol complaint more than several times through the years

TC
Title: Re: Beating a dead horse ?
Post by: The Fugitive on February 10, 2015, 09:21:03 PM
IMO, and it's just not just mine, it should be painfully obvious to all that HTC, if they haven't done so by now, certainly aren't going to change jack until the new beta comes online.  Should changes to the strat and currently poo HQ system not be implemented then, I'll be the first one banging my pots and clamoring with the rest of you.

Until then I think a radio silence on the complaints is going to help HTC speed things along regarding said beta.  We should all sign on the line behind such an idea (and it isn't mine, I'm just parokeeting here).

While agree that HTC has their hands full churning out coad for the new update, how many people are they going to lose to this issue while they do that? Nobody knows how close the update is. 3 months is nothing and it wouldn't surprise me that they could lose a couple players per week, another 24 people. Thats a whole team in euro prime time.

The hardening of HQ isn't a big deal, its an arena setting. A quick fix for now would be to harden it so it takes more than one guy to drop it. Push it up so it takes 2, maybe three. Then in 3-6 months when the new update comes out make the real adjustment. At least with this change in setting done now they would have more data on how to adjust it when the new version comes out.

The only thing that is keeping a large number of players here is the anticipation of the new version. Even that is going to wane if players can't find the fights they are PAYING for.
Title: Re: Beating a dead horse ?
Post by: RELIC on February 10, 2015, 09:44:04 PM
I normally stay out of these posts, but I have to agree that the HQ should be hardened enough to make it impossible for a single aircraft, or set of bombers to drop the HQ.  It simply has too negative of an effect on everyone in the game, especially on a big map with the lower numbers we are seeing now days; some of us only get to fly a few times a week and it's disappointing when we can't see where to find some action. <steps off soap box> Anyone got a tissue? I seem to have formed some sort of moisture in one of my eyes.

 :aok
Title: Re: Beating a dead horse ?
Post by: SilverZ06 on February 10, 2015, 10:15:35 PM
While agree that HTC has their hands full churning out coad for the new update, how many people are they going to lose to this issue while they do that? Nobody knows how close the update is. 3 months is nothing and it wouldn't surprise me that they could lose a couple players per week, another 24 people. Thats a whole team in euro prime time.

The hardening of HQ isn't a big deal, its an arena setting. A quick fix for now would be to harden it so it takes more than one guy to drop it. Push it up so it takes 2, maybe three. Then in 3-6 months when the new update comes out make the real adjustment. At least with this change in setting done now they would have more data on how to adjust it when the new version comes out.

The only thing that is keeping a large number of players here is the anticipation of the new version. Even that is going to wane if players can't find the fights they are PAYING for.

I think 3 months is a very hopeful estimate considering its been over a year since the update was announced and they are still only in alpha testing. 6mos-1year would be a better guess in my opinion.
Title: Re: Beating a dead horse ?
Post by: MrGeezer on February 10, 2015, 11:36:00 PM
The tit for tat HQ droppings has become insane.

Personally, I don't give a crap about radar.   Rooks care bout radar.  Nits care bout radar.  Most bish I know could care less about phreeking radar.  Ours is out so often HQ and local that it's no big deal.  I see radar porking by rooks & nits as a great opportunity to park a wirb at the dar at a base and rack up scalps.  Keep doing it, I want more rook/nit radar porker lemming kills.  I get about 100 a month.  For every boneheaded nit & rook who drops any base radar, a legion of bish are hugely thankful racking up gv points resupplying so they can take out Tiger II's far more often.  Think about that for a second.  You are actually HELPING bish by porking base radars...so please keep doing it.  Every time you pork a dar we get fatter on perk points from the stupidity. Even quadruple your efforts, PLEASE.  Really.   The more the idiocy continues the more perk tanks I can up to kill more rook/nits.

For HQ droppers, my only concern are the new subscribers (ON ALL SIDES)  I only care about the new people.  New subscribers have tough enough learning curve (ON ALL SIDES) without some clowns (ON ALL SIDES) dropping HQ and they aren't able to see crap from shinola in the game to protect themselves and QUIT -- losing more possible people to save the game. 

The way I see it, the more you want to destroy the game and turn off new subscribers is to keep up the tit for tat HQ dropping.  Kill off the new players and kill off the game's future.   

Want to shove new subscribers out the door?  Want to destroy the future of the game?  Keep killing HQs.
Title: Re: Beating a dead horse ?
Post by: bozon on February 11, 2015, 03:36:16 AM
My objective in the game is to have fun - not to try to stop the enemy from stopping me from having fun.


Those that think that HQ is fine, please read the above sentence several times. It makes sense eventually.
Title: Re: Beating a dead horse ?
Post by: TequilaChaser on February 11, 2015, 04:10:52 AM
I have to admit that old timers, MrGeezer and bozon both make some very great opinions regarding the game and "winning the war" assessments......... people really should take notice and comprehend.....


just saying......

TC
Title: Re: Beating a dead horse ?
Post by: TequilaChaser on February 11, 2015, 04:21:11 AM
The only thing that is keeping a large number of players here is the anticipation of the new version. Even that is going to wane if players can't find the fights they are PAYING for.

I have to honestly disagree with this assumption, Fugitive, Bro!

this WWII flight sim/MMOPG game would last at least another 5 to 10 years even if it never advanced from this day..........just because of the AH community and the desire for the fight in the game that exist that most, truly have not found quiet yet.........no down talk toward the " most ", I mentioned, but the golden nugget is there, it exist, even without this game ever going forward....... some will see it...others it might take a little longer......the new stuff is all for the new crowd, we all already know what we have here............

Just my view

TC
Title: Re: Beating a dead horse ?
Post by: Randy1 on February 11, 2015, 06:50:36 AM
The good news here is most HQ resupplies are done in much less time then the attackers have invested in striking HQ.  If no one spends time on 200 squeaking about the HQ then these guys will not get their 200 fix, then get bored.  Instead of time on 200, grab a plane or gv and get the resupply done as quickly as possible.

Keep this off 200 and the problem will probably go away.  No squeakie- no fixie.



Title: Re: Beating a dead horse ?
Post by: The Fugitive on February 11, 2015, 08:02:48 AM
I have to honestly disagree with this assumption, Fugitive, Bro!

this WWII flight sim/MMOPG game would last at least another 5 to 10 years even if it never advanced from this day..........just because of the AH community and the desire for the fight in the game that exist that most, truly have not found quiet yet.........no down talk toward the " most ", I mentioned, but the golden nugget is there, it exist, even without this game ever going forward....... some will see it...others it might take a little longer......the new stuff is all for the new crowd, we all already know what we have here............

Just my view

TC

It's hard to believe this as we watch the numbers as they continue to drop. Sure there are a bunch of hard core players, but even those are getting fed up with "no dar" situation .


The good news here is most HQ resupplies are done in much less time then the attackers have invested in striking HQ.  If no one spends time on 200 squeaking about the HQ then these guys will not get their 200 fix, then get bored.  Instead of time on 200, grab a plane or gv and get the resupply done as quickly as possible.

Keep this off 200 and the problem will probably go away.  No squeakie- no fixie.





Resupply trips may only take 15 minutes but if I have to run 4 trips and 2 or 3 other guys run a number of trips, which team is wasting more time?
Title: Re: Beating a dead horse ?
Post by: Volron on February 11, 2015, 08:39:20 AM
Why hasn't HTC bothered to pop into the arena settings and change the variable next to the HQ's toughness to a higher number?  Is it because of the system they have setup that has the maps reset and cycle that prevents them from making this change?
Title: Re: Beating a dead horse ?
Post by: ghi on February 11, 2015, 10:03:22 AM
  Reinforcing HQ would be more gamey;   imo bombing precision in AH is designed for WW3, gbu laser, gps guided ;
Any noob can hit a small tgt like  HQ bldg.,from 30k ,running max speed, fully loaded  if  can read the instructions from F6 bombing mode,  ;
Bombing precision  should exponentially  decrease with speed and alt;  shouldn't be able to open bomb bay door and bomb max speed from 300+mph;   I understand the box formations used to carpet bomb @ 150 mph;  Most  bombers fully loaded are untouchable  running max speed over 25k,, with max load; I doubt this was possible;
 same vs CVs, 99% are sunk by level bombing in game?  how many were sunk in WW2 by level bombing? why did they use dive bombers and torpedo bombers ?
this photo comes in my mind,Arnsberg viaduct , shows the precision of WW2 bombing;  1000s of bombs wasted before the grand slam was used;

(http://www.ww2aircraft.net/forum/attachments/aviation/2579d1299758020t-raf-bomber-command-diary-jan-1945-a-atbielefeld_tallboy_viaduct.jpg)
Title: Re: Beating a dead horse ?
Post by: caldera on February 11, 2015, 10:55:45 AM
It's not so much the ease of destroying the HQ, but the effect that is the problem.  Why should one person yield the power to destroy the single most important target in the game?  The damage threshold should be increased, so that it takes 3 loaded sets of Lancs (or equivalent) to get the job done.

But then, the main problem still persists - darbars.  It seems like the only benefit to destroying an enemy HQ is that the opposing players either log off or have to spend their valuable game time resupplying and not in combat with other players (the whole purpose of the game).

The HQ getting destroyed should result in a significant benefit to the attacking force, but not one just to piss the other side off.


Suggestion for an alternative to the current loss of darbars:

HQ destruction results in all auto-acks (fields, towns, strats, CVs) disabled until HQ repaired.

This is my favorite option because it encourages the enemy to attack even more targets.  Everything will be more vulnerable and this gives a big incentive to spread out, not just pile onto a single base.  More fields under attack gives defenders a better chance at smaller fights, rather than fighting the steamroller. 

Stagnating maps can be given a good nudge out the door but the small maps could get rolled too fast, requiring the implementation of the "24 hour minimum map rule".  This means any map reset within 24 hours gets reset to the same map, so that everyone gets a chance to play on the maps they like.


The moral of the story: nobody would need to fly goons to resupply, just so they can find out where the action is.  HQ going down wouldn't discourage interaction with the enemy, quite the opposite in fact.

Title: Re: Beating a dead horse ?
Post by: cobia38 on February 11, 2015, 11:17:29 AM
 Bombing HQ is part of the game,stop crying and play.
Title: Re: Beating a dead horse ?
Post by: Someguy63 on February 11, 2015, 11:21:10 AM
^^^

Cobia is an HQ bomber no one listen to him!
Title: Re: Beating a dead horse ?
Post by: Randy1 on February 11, 2015, 12:25:50 PM

. . . Resupply trips may only take 15 minutes but if I have to run 4 trips and 2 or 3 other guys run a number of trips, which team is wasting more time?

Two trips is the most I have ever made and that is rare.  Usually one trip is all I can get in to HQ before it is resupplied.  The point is encourage more to resupply and make the time spent to down HQ not worth it.  When M3 are involved, it goes real quick.

Maybe that is a possible answer.  More M3 spawns.  Not sure in the world of map making if that is a big deal or not.
Title: Re: Beating a dead horse ?
Post by: save on February 11, 2015, 12:49:33 PM
snip
HQ destruction results in all auto-acks (fields, towns, strats, CVs) disabled until HQ repaired.

This is my favorite option because it encourages the enemy to attack even more targets.  Everything will be more vulnerable and this gives a big incentive to spread out, not just pile onto a single base.  More fields under attack gives defenders a better chance at smaller fights, rather than fighting the steamroller.  

snip

Form an attacker point of view, this only mean you will have a large part of the force interdicting re-suppliers of enemies HQ's, so you can grab a number of
fields and kill all CV's without worry about Ack.
-1
increased ENY, or ordnance depletion of all fields is a better option IMO
Remember - one bomber set can do all this today.

Title: Re: Beating a dead horse ?
Post by: MrKrabs on February 11, 2015, 01:07:41 PM
A couple of times I announced on 200 of my NOE HQ raid...

Sure I left out which country I was heading to "where's the fun otherwise", but not the point not many up to defend it in the first place.
Title: Re: Beating a dead horse ?
Post by: The Fugitive on February 11, 2015, 04:42:50 PM
Two trips is the most I have ever made and that is rare.  Usually one trip is all I can get in to HQ before it is resupplied.  The point is encourage more to resupply and make the time spent to down HQ not worth it.  When M3 are involved, it goes real quick.

Maybe that is a possible answer.  More M3 spawns.  Not sure in the world of map making if that is a big deal or not.

Well you must get to the party late because I've run many trips while being part of a formation of a number of goons. The same goes for M3, we look like a veterans day parade!

Again, I see the reason FOR HQ raids..... tho it is very rare that they are used for anything other than griefing the other team. If it wasn't griefing after a massive resupply operation to get it up as quickly as possible you would thing you'd see all those "attacks" that were launched knowing the dar was down and they could sneak in quick. Funny thing is you rarely see any change in the attacks.
Title: Re: Beating a dead horse ?
Post by: Zimme83 on February 12, 2015, 07:58:28 AM
If city is full up its no big deal to get HQ up again, u cam have it up in 10-15 min. But if city is hit and u get 2 hour downtime on hq its a different thing.
Title: Re: Beating a dead horse ?
Post by: Volron on February 12, 2015, 08:09:00 AM
Linking the HQ's DT to the City wasn't a bad idea.  The problem is that the hardness of the HQ wasn't increased to compensate for it.
Title: Re: Beating a dead horse ?
Post by: Scca on February 12, 2015, 02:11:41 PM
Bombing HQ is part of the game,stop crying and play.

And it's a part of the game that needs to be changed based on what we are reading in this thread.  But of course, you can have your opinion.  I know how much you like to take HQ down.  You will drive 4-5 sectors with a group of other tanks just to shoot it down with GV's.  Personally, I ain't got time for dat...
Title: Re: Beating a dead horse ?
Post by: 428CJ on February 12, 2015, 08:34:53 PM
Well, I just get out of the game and find something else to do when HQ goes down.     No dar = No fun.
Title: Re: Beating a dead horse ?
Post by: Randy1 on February 13, 2015, 08:03:53 AM
Our Squad log-out last night after HQ went down for the second time.

This is gamers gaming the game like abusing F3 in bombers.
Title: Re: Beating a dead horse ?
Post by: DmonSlyr on February 13, 2015, 09:01:15 AM
How about taking your squad Into the AvA instead of logging off. The bases are closer together and dar dots appear on the map at all times. All you need is about 3-5 guys on each side and you got yourself some good fighting action. There are no Icons so you can work on your SA skills, setting up attacks, and practicing maneuvers, and communicating as a squad. I simply just do not understand why more people or squads do not take advantage of the most realistic aspect to AH...
Title: Re: Beating a dead horse ?
Post by: Tumor on February 13, 2015, 09:27:20 AM
HA!  Say's the guy who does his best work from F3 mode.  :old:

 Reinforcing HQ would be more gamey;  

There is something to say about HQ being "rebuilt" exactly the same (hardness) as it was before, and in the same location.  Gamey (or stupid) is how it is now, if you really get down to it.

Tumor
Title: Re: Beating a dead horse ?
Post by: cobia38 on February 13, 2015, 11:21:53 AM
Our Squad log-out last night after HQ went down for the second time.

This is gamers gaming the game like abusing F3 in bombers.
 

 HQ was dropped using cruiser guns,no bombers involved
Title: Re: Beating a dead horse ?
Post by: Randy1 on February 13, 2015, 11:41:45 AM
 

 HQ was dropped using cruiser guns,no bombers involved

On the first downing a 234 bombed hq as we were resupplying.
Title: Re: Beating a dead horse ?
Post by: bustr on February 13, 2015, 12:17:11 PM
Randy's country allowed a knights CV to get within 15k yards of their HQ. The POTW sat in the 8 inch and it took almost 10 minutes of 8 inch shelling to do the deed. You have to consider how long it took for a knight CV group to travel that far and never be seen........

I suspect AH2 will stay as it is. AH3 is in alpha with Hitech beating his fingers to nubs on his keyboard coding. I doubt Hitech will let anything out of the bag concerning game play until you guys get to play with the beta if he goes that way or, the AH3 release if he doesn't.

Most of you don't care as long as you are sticking it to everyone else making them whine at Hitech. The moment it's done to you. You log out and whine at Hitech.
Title: Re: Beating a dead horse ?
Post by: Fox on February 13, 2015, 12:27:33 PM
My suggestion would be to move all strategic targets off the main map.  Then at a set interval, such as every 30 minutes or hour, have a mission people can join.  The mission is played on an entirely different map.  Mission is a single life event.  Planes air spawn, many sectors apart.  There would be fields at the edges of the map where survivors can land.  The effect of these missions could be applied to the main map.
Title: Re: Beating a dead horse ?
Post by: Zimme83 on February 13, 2015, 01:02:32 PM
 Reinforcing HQ would be more gamey;   imo bombing precision in AH is designed for WW3, gbu laser, gps guided ;
Any noob can hit a small tgt like  HQ bldg.,from 30k ,running max speed, fully loaded  if  can read the instructions from F6 bombing mode,  ;
Bombing precision  should exponentially  decrease with speed and alt;  shouldn't be able to open bomb bay door and bomb max speed from 300+mph;   I understand the box formations used to carpet bomb @ 150 mph;  Most  bombers fully loaded are untouchable  running max speed over 25k,, with max load; I doubt this was possible;
 same vs CVs, 99% are sunk by level bombing in game?  how many were sunk in WW2 by level bombing? why did they use dive bombers and torpedo bombers ?
this photo comes in my mind,Arnsberg viaduct , shows the precision of WW2 bombing;  1000s of bombs wasted before the grand slam was used;

(http://www.ww2aircraft.net/forum/attachments/aviation/2579d1299758020t-raf-bomber-command-diary-jan-1945-a-atbielefeld_tallboy_viaduct.jpg)

Not that it matters but rhe whole formation dropped when the leader did  most planes didnt have a bomb sight onboard so precision where very low for that reason. On the other hand the 617th could place the tallboy/grand slam within 90 yards of the target
Title: Re: Beating a dead horse ?
Post by: DmonSlyr on February 13, 2015, 02:40:32 PM
Personally, I think the amount of bombs/amount of drones should be perked.

For example.. You want 10 1000 pound bombs. That will cost 100 perks if you die.
 This way bombers won't bail and will have to gun well in order to stay alive or fly with others, or fly very high. They will have to be experienced in bombers to gain enough perks to have 3 bombers and afford enough bombs to take out the HQ. Bombing is just too easy right now. And going around and killing everyone's FHs with no price to pay for getting shot down just kinda defeats the purpose of the battle aspect to the game. Especially when 90% of the time they don't actually capture the base.  
 
Also. Only a B29 should be able to mass effect the game with something like killing the radar HQ with 1 set of bombers. In real life 1 B29 destabilized half a country. But it wasn't cheap. And I don't think killing the the HQ should be cheap or easy.  

I def do think it is too easy to take down for the time it takes to resup or the amount of time it stays down for. It can be a real damper when it goes down every 30 mins when the fights aren't very big to begin with.
How about taking your squad Into the AvA instead of logging off. The bases are closer together and dar dots appear on the map at all times. All you need is about 3-5 guys on each side and you got yourself some good fighting action. There are no Icons so you can work on your SA skills, setting up attacks, and practicing maneuvers, and communicating as a squad. I simply just do not understand why more people or squads do not take advantage of the most realistic aspect to AH...

Both of my original statements seem to be passed over but as GHI said. I think bombing is too easy and to cheap for gameplay myself.
Title: Re: Beating a dead horse ?
Post by: Zoney on February 13, 2015, 02:47:22 PM
Our Squad log-out last night after HQ went down for the second time.

This is gamers gaming the game like abusing F3 in bombers.

That's easy to fix, get in a different squad.
Title: Re: Beating a dead horse ?
Post by: ghi on February 13, 2015, 05:26:33 PM
HA!  Say's the guy who does his best work from F3 mode.  :old:

There is something to say about HQ being "rebuilt" exactly the same (hardness) as it was before, and in the same location.  Gamey (or stupid) is how it is now, if you really get down to it.

Tumor

You have 0 kills in Me163 ,you did zero to defend your HQ/ radar, and most of the guys complaining in this thread except Snailman;  Why me and Snail can do it without F3?  :neener:  don't need skills, just perks for fly it at 30k in 1 min; shot down the bombers, and it's the best fun in the game;
The HQ hardness was 18,000 lbs before in AH1, for total destruction; The damage was better set up, step by step  4500lbs for every radar feature; enemy friendly dot/ enemy /friendly darbar; but bombing was more difficult, required skills;  I remember only 3 bish good bomber pilots capable of taking down HQ down with 1 set of B17s;   Turbo, Lynx and AKCurly ;
It take months years to gain skills in Fighter even GVs , but bombing is way too precise and easy ;, read the instruction bomb the HQ; no need to use brain to remember, it's always there when you press f6 mode; any new player can do it;
 imo 38,000 lbs is already gamey, too much even for the largest building/structure above the ground today;


Title: Re: Beating a dead horse ?
Post by: LilMak on February 13, 2015, 06:18:19 PM
This is stupid. I'm SOOOOOOOOOOOOOOOOOOOO tired of logging in to find HQ down. Fix it Dale!
Title: Re: Beating a dead horse ?
Post by: Chilli on February 13, 2015, 06:19:35 PM
The good news here is most HQ resupplies are done in much less time then the attackers have invested in striking HQ.  If no one spends time on 200 squeaking about the HQ then these guys will not get their 200 fix, then get bored.  Instead of time on 200, grab a plane or gv and get the resupply done as quickly as possible.

Keep this off 200 and the problem will probably go away.  No squeakie- no fixie.





HUH?  Okay, let's just make up our own facts about this..............   C'mon Randy......   seriously how much time did u spend resupplying a HQ that is down for 163 minutes at 4 mins a pop?   I can hit HQ anytime I feel like it and enjoy my sandwich that I made while flying there.

I agree that I don't see this being a problem in the next version............ but I am committed to this version at the present .... (well, actually I am posting on the BBs at the present ..... because................... THE DENG KNIGHT HQ IS DOWN FOR THE NEXT 163 MINUTES).
Title: Re: Beating a dead horse ?
Post by: Dragon Tamer on February 13, 2015, 06:47:23 PM
You have 0 kills in Me163 ,you did zero to defend your HQ/ radar, and most of the guys complaining in this thread except Snailman;  Why me and Snail can do it without F3?  :neener:  don't need skills, just perks for fly it at 30k in 1 min; shot down the bombers, and it's the best fun in the game;
The HQ hardness was 18,000 lbs before in AH1, for total destruction; The damage was better set up, step by step  4500lbs for every radar feature; enemy friendly dot/ enemy /friendly darbar; but bombing was more difficult, required skills;  I remember only 3 bish good bomber pilots capable of taking down HQ down with 1 set of B17s;   Turbo, Lynx and AKCurly ;
It take months years to gain skills in Fighter even GVs , but bombing is way too precise and easy ;, read the instruction bomb the HQ; no need to use brain to remember, it's always there when you press f6 mode; any new player can do it;
 imo 38,000 lbs is already gamey, too much even for the largest building/structure above the ground today;




Contrary to what you may believe, many of us don't want to have to take the 163 out every 20 minutes to defend an HQ; in fact, most of us don't want to defend the HQ at all. You don't care because you are in love with it, you would have it's babies if you could. Here's an astounding thought though, why don't you put the 163 away whenever you see someone coming in and take off in something like a 109K-4, 152 or P-47 and try to defend you HQ using those planes. Once you've done that, then you can come back and lecture us about how "easy" or "fun" it is to defend HQ. Players shouldn't have to sit in the tower and watch the HQ for hours on end just to be ready to defend it from one guy who is attacking it. They shouldn't have to stop what they are doing to rush and intercept one guy who was probably AFK looking at porn his whole climb out. It's bull excrement.

I logged on, saw the HQ was down and seriously thought about just logging back off for the night. The next time it goes down I probably will.
Title: Re: Beating a dead horse ?
Post by: SilverZ06 on February 13, 2015, 08:32:29 PM
They shouldn't have to stop what they are doing to rush and intercept one guy who was probably AFK looking at porn his whole climb out.

Did I leave my skype cam on again?  :uhoh
Title: Re: Beating a dead horse ?
Post by: Randy1 on February 13, 2015, 09:36:18 PM
HUH?  Okay, let's just make up our own facts about this..............   C'mon Randy......   seriously how much time did u spend resupplying a HQ that is down for 163 minutes at 4 mins a pop?   I can hit HQ anytime I feel like it and enjoy my sandwich that I made while flying there.


I bet though you could not eat a sandwich before it is backup again.  Chili last night I made 2 runs taking just a few minutes to make the trip but the third was not necessary.  Most of the time I just get one in before it is back up.  Keep in mind there is several people running at the same time, not just me. 

It takes less time to get it backup than it would to defend it from all the different attack methods would be my guess.


Title: Re: Beating a dead horse ?
Post by: Bruv119 on February 14, 2015, 02:26:22 AM
on a more serious note resupply is killing the game off hours rather than take off and engage people just grab supps instead.   

Can we go back to removing DT commands (I do love them but it removes any fog of war we had)  defenders and attackers have it all to easy.
remove all resupply to town buildings / ack.
Title: Re: Beating a dead horse ?
Post by: Bobcat81 on February 14, 2015, 08:18:52 AM
on a more serious note resupply is killing the game off hours rather than take off and engage people just grab supps instead.   

Can we go back to removing DT commands (I do love them but it removes any fog of war we had)  defenders and attackers have it all to easy.
remove all resupply to town buildings / ack.

Great point. DT commands are awesome. Im usually asking somebody to check them while I'm engaged with multiple cons.
Title: Re: Beating a dead horse ?
Post by: Slate on February 14, 2015, 12:11:00 PM
  Solution: Take HQ icon off Map, only viewed to friendly side like CVs. Possibly allow for HQ relocation like Cvs in case of spies.  :noid  Imagine a waypoint on land as HQ migrates to the rear area or closer to a resupply point.  :cool:
Title: Re: Beating a dead horse ?
Post by: Naughty on February 14, 2015, 09:31:38 PM


      Yup... Same ole same ole, Logged in tonite to find HQ down. n City raped, so HQ DT was at max. Several people resupped it, only to have it dropped again within 3 minutes.  :bhead

      Was about to logout when Junky opened a custom arena. (only fun I had all nite).  Several Nits just said "screw it" and logged for the nite.

           I let my account lapse for 2 weeks this month, deciding wether to bother continuing my sub. I think Next month the decision will be easier to make.
Title: Re: Beating a dead horse ?
Post by: LilMak on February 14, 2015, 10:56:38 PM
Sad. One setting is destroying the game. Was a out to log on. Think I'll pass. Wonder how long the lights will stay on if we keep losing good players?
Title: Re: Beating a dead horse ?
Post by: Canspec on February 14, 2015, 11:04:56 PM
I will be out too....I have limited time in here and every time I log in the HQ goes down....I don't have the time to fart around looking for something to do....I'm tired of one person being able to axe the game for me so I will not renew after this month..... :old:
Title: Re: Beating a dead horse ?
Post by: bozon on February 15, 2015, 02:29:51 AM
As a Rook, I do not wish my fellow rooks to kill the bish/knit HQ.
I WANT THE ENEMY TO STAY LOGGED ON AND DEFEND BASES!

For this reason and until HQ is hardened or its destruction effects tweaked
I will call out on ch200 any rook that will try to bomb the bish/knit HQ and give their grid coords
I call my fellow players from the other two chess pieces to do the same.
Title: Re: Beating a dead horse ?
Post by: darkzking on February 15, 2015, 02:51:36 AM
As a Rook, I do not wish my fellow rooks to kill the bish/knit HQ.
I WANT THE ENEMY TO STAY LOGGED ON AND DEFEND BASES!

For this reason and until HQ is hardened or its destruction effects tweaked
I will call out on ch200 any rook that will try to bomb the bish/knit HQ and give their grid coords
I call my fellow players from the other two chess pieces to do the same.


I shall do the same  :salute
Title: Re: Beating a dead horse ?
Post by: TopGear on February 15, 2015, 04:28:08 AM
Curious if enemy strats be resuplied by friendly supplies?
Title: Re: Beating a dead horse ?
Post by: The Fugitive on February 15, 2015, 09:40:56 AM
As a Rook, I do not wish my fellow rooks to kill the bish/knit HQ.
I WANT THE ENEMY TO STAY LOGGED ON AND DEFEND BASES!

For this reason and until HQ is hardened or its destruction effects tweaked
I will call out on ch200 any rook that will try to bomb the bish/knit HQ and give their grid coords
I call my fellow players from the other two chess pieces to do the same.


I got told officially that if I gave away the locations of "hidden" cv groups to the enemy that it would be considered cheating and I could get suspended doing it. This is very close to that. You may want to get clarification from HTC before you get in trouble for it.
Title: Re: Beating a dead horse ?
Post by: bozon on February 15, 2015, 02:15:55 PM
There are questions better left un-asked...  :P

It is not the same as giving away locations of CVs. If I give away CV I hurt many players in my country. If I give away a single player ib to enemy HQ, I hurt that player only. I will try to convince him first on private that he is ruining the game for many and should bomb something else. I am all for bombing the strats, just leave the HQs alone.
Title: Re: Beating a dead horse ?
Post by: caldera on February 15, 2015, 02:32:34 PM
I can't decide which is more puzzling; the fact that HTC engineered the "HQ down/darbar down" system, or that they won't address the problem.  :headscratch:

Title: Re: Beating a dead horse ?
Post by: The Fugitive on February 15, 2015, 04:16:30 PM
I can't decide which is more puzzling; the fact that HTC engineered the "HQ down/darbar down" system, or that they won't address the problem.  :headscratch:



 :rock
Title: Re: Beating a dead horse ?
Post by: Vraciu on February 15, 2015, 04:57:23 PM
(http://i1332.photobucket.com/albums/w614/Bobcat812/lZUTs_zps97c5e17c.gif)

And Im okay with that.

+1
Title: Re: Beating a dead horse ?
Post by: BigR on February 15, 2015, 09:35:42 PM
Just to point out how ridiculous this is getting....This HQ is totally undefendable... I'ts so easy to evade radar, pull out of NOE and have enough time to get alt over the target before anyone could ever hope to get to you. Even worse is that its incredibly hard to re-sup. This is not fun..this is a chore. No one wants to play a game that feels more like work than fun. An easy stopgap thats been mentioned plenty of times before is to turn up the hardness of HQ.  If it just took 2 sets, that would be much easier for me to stomach. At least it would require some sort of teamwork and planning.

(https://dl.dropboxusercontent.com/u/53983506/bleh.jpg)
Title: Re: Beating a dead horse ?
Post by: Vraciu on February 16, 2015, 05:56:35 AM
Just to point out how ridiculous this is getting....This HQ is totally undefendable... I'ts so easy to evade radar, pull out of NOE and have enough time to get alt over the target before anyone could ever hope to get to you. Even worse is that its incredibly hard to re-sup. This is not fun..this is a chore. No one wants to play a game that feels more like work than fun. An easy stopgap thats been mentioned plenty of times before is to turn up the hardness of HQ.  If it just took 2 sets, that would be much easier for me to stomach. At least it would require some sort of teamwork and planning.

(https://dl.dropboxusercontent.com/u/53983506/bleh.jpg)

Well said.  I agree entirely.
Title: Re: Beating a dead horse ?
Post by: ghi on February 16, 2015, 06:38:40 AM
Just to point out how ridiculous this is getting....This HQ is totally undefendable... I'ts so easy to evade radar, pull out of NOE and have enough time to get alt over the target before anyone could ever hope to get to you. Even worse is that its incredibly hard to re-sup. This is not fun..this is a chore. No one wants to play a game that feels more like work than fun. An easy stopgap thats been mentioned plenty of times before is to turn up the hardness of HQ.  If it just took 2 sets, that would be much easier for me to stomach. At least it would require some sort of teamwork and planning.

(https://dl.dropboxusercontent.com/u/53983506/bleh.jpg)
yep, this is the worst map for HQ defence/resup; should have a SAM runway next to HQ; the whole map is unfairly made, the south side even worst; I still like it because is small  ,hot fights ,short frontline ,works with low #:::,anyway with this  bs win war settings favoring large maps, doesn't last more than few hours.
Title: Re: Beating a dead horse ?
Post by: Randy1 on February 16, 2015, 07:08:55 AM
When logged in hq was down so I started hq resupply.   When it went off the second time I logged off. 

Add to that the eny was high so on a base defense that was deak'ed and being vulched you could not get out a warble.  The m16 is good with the ak up but doesn't stand much of a chance by itself.  Lots of tower people which doesn't make sense.

One guy was pleading on country buffer for gv supplies so he could take down the bish hq in revenge.  txt replies I saw were against his taking down the bish hq.
Title: Re: Beating a dead horse ?
Post by: 428CJ on February 16, 2015, 11:09:33 AM
Just got out of MA - HQ  down . . . Again  this is getting to be ridiculous, if a games is no fun is it any wonder people find something else to do ?

Been around since AW but this is becoming to big of a pain, to often.
Title: Re: Beating a dead horse ?
Post by: LilMak on February 16, 2015, 11:25:13 AM
Maybe it's a difficult proposition to change this setting and HT is just too tied up with other things to do fix it right now. That simple explanation would work for me in the hopes that it would change in the future. But the complete lack of feedback from HT is disturbing considering a large part of the player population hates it so much that they are logging of and canceling their subscriptions. I used to be able to just power through the HQ down times and help resupply but, the more it happens, the more I get disgusted with it and just log off. This "dead horse" needs continuous beating until the issue is at least acnowledged IMO.
Title: Re: Beating a dead horse ?
Post by: SirNuke on February 16, 2015, 01:20:52 PM
login as admin, change HQ hardiness, post a line here and we're done. 5 minutes max. HTC this is borderline disrespectful for your customers.
Title: Re: Beating a dead horse ?
Post by: Tumor on February 16, 2015, 01:40:55 PM
You have 0 kills in Me163 ,you did zero to defend your HQ/ radar, and most of the guys complaining in this thread except Snailman......

You completely missed the point... which explains everything bad about AH.
Title: Re: Beating a dead horse ?
Post by: Zoney on February 16, 2015, 01:54:01 PM
Let's see, played all day Sunday and Knights had no HQ when I logged in.  It took 15 to 20 minutes and it was back up.  Defended the HQ area from then on and it never went down again.  Oh wait, I must be wrong since it is impossible to defend.

login as admin, change HQ hardiness, post a line here and we're done. 5 minutes max. HTC this is borderline disrespectful for your customers.

Stop it.

And you guys threatening to "call out" guys on your own team that are heading to hit HQ, Stop it.

Come on.  Have you given any thought that all this whining is just feeding the Trolls who only play to make others miserable?
Now that you all have made it clear ad infinitum how much you hate losing HQ, that's where the griefers will head.

Kill those griefers over and over and they stop coming, guess you will have to take my word for it.  I do this thing where I kill the first 2 buffs in a set, and most of the time let the last one go, if he has dropped his bombs.  If you are bombing HQ, you will not be saluted and let go, I will not break off, I will call out on country channel and get help to make sure you not only don't get to drop HQ, you certainly do not get to fly home after your fruitless effort.
Title: Re: Beating a dead horse ?
Post by: Lazerr on February 16, 2015, 01:57:24 PM
It needs to get changed.
Title: Re: Beating a dead horse ?
Post by: SirNuke on February 16, 2015, 02:03:24 PM
Let's see, played all day Sunday and Knights had no HQ when I logged in.  It took 15 to 20 minutes and it was back up.  Defended the HQ area from then on and it never went down again.  Oh wait, I must be wrong since it is impossible to defend.

Stop it.

And you guys threatening to "call out" guys on your own team that are heading to hit HQ, Stop it.

Come on.  Have you given any thought that all this whining is just feeding the Trolls who only play to make others miserable?
Now that you all have made it clear ad infinitum how much you hate losing HQ, that's where the griefers will head.

man you should try a game that's actually fun at times, you'll realize then how adsurd this post is.
Title: Re: Beating a dead horse ?
Post by: Randy1 on February 16, 2015, 02:55:13 PM
It does seem like changing the hardness setting would be the thing to do until a defense structure could be built into the map.  The dar is an important factor in selecting the style air war you want to join.  If we had 600 people then the dar needs would go down . . . but we don't. 

The dar does help create hordes but a horde is a glen in one players eye and the red eye of the butt in another.
Title: Re: Beating a dead horse ?
Post by: Zoney on February 16, 2015, 03:02:14 PM
man you should try a game that's actually fun at times, you'll realize then how adsurd this post is.

I had a blast, all day, plenty to do.  What's absurd is deciding your miserable "because" of something.  Maybe you are miserable because that's just the kind of person you are.

I wouldn't play this game if it was not fun.
Title: Re: Beating a dead horse ?
Post by: SirNuke on February 16, 2015, 03:29:56 PM
Maybe you are miserable because that's just the kind of person you are.

 :huh
Title: Re: Beating a dead horse ?
Post by: craz07 on February 16, 2015, 03:45:27 PM
what do u do when the plumber shows up dayum..
Title: Re: Beating a dead horse ?
Post by: BigR on February 17, 2015, 02:08:15 PM
I had a blast, all day, plenty to do.  What's absurd is deciding your miserable "because" of something.  Maybe you are miserable because that's just the kind of person you are.

I wouldn't play this game if it was not fun.


Im sorry...its really not fun to constantly guard the HQ. One person should not be able to dictate the flow of the entire map. You take a good look at the screen shot i posted and tell me how we are supposed to defend that without having some guy constantly flying over the HQ. Who the heck wants to do that?? What if no raid comes for an hour. You have a guy just up in the air wasting his limited amount of game time waiting for an attack that might never come. That would be great in real life or an FSO, but this is a freaking game. I love taking a 163 up and attacking bombers, but I am not going to do that unless i know that they are actually there. There is no way im going to just up and hope someone will happen by at some point. NOT FUN. People want action.
Title: Re: Beating a dead horse ?
Post by: CAV on February 17, 2015, 03:09:54 PM
Quote
One person should not be able to dictate the flow of the entire map.

What about the many that didn't guard or watch the HQ? Do they not have some part in the "flow of the entire map" too?
Title: Re: Beating a dead horse ?
Post by: Lusche on February 17, 2015, 03:16:41 PM
What about the many that didn't guard or watch the HQ? Do they not have some part in the "flow of the entire map" too?


On many maps, "guarding the HQ" woul mean flying cap over it for a con  that might or might not show up. On most others, it would at least require sitting in the tower to take off at a moments notice.

Who's going to do that? Especially during off hours, when you often can have as few as 8-12 active players on your side. Which also means that you can mostly forget about HQ resupply as well.
Title: Re: Beating a dead horse ?
Post by: Wiley on February 17, 2015, 03:23:33 PM
What about the many that didn't guard or watch the HQ? Do they not have some part in the "flow of the entire map" too?

So you're saying people should have to loiter over the HQ at all times, or sit in tower and wait for the opportune moment to up 163s if it happens to be one of the maps that gives you enough warning?  Maybe have a phone app so people can have that open waiting for an alert, in the meantime they can do something else with their computer that they find entertaining.

I had a blast, all day, plenty to do.  What's absurd is deciding your miserable "because" of something.  Maybe you are miserable because that's just the kind of person you are.

I wouldn't play this game if it was not fun.

Dude, I get it, but we are highly abnormal when it comes to our gameplay.  I'd bet there are only about a dozen people in the game that actually enjoy doing what we do, and many of them not all the time.  It's either hope one of those people are on, do something most people find boring, or lose dar at the moment.

Wiley.
Title: Re: Beating a dead horse ?
Post by: Zoney on February 17, 2015, 03:28:33 PM

Dude, I get it, but we are highly abnormal when it comes to our gameplay.  I'd bet there are only about a dozen people in the game that actually enjoy doing what we do, and many of them not all the time.  It's either hope one of those people are on, do something most people find boring, or lose dar at the moment.

Wiley.


i agree we are abnormal but I think the 'dozen" you guessed at is probably more like 5 :)


I think I am more abnormal than you are btw.
Title: Re: Beating a dead horse ?
Post by: Dragon Tamer on February 17, 2015, 03:29:51 PM
I'm more curios about why people don't want the HQ changed. Everyone who has been lobbying for the change in hardness have given their reasons as to why they feel it should be changed. Quite frankly, they have made a very strong point and I currently agree with them.

The opposition however has given no solid reason as to why the HQ should not be hardened (and no, saying "just defend the HQ" is not a valid argument in this situation). Until someone can give a good reason as to why the HQ should not be hardened, I'm going to continue beating this horse carcass with everyone else.
Title: Re: Beating a dead horse ?
Post by: Zoney on February 17, 2015, 03:33:21 PM
Also, just so we are clear, I completely agree that I would like some changes to the game regarding the HQ vulnerability, and I agree that we should voice our concerns to HTC in a courteous manner.  In the mean time however I think we should all remember as gameplay changes we may need to adjust how we play the game from time to time.
Title: Re: Beating a dead horse ?
Post by: 428CJ on February 17, 2015, 06:50:07 PM
 HQ just went down in  MA   on my way to see what is on tv. 
Title: Re: Beating a dead horse ?
Post by: Lazerr on February 17, 2015, 06:58:45 PM
HQ just went down in  MA   on my way to see what is on tv.

Same here.. wasnt the first time today. 
Title: Re: Beating a dead horse ?
Post by: Canspec on February 17, 2015, 07:31:06 PM
bye bye all....its just not fun anymore.......I hope they make some changes in the new version...... :old:
Title: Re: Beating a dead horse ?
Post by: 428CJ on February 19, 2015, 08:19:25 PM
Got on 5 min ago,  HQ (country dar) down 2 min later.  Off to do something else. Hope they do domething soon about this no dar- it absolutely takes all the fun out of the game.
Title: Re: Beating a dead horse ?
Post by: cobia38 on February 19, 2015, 08:40:58 PM
 Just came from MA,rooks 20 + players more then knights,rolling fields allmost to our HQ.
I notice that someone just hit their city to 61 % so i roll a set of lancs and climb to 20k,flying though many active base radar rings no less then 6 sectors
and hit rook HQ  down time 91 min  :ahand

 THEY HAD PLENTY OF TIME TO SEE ME COMING AND STOP ME  but they choose not to.

  End result,they stopped rolling our bases and now we are on the offense,it has its strategic value,so stop crying about it.
 The game revolves around a "win the map " game play,HQ is a part of that.
Title: Re: Beating a dead horse ?
Post by: Bobcat81 on February 19, 2015, 08:55:54 PM
I just logged on account of our hq going down for the 3rd time in an hour. And yes, we were defending it. Flying circles around 1 area chasing a red dar bar and resupping hq just aint fun. Not crying, just offering my point of view.
Title: Re: Beating a dead horse ?
Post by: Dragon Tamer on February 19, 2015, 09:19:25 PM
Hardening the HQ would stop a single player from knocking it out with a single set of lancs. It would require at least 2 people to fly to the HQ together and knock it out, requiring some concerted effort in the way of teamwork (which if I'm not mistaken, is what this game is supposed to revolve around.).

This would also work to create more activity at the HQ when it's being attacked. The defending party would have more planes to shoot at while defending.

The main idea behind buffing the HQ is to significantly decrease the frequency that it goes down.

I can still remember a time, not so long ago when the HQ almost never went down!  :old:
Title: Re: Beating a dead horse ?
Post by: Randy1 on February 19, 2015, 09:25:54 PM


 THEY HAD PLENTY OF TIME TO SEE ME COMING AND STOP ME  but they choose not to.



A big BS on this.  We upped 2 of the times but could not get up to alt before the damage was done and hq went down.  The third time they bailed.  Was that you?

Title: Re: Beating a dead horse ?
Post by: cobia38 on February 19, 2015, 10:10:08 PM
nope wasent me,like i said,i flew through 4 of your radar rings to get there,more then enough time to climb to 20 k in any decent fighter and definatly enough time to get there in a 163
Title: Re: Beating a dead horse ?
Post by: LilMak on February 20, 2015, 12:19:40 PM
nope wasent me,like i said,i flew through 4 of your radar rings to get there,more then enough time to climb to 20 k in any decent fighter and definatly enough time to get there in a 163
Unfortunately that's the exception not the rule Cobia. When this feature was introduced I was all for it because I think there needs to be a strategic aspect to the game and a good target for the bomber guys. The problem is simply the ease at which a single player can accomplish this. Your example illustrates it perfectly. A good reason you may have not been intercepted is guys like me just don't see any reason to bother trying anymore because the effort is usually rewarded by a bailer either before he gets to target or shortly after he succeeds. Then you have the guys who get those buffs above 30k and, even the fastest piston powered plane to see combat, ends up in a hopeless tail chase putting you firmly in the tail gunner sights. Since its usually the side getting ganged who has the HQ down the most and the longest, the result is players get out of fighting aircraft for resupply or simply log off in disgust leaving the ganged team even worse off not only in number of fighting aircraft and vehicles but with the additional problem of where to send what few resources left available. And all of that can be caused by a single player who doesn't even have to pay a perk price to do it. At the very minimum HQ should require every single bomb from a set of B-29s to bring it down. Even a lowly small airfield requires more effort to and skill to shut down.
Title: Re: Beating a dead horse ?
Post by: maxy on February 20, 2015, 12:47:24 PM
if HQ can be taken down by 1 person ( 1 set of buffs ) ,  then why not make it repairable by 3 field supply boxes ? seems like an easy fix
Title: Re: Beating a dead horse ?
Post by: BuckShot on February 20, 2015, 01:09:28 PM
Get rid of field supplies. Resupplying is boring and not fun.

I quit resupplying.

When dar goes down, I go to MW or ww1.
Title: Re: Beating a dead horse ?
Post by: Delirium on February 20, 2015, 01:24:58 PM
I don't care if HQ goes down when you've been alone for a little while. By then you already know where the fights are and it is more irritating than anything else.

What really stinks is logging ON to find the HQ down. It makes finding the fights more akin to playing 'Where's Waldo'.
Title: Re: Beating a dead horse ?
Post by: Aspen on February 20, 2015, 01:40:58 PM
HQ down time is a common complaint.  The two solutions are tweak the game or change human nature so people don't mind how it works now.

One of those solutions is viable and the other is not.

If people drive a 12' tall truck or camper under your 11' tall bridge once a month, no matter how many signs and flashing lights you put up,  eventually its just easier on everyone involved to put in a 14' bridge.

No radar, losing bases, getting surprised by a horde I didn't know was coming and searching for fights without dar isn't a big deal to me.  Frustrated people logging off when numbers are already low is the part that matters.
Title: Re: Beating a dead horse ?
Post by: Changeup on February 20, 2015, 02:29:15 PM

eventually its just easier on everyone involved to put in a 14' bridge.


Unless one simply doesn't feel like doing it.
Title: Re: Beating a dead horse ?
Post by: Lazerr on February 20, 2015, 02:32:56 PM
Why hasnt any HTC staff member posted a reply in this thread?  A lot of these people that arent happy with hq settings are the same ones that have been supporting you guys for years.  We appreciate your hard work on the new version,  but please dont chase of the limited numbers of vets still around. :salute :cheers:
Title: Re: Beating a dead horse ?
Post by: Changeup on February 20, 2015, 02:35:33 PM
Why hasnt any HTC staff member posted a reply in this thread?  A lot of these people that arent happy with hq settings are the same ones that have been supporting you guys for years.  We appreciate your hard work on the new version,  but please dont chase of the limited numbers of vets still around. :salute :cheers:

How is this any different than the 12 hour rule?  I'm simply making a point, I'm not attempting to reinvigorate the issue and subsequent decision.
Title: Re: Beating a dead horse ?
Post by: Randy1 on February 20, 2015, 02:39:30 PM
I don't care if HQ goes down when you've been alone for a little while. By then you already know where the fights are and it is more irritating than anything else.

What really stinks is logging ON to find the HQ down. It makes finding the fights more akin to playing 'Where's Waldo'.

Same thing applies when you are coming off a mission or even a round of GV fun.   You don't have much to go on to find a fight.  The MA can be extremely dynamic at times.
Title: Re: Beating a dead horse ?
Post by: Lazerr on February 20, 2015, 02:48:55 PM
This HQ thing to me is a wee bit bigger of a deal.  I fly for the same reasons as you change,  and that time limit rule doesnt bother much at all,  or at least a lot less than being blind,  and forced to truck supplies around when I logged in to fight.  Flying a goon just pisses me off by itself.  :D
Title: Re: Beating a dead horse ?
Post by: Rich46yo on February 20, 2015, 02:56:01 PM
This HQ thing blows. I'd much rather see a reformed strats game where hitting strats, and Im talking all kinda strats, will have much impact on the game and thus make their defense worthwhile.

But HQ bombing? To let one HQ clown impact so many players and interrupt their Aces High fun is ridiculous. To let one guy drop a sides dar and bar is silly.
Title: Re: Beating a dead horse ?
Post by: The Fugitive on February 20, 2015, 04:00:32 PM
Why hasnt any HTC staff member posted a reply in this thread?  A lot of these people that arent happy with hq settings are the same ones that have been supporting you guys for years.  We appreciate your hard work on the new version,  but please dont chase of the limited numbers of vets still around. :salute :cheers:

Has anyone sent HTC an email asking about an answer?
Title: Re: Beating a dead horse ?
Post by: caldera on February 20, 2015, 04:47:20 PM
Has anyone sent HTC an email asking about an answer?

I sent an email a few weeks ago, just in case the powers that be are unaware of the problem. 


The issue people are missing is that even if the HQ is hardened (which of course it should be):
once the HQ does get dropped, the same people unhappy with resupplying will be in the same boat.

The whole "HQ down = radar down" concept is flawed for the main arena. 
Title: Re: Beating a dead horse ?
Post by: 428CJ on February 20, 2015, 05:08:43 PM
  Seriously  this is the second time today country dar went down.  So im out, stopped in here to see if anything is going to be done.  No country dar = no fun = find something else to do.

I wonder how a newbie would be able to figure out what was going on.
Title: Re: Beating a dead horse ?
Post by: 428CJ on February 20, 2015, 05:09:31 PM
  Seriously  this is the second time today country dar went down.  So im out, stopped in here to see if anything is going to be done.  No country dar = no fun = find something else to do.

I wonder how a newbie would be able to figure out what was going on.
Title: Re: Beating a dead horse ?
Post by: The Fugitive on February 20, 2015, 05:17:09 PM
I sent an email a few weeks ago, just in case the powers that be are unaware of the problem. 


The issue people are missing is that even if the HQ is hardened (which of course it should be):
once the HQ does get dropped, the same people unhappy with resupplying will be in the same boat.

The whole "HQ down = radar down" concept is flawed for the main arena.

I would think that if a number of players are making the run to HQ it would get noticed more and so more would try to defend it. I don't know, maybe we are all too busy "fighting" to pay attention to HQ raiders, but it should be worth a shot as a test for no other reason.

Make it hard enough that 3 players have to hit it, or two players with PERFECT hits, and if after a week or two HQ is down just as much HTC can say "SEE!"  :neener:
Title: Re: Beating a dead horse ?
Post by: bozon on February 20, 2015, 06:45:36 PM
Just came from MA,rooks 20 + players more then knights,rolling fields allmost to our HQ.
I notice that someone just hit their city to 61 % so i roll a set of lancs and climb to 20k,flying though many active base radar rings no less then 6 sectors
and hit rook HQ  down time 91 min  :ahand

 THEY HAD PLENTY OF TIME TO SEE ME COMING AND STOP ME  but they choose not to.

  End result,they stopped rolling our bases and now we are on the offense,it has its strategic value,so stop crying about it.
 The game revolves around a "win the map " game play,HQ is a part of that.
Logged into rookland and HQ was already down - I guess I should have logged in earlier to defend it. Took a 262 and circled infront of the HQ in case more bombers are ib. After 20 minutes gave up, sweeped all the way to the bish base they were coming from and went to find other targets. HQ came back up and down again a few minutes later. I guess I should have circled HQ for the full hour just in case someone was IB.

You win the war by taking bases from the enemy players, not by taking bases from the enemy players that logged out.
Title: Re: Beating a dead horse ?
Post by: LilMak on February 20, 2015, 07:57:57 PM
Why hasnt any HTC staff member posted a reply in this thread?  A lot of these people that arent happy with hq settings are the same ones that have been supporting you guys for years.  We appreciate your hard work on the new version,  but please dont chase of the limited numbers of vets still around. :salute :cheers:
Either there's a fix for it in the new version or they simply couldn't care less about our opinions. They read these forums. They know what's up. I don't recall them weighing in on any of the threads about HQ/darbar. Perhaps its policy not to comment on certain things but the silence is disturbing considering how much it is upsetting many of the well respected, long time, core players.
Title: Re: Beating a dead horse ?
Post by: 428CJ on February 20, 2015, 08:37:50 PM
3rd time ive tried to play today and now no country dar Again.  Well I think there is something on tv about building café racers.  Check back later -  maybe.
Title: Re: Beating a dead horse ?
Post by: Changeup on February 20, 2015, 08:55:34 PM
This HQ thing to me is a wee bit bigger of a deal.  I fly for the same reasons as you change,  and that time limit rule doesnt bother much at all,  or at least a lot less than being blind,  and forced to truck supplies around when I logged in to fight.  Flying a goon just pisses me off by itself.  :D

I hear ya lima Charlie...but the fact remains that you don't HAVE to pissant supps...that may be the view taken here.  I don't know.  The silence is deafening.
Title: Re: Beating a dead horse ?
Post by: Naughty on February 21, 2015, 12:32:48 PM
Either there's a fix for it in the new version or they simply couldn't care less about our opinions. They read these forums. They know what's up. I don't recall them weighing in on any of the threads about HQ/darbar. Perhaps its policy not to comment on certain things but the silence is disturbing considering how much it is upsetting many of the well respected, long time, core players.

     Sadly the direction of this thread brings to mind a quote by Hi-Tech posted in a reply to another thread, which basically stated "players have an expected life span, and resources are better spent recruiting new players rather than maintaining the current customers"  The shame is, it's the old customers that have kept the lights on over the past years. Have donated their time creating skins and maps, Have gone out of their way to not only recruit new players, but also train and help newcomers. With the lack of advertising, and the current decline of veteran players I'm shocked how a concern shared by so many, with such an easy fix is totally ignored by the powers that be.
Title: Re: Beating a dead horse ?
Post by: Randy1 on February 21, 2015, 02:18:27 PM
Just adding radar would help.
Title: Re: Beating a dead horse ?
Post by: Stang on February 22, 2015, 12:01:01 AM
It's down again on Knights, the 6th time today if my count is right.
Title: Re: Beating a dead horse ?
Post by: mbailey on February 22, 2015, 05:57:01 AM
lol   guy just knocked out Knit dar, bragged about it being down 148mins and logged from the game..... :bhead
Title: Re: Beating a dead horse ?
Post by: Randy1 on February 22, 2015, 06:50:21 AM
No doubt this pencil head epidemic is going to be with us for sometime.

F3 abuse seems to go hand-in-hand with this.
Title: Re: Beating a dead horse ?
Post by: Lusche on February 22, 2015, 07:26:47 AM
It's down again on Knights, the 6th time today if my count is right.

That's the nature of the current map, where HQ & city are easy to reach, more difficult to protect and take much more effort to resupply. Bish and Rook HQ had also been down more than once...
Title: Re: Beating a dead horse ?
Post by: icepac on February 22, 2015, 08:14:49 AM
I logged in after work yesterday and instantly saw bases flashing from a very obvious hq raid in which the raider skirted the city first.

I switched to knight to kill a guy who sits in a barn 12 hours a day and decided to try to inspire base taking by rallying the furballers at 58 into hitting the town and Knights responded brilliantly by starting a field taking frenzy and pushing the enemy back away from being a single sector tank drive to our city.

On a hunch, I drove a tank to my city and stalked an enemy tank who towered before I could finish the hunt.

Nobody else showed up to defend from the very obvious gv attack on knight city.

While flying supplies to hq and watching the progress of the attacker who flew back out near the city, I noticed hq flash for about 10 seconds and instantly deduced that someone was at our hq in GV's.....so I dropped supplies and came back with more to find hq back up.

I flew in noe and noticed the tracers so I flew and landed the c47 near the source of the tracers and rang up the only guys other than me who routinely drive long distances and got a reply that they were about to perform a rare "two country simultaneous hq drop".

Being a knight at the time, I upped a c47 and flew it 10 sectors noe to bishop (enemy to Knights) hq, landed, and waited for the operation to commence.

Once they dropped bishop hq I flew in and dropped vehicle supplies just as an observant bishop pilot shot me down.

This allowed them to drop bishop hq only seconds after it came back up.......which they apparently also did at knight hq while I was in bishland.

The bishop guy who shot me down deduced that supplies pouring out the burning c47 meant something and they quickly reacted by hunting and destroying the hq attack.

After getting shot down at bishop hq, I flew to knight (my country) and watched the rest of thier mission play out.

During the entire process both the hq attackers and me watched obvious buff raids drop both hq while flashing multiple bases on the way in.......and even flashing the city and multiple bases on the way home to land thier mission.

Sure, I'm guilty of watching enemy hit knight (my country) and helping them hit my other enemy (bishops) but I really wanted to see how long it took for either country to realize what was going on and was sorely disappointed when it took bishops 3 hours and Knights 4.5 hours to figure out what took me about 15 seconds to deduce.

I did no spotting or spying for the enemy during this and even mentioned that I saw shells at hq from two different directions but the clue was ignored..... So I offered up no further clues and reported whether there were shells landing at hq only when they resumed landing.

I only watched and withheld what I deduced so I could observe the response....... Or lack of response.

Salute to the "fb guys".....especially FBbob for being first of the Knights to realize what was going on and actually doing something about it by hunting down and destroying the hq attackers.

The clues are all there for every player to see yet they would rather whine than use thier brains to deduce and then experience the satisfaction of figuring out and squashing a very sneaky attack.

Not defending and allowing hq and strats attackers to safely make it home to land sends the message that there is a serious disconnect in strategic thinking in the aces high player base that is only getting more obvious.

This game has many facets and the player who whines about the diversity of enemy attacks while he flies the same stale furball mission profile and can't be bothered to up his game gets zero respect from me.

If all you're doing is furballing.......withold the whines about hq and strat  attacks.

In this case, the lack of clues (heavy buffs flashing dar/city) should have been the raging clue that the enemy had driven all the way to our hq.

An obvious fix that would help detect noe buffs would be having dar rings either intersect or be close enough to intersecting that a town would flash as enemy attackers fly between the dar rings.

Have this at least 2 sectors from hq as was on the map last night but, as we all saw, it takes a better player to use the "enemy detection tools" that we already have.
Title: Re: Beating a dead horse ?
Post by: Getback on February 22, 2015, 08:29:56 AM
After the 4th time the hangers went down we saw the bases flashing heading to hq. A bunch of knights upped to thwart the attacker, the guy bailed. Something has to be done so that one guy can't take down the hq or that we can get the hq up faster. It's a sector drive to the hq.

The bishops hit our HQ in mass one night and as one guy put it that is the way it should be done.

As for myself I can't be in a furball looking at the map for a single possible con coming to hq. I need to stay focused on the immediate situation.
Title: Re: Beating a dead horse ?
Post by: icepac on February 22, 2015, 08:42:58 AM
I agree that bomb and bailers are lame and greatly detract from the game.

If one wants to furball.........go right ahead.

You don't need radar to find one.

Just Ask on country channel.

Employing a little bit of stealth by flying NOE while resupplying and hunting enemy invaders puts surprise back on your side.

Title: Re: Beating a dead horse ?
Post by: maxy on February 22, 2015, 08:58:33 AM
maybe if all chess pcs agree just to rat out their sides lone HQ raider
Title: Re: Beating a dead horse ?
Post by: Slade on February 22, 2015, 09:48:08 AM
Is it not a reasonable request that taking out the HQ should required more than a small set of bombers.

Title: Re: Beating a dead horse ?
Post by: BuckShot on February 22, 2015, 10:25:33 AM
lol   guy just knocked out Knit dar, bragged about it being down 148mins and logged from the game..... :bhead

How about just call out all HQ raids by anyone on 200? Friendly included.

Last night, it was down when I got on, went to ww1. About an hour later I came back to lw it was up, sweet... For five minutes. Good bye, watched Saturday crap live instead.

I don't have time to fly to a flashing fields over and over only to find one enemy plane getting ganged.

Let's start going to ww1 when it's down. I had fun in there last night. The fb2 is a sweet flying bird.
Title: Re: Beating a dead horse ?
Post by: mbailey on February 22, 2015, 10:30:23 AM
How about just call out all HQ raids by anyone on 200? Friendly included.





Let's start going to ww1 when it's down. I had fun in there last night. The fb2 is a sweet flying bird.


Not a bad idea (to both ideas)
 This mornings griefer (bragging) was FineTime  also known as Wizz on the BBS
Title: Re: Beating a dead horse ?
Post by: SilverZ06 on February 22, 2015, 10:59:15 AM
It's pretty obvious HTC doesn't care that everyone is unhappy with it. Why, because everyone complaining is still subscribed.  :joystick:
Title: Re: Beating a dead horse ?
Post by: Getback on February 22, 2015, 11:21:50 AM
It's pretty obvious HTC doesn't care that everyone is unhappy with it. Why, because everyone complaining is still subscribed.  :joystick:

I think several people were saying they would call it a day.
Title: Re: Beating a dead horse ?
Post by: SilverZ06 on February 22, 2015, 11:24:58 AM
I think several people were saying they would call it a day.

they may have said that, but did they actually cancel?  And how long before they come back?  If the majority of the people in this thread alone cancelled they would take notice.  But they and we all know that won't happen. :aok
Title: Re: Beating a dead horse ?
Post by: Canspec on February 22, 2015, 01:23:06 PM
they may have said that, but did they actually cancel?  And how long before they come back?  If the majority of the people in this thread alone cancelled they would take notice.  But they and we all know that won't happen. :aok

I've cancelled my two subscriptions due to the direction the game has taken...HQ being taken down all the time was the main reason, as I know it is a couple of people who just want to grief the game....If HTC wants to let that sort of thing happen, then so be it.....This was a great, almost addictive game, but its not anymore.....I've taken my money somewhere else...


....as to coming back.....I guess it depends on where the game goes with the new model...If its more of the same....then for me, it won't be worth it..... :old:
Title: Re: Beating a dead horse ?
Post by: mbailey on February 22, 2015, 01:34:34 PM
they may have said that, but did they actually cancel?  And how long before they come back?  If the majority of the people in this thread alone cancelled they would take notice.  But they and we all know that won't happen. :aok

I've been kicking it around also   I only play Sat and Sun mornings, and in the limited time I have to play, in the last 4 weeks it seems that most times I've logged on the HQ was down, going down or needing resup..... Heck for the first hr I played last Sunday all I did was resup just to have it dropped 20mins later  Not really worth it anymore. I'm gonna hang another month but if it stays this way I'm done also. It's been 10yrs of fun tho   :aok  won't leave
the BBS tho, to many friends here.

Thing is, I think the bomber boys should have targets like this to hit, but now it's just being done to grief the game and players. And even more so since it's become a discussion on the BBS
Title: Re: Beating a dead horse ?
Post by: LilMak on February 22, 2015, 02:46:58 PM
It's pretty obvious HTC doesn't care that everyone is unhappy with it. Why, because everyone complaining is still subscribed.  :joystick:
They should care even if people don't cancel their subscription simply because the game is about fighting other players. When HQ goes down, players log off and there are fewer players. If the trend continues or snowballs people WILL cancel. I'm a devoted fan of the game but I certainly won't be paying to fly around an empty arena if it comes to that. Numbers have been dwindling for some time now. The fights are the games' bread and butter. For the first time in almost a decade I've actually entertained the thought of quitting. I'm not at that point yet because I have hope for the future of the game. Maybe the point IS to make us old guard quit. I suppose its conceivable we have outlasted our usefulness and this is part of a "New Coke" type of plan.
Title: Re: Beating a dead horse ?
Post by: Getback on February 22, 2015, 03:37:34 PM
they may have said that, but did they actually cancel?  And how long before they come back?  If the majority of the people in this thread alone cancelled they would take notice.  But they and we all know that won't happen. :aok

I hope they don't. They're good people.
Title: Re: Beating a dead horse ?
Post by: Volron on February 22, 2015, 03:39:20 PM
Does anybody have a gif of someone beating mush that has a horse head sticking out of it? :)
Title: Re: Beating a dead horse ?
Post by: 49MERLIN on February 22, 2015, 04:45:33 PM
I agree HQ should have more AKK and it should take more than one formation to destroy.  I also think that splitting it in to multiple zones is a great idea!  Unfortunately... none of that matters when it is being shelled by M3s.  I guess the term should be,
"DEFEND you Strats... from ALL enemy!!!"

C'mon guys, you can kill an M3 with a fart!  When u find them!
Title: Re: Beating a dead horse ?
Post by: Wizz on February 22, 2015, 04:48:10 PM

Not a bad idea (to both ideas)
 This mornings griefer (bragging) was FineTime  also known as Wizz on the BBS

Ya that did suck didn't it. I'm not in your click, not ever going to be in your click. I'm your in-game enemy are you guys really this naive and ignorant to that? Think I give a darn about your respect lol? Some of you have been playing this game so long doing the same thing over and over to stroke your ego that you have grown out of touch.  Don't like it have yourself or someone else buy a shade account and hunt me down to the ends of AH earth.
Title: Re: Beating a dead horse ?
Post by: Wizz on February 22, 2015, 04:52:30 PM
They should care even if people don't cancel their subscription simply because the game is about fighting other players. When HQ goes down, players log off and there are fewer players. If the trend continues or snowballs people WILL cancel. I'm a devoted fan of the game but I certainly won't be paying to fly around an empty arena if it comes to that. Numbers have been dwindling for some time now. The fights are the games' bread and butter. For the first time in almost a decade I've actually entertained the thought of quitting. I'm not at that point yet because I have hope for the future of the game. Maybe the point IS to make us old guard quit. I suppose its conceivable we have outlasted our usefulness and this is part of a "New Coke" type of plan.
Really? You guys need toy pull your heads out of your butte and take it to the DA if you can't find an easy fight. No one is out to make you quit.
Title: Re: Beating a dead horse ?
Post by: mbailey on February 22, 2015, 05:00:13 PM

What click? Wth are you talking about?
My in game enemy? I'm not country loyal....I have friends on all countries, and if need be keeping an eye on you wouldn't be hard. You see the thing is, I have socks I care about more than what your doing in game.
Ego? Over a game?  That's just laughable. The day I get an ego over something so unimportant as a game, is the day I wish to put into the ground.

Wow, you are a sad strange little man, and you have my pity.

Title: Re: Beating a dead horse ?
Post by: Wizz on February 22, 2015, 05:07:27 PM
What click? Wth are you talking about?
My in game enemy? I'm not country loyal....I have friends on all countries, and if need be keeping an eye on you wouldn't be hard. You see the thing is, I have socks I care about more than what your doing in game.
Ego? Over a game?  That's just laughable. The day I get an ego over something so unimportant as a game, is the day I wish to put into the ground.

Wow, you are a sad strange little man, and you have my pity.
I appreciate that ;) mbailey the statement is made in whole to the click of guys including yourself who primarily FP and could care less about the war effort. The quote unquote best sticks in the game who consider themselves above all others and diminish those who aren't on their level. Forgive me for getting you wrong I'm serious. I'll shut up and crawl back in my hole from where I came.
Title: Re: Beating a dead horse ?
Post by: Lusche on February 22, 2015, 05:12:56 PM
Ya that did suck didn't it. I'm not in your click, not ever going to be in your click. I'm your in-game enemy are you guys really this naive and ignorant to that? Think I give a darn about your respect lol? Some of you have been playing this game so long doing the same thing over and over to stroke your ego that you have grown out of touch.  Don't like it have yourself or someone else buy a shade account and hunt me down to the ends of AH earth.

If I can see but my enemy can't who cares? I have a war to win :bhead

Once there was the EW arena. Much smaller numbers than the LW for sure, but stable activity, fights and battles 24/7.
Then a group of players thought it's a fun idea to roll the arena. Gathering likeminded individuals they made the arena their home and massively outnumbered their opposition. Not only that, but they were using the number discrepancy to their advantage in such a way as to always pile onto the country with none or almost none defenders. When encountering substantial resistance, they would just switch their target to the other country.

The important thing: They used a very similar line of argumentation "It's not our problem the rooks/bish/nits don't have enough players to defend" "suck it up loser" "it's a war out there, not going to play to please you"

In the end, they made gameplay very much unbearable for anyone but their two "supersquads". Either they totally dominated their opposition or totally avoided them, using the arena settings to their advantage.

The result: First about anyone but them left for good. Then they finally got bored themselves of winning wars against nobody and mostly left AH for other games. And the EW arena is now mostly functionally dead.



If you wanna displease me by shooting me down, grabbing my bases, sinking my CV's - go ahead by all means. All that means battles, which is what I joined AH for. And you can bet I lost a lot of battles, fights and planes in my time.

But when I'm displeased because I can't find any battles at all (which is, at low hours, aggravated by having the HQ down for hours), I will simply go away.


Like I said earlier: I will not leave because of the HQ only. But it would be because it's one of three or four of them.
Title: Re: Beating a dead horse ?
Post by: MajWoody on February 22, 2015, 05:32:11 PM
I'm pretty sure this HQ griefer situation will be addressed in the next version. Too bad there couldn't be a patch to fix it now
Title: Re: Beating a dead horse ?
Post by: Wizz on February 22, 2015, 05:32:28 PM
When a person is flamed you get sarcasm out the ass. I play to win the war. This isn't EW it's LW, I point out how awesome it was what the 49th did and you guys are on fire and up in arms. You can have all the criticism you want and I'm st I'll going to sit back and laugh. I'm not that guy and don't care if you think I am or not. So deal with it.
Title: Re: Beating a dead horse ?
Post by: Lusche on February 22, 2015, 05:35:50 PM
This isn't EW it's LW

I think you fully missed the point of my story.

Title: Re: Beating a dead horse ?
Post by: The Fugitive on February 22, 2015, 05:39:37 PM
I'm pretty sure this HQ griefer situation will be addressed in the next version. Too bad there couldn't be a patch to fix it now

Hardening the HQ is a setting that could be made now. When the war was won and the next map came up it would have the new setting and the HQ would be harder to drop.

When a person is flamed you get sarcasm out the ass. I play to win the war. This isn't EW it's LW, I point out how awesome it was what the 49th did and you guys are on fire and up in arms. You can have all the criticism you want and I'm st I'll going to sit back and laugh. I'm not that guy and don't care if you think I am or not. So deal with it.

The point of the story is just because you CAN do a thing doesn't mean you SHOULD do a thing.  Keep doing what your doing and soon there will be no other players to play with.
Title: Re: Beating a dead horse ?
Post by: mbailey on February 22, 2015, 05:45:44 PM
I appreciate that ;) mbailey the statement is made in whole to the click of guys including yourself who primarily FP and could care less about the war effort. The quote unquote best sticks in the game who consider themselves above all others and diminish those who aren't on their level. Forgive me for getting you wrong I'm serious. I'll shut up and crawl back in my hole from where I came.
You give me way to much credit. You do not know me nor how I play. I'm not sure what you mean by FP.....but if you mean furball, that's not what I do at all. Normally when I play it's with a group of other players that like taking bases. What we enjoy is fighting to take those bases, but taking them nonetheless. Actually some of the best base takes result in failure, but having a great time doing it. Do I enjoy a furball? Absolutely, but what I really enjoy is that knuckle biting base grab that has little chance of success.
Literally everything you typed about me is 100% wrong, but I'm sure it made you feel better

I believe at this point your just spewing things out for only reasons you know, or care about



Title: Re: Beating a dead horse ?
Post by: MajWoody on February 22, 2015, 05:55:18 PM
You give me way to much credit. You do not know me nor how I play. I'm not sure what you mean by FP.....but if you mean furball, that's not what I do at all. Normally when I play it's with a group of other players that like taking bases. What we enjoy is fighting to take those bases, but taking them nonetheless. Actually some of the best base takes result in failure, but having a great time doing it. Do I enjoy a furball? Absolutely, but what I really enjoy is that knuckle biting base grab that has little chance of success.
Literally everything you typed about me is 100% wrong, but I'm sure it made you feel better

I believe at this point your just spewing things out for only reasons you know, or care about
He's just a troll bailey
Title: Re: Beating a dead horse ?
Post by: 428CJ on February 22, 2015, 09:21:38 PM
RE: reply #183

Snailman, it won't be just 1 person that misses the point of your story.
Title: Re: Beating a dead horse ?
Post by: Wizz on February 22, 2015, 09:27:13 PM
You give me way to much credit. You do not know me nor how I play. I'm not sure what you mean by FP.....but if you mean furball, that's not what I do at all. Normally when I play it's with a group of other players that like taking bases. What we enjoy is fighting to take those bases, but taking them nonetheless. Actually some of the best base takes result in failure, but having a great time doing it. Do I enjoy a furball? Absolutely, but what I really enjoy is that knuckle biting base grab that has little chance of success.
Literally everything you typed about me is 100% wrong, but I'm sure it made you feel better

I believe at this point your just spewing things out for only reasons you know, or care about

FP= fighter pilot.

Hey woody... you trolled my thread to call me a troll....

 :x hahahahahahahahaha
Title: Re: Beating a dead horse ?
Post by: Dragon Tamer on February 22, 2015, 09:54:29 PM
FP= fighter pilot.

Hey woody... you trolled my thread to call me a troll....

 :x hahahahahahahahaha

My god you're annoying.
Title: Re: Beating a dead horse ?
Post by: Changeup on February 22, 2015, 10:33:53 PM
My god you're annoying.

He acts awfully familiar...
Title: Re: Beating a dead horse ?
Post by: Randy1 on February 22, 2015, 10:45:12 PM
Tonight was the worst of all.  I use to like the Fester map but now it sucks the big one.
Title: Re: Beating a dead horse ?
Post by: MajWoody on February 23, 2015, 12:53:56 AM
He acts awfully familiar...
The kill club comes to mind.
Seems to be a former vTARD though. That explains the rolling undefended bases and bailing when any opposition shows up. This one is full of weak.  :ahand
Title: Re: Beating a dead horse ?
Post by: Randy1 on February 23, 2015, 06:48:11 AM
The best part of last nights hq attack was all the red players that came for easy kills on the goons.  They died quickly.  That was great fun.
Title: Re: Beating a dead horse ?
Post by: 428CJ on February 23, 2015, 04:49:40 PM
Just logged in to MA.  No country dar,   can't tell if bases are flashing from GVs or planes.

So I logged out.

Hope they get this fixed soon.
Title: Re: Beating a dead horse ?
Post by: 49MERLIN on February 23, 2015, 05:05:37 PM
Wouldn't it be very easy to program the map icons to flash blue or yellow if it were a GV and keep red for aircraft?
Title: Re: Beating a dead horse ?
Post by: 68ZooM on February 23, 2015, 05:30:24 PM
RE: reply #183

Snailman, it won't be just 1 person that misses the point of your story.

 Let me help enlighten you,  crap like whats happening in the LW is what used to go on in EW arena the only way it's stopped in the EW arena everybody left that's why it's a ghost town now. That's what he meant by his post.
Title: Re: Beating a dead horse ?
Post by: 68ZooM on February 23, 2015, 05:35:52 PM
Wouldn't it be very easy to program the map icons to flash blue or yellow if it were a GV and keep red for aircraft?

 They would have to rework the whole system because the radar as it is now will not see anything on the ground it will only flash the target. I remember years ago people would bail from there airplane next to the HQ just to make it flash while they were out doing something else like eating or taking a shower,thats just kind of cheesy in my opinion.
Title: Re: Beating a dead horse ?
Post by: 428CJ on February 23, 2015, 05:41:36 PM
 68ZOOM

 L O L

 I understood it, I just meant there would be more people like the one he was referring to, that wouldn't.
Title: Re: Beating a dead horse ?
Post by: 68ZooM on February 23, 2015, 06:41:57 PM
68ZOOM

 L O L

 I understood it, I just meant there would be more people like the one he was referring to, that wouldn't.

Lol sorry about that.
Title: Re: Beating a dead horse ?
Post by: Wizz on February 23, 2015, 06:53:57 PM
We're going to burn the HQ to the ground again and again and again. Defend your strats or go to the DA for an easy fight!!!

 :x
Title: Re: Beating a dead horse ?
Post by: Wizz on February 23, 2015, 06:56:43 PM
Wouldn't it be very easy to program the map icons to flash blue or yellow if it were a GV and keep red for aircraft?
What your talking about is EZ mode. In WW2 they didn't have nearly the Intel we have in the game already. Radar is OP!
Title: Re: Beating a dead horse ?
Post by: Dragon Tamer on February 23, 2015, 10:30:57 PM
What your talking about is EZ mode. In WW2 they didn't have nearly the Intel we have in the game already. Radar is OP!

Do you have anything intelligent to bring to any of the discussions you're posting in or are you just going to keep spamming it with this nonsense?
Title: Re: Beating a dead horse ?
Post by: MajWoody on February 23, 2015, 10:59:57 PM
Yup, S.O.S.
Title: Re: Beating a dead horse ?
Post by: BuckShot on February 24, 2015, 01:19:44 AM
At least his bbs nic is appropriate.
Title: Re: Beating a dead horse ?
Post by: Wizz on February 24, 2015, 02:16:41 AM
Do you have anything intelligent to bring to any of the discussions you're posting in or are you just going to keep spamming it with this nonsense?
well that's a matter of opinion. Who really needs radar? You spoiled brats are as bad as a kid who won't share a toy at daycare and yet you can't shut me up simply because you disagree. Apparently some of you have forgot a few simple rules in life and lost your manners :joystick:
Title: Re: Beating a dead horse ?
Post by: Ardy123 on February 24, 2015, 02:57:25 AM
oh, the dead horses... Whip it... and whip it good!
https://www.youtube.com/watch?v=j_QLzthSkfM (https://www.youtube.com/watch?v=j_QLzthSkfM)
Title: Re: Beating a dead horse ?
Post by: Dragon Tamer on February 24, 2015, 10:25:44 AM
well that's a matter of opinion. Who really needs radar? You spoiled brats are as bad as a kid who won't share a toy at daycare and yet you can't shut me up simply because you disagree. Apparently some of you have forgot a few simple rules in life and lost your manners :joystick:

We don't need manners for someone who refuses to show respect towards other people. You were the first one to start throwing poop at people, and having you of all people lecture me on etiquette, quite frankly is insulting.

We can't shut you up because you're incapable of recognizing when your input is neither needed nor wanted. You seem to be driven by this belief that we actually want to hear what you have to say on the matter.

When you use a simile to compare us to children in daycare, I suggest you actually make the subject matter of the daycare children somewhat relate-able to the topic at hand. You're not even in the same ball park with your comparison.

What you don't seem to realize is that ever since you walked into this thread with your skid-marked tidy whiteys on your head, humping the furniture in an attempt to get attention, we've been laughing at you, not with you.

Now, back to the matter at hand. This discussion is about how it is too easy for a single player to take the HQ down. If you have a legitimate reason as to why the HQ should not be hardened, or reworked, I would love to hear it. Otherwise, I may as well ad you to the ignore list now and get it out of the way.
Title: Re: Beating a dead horse ?
Post by: Tumor on February 24, 2015, 10:38:32 AM
Why not make it so there is no HQ Radar to kill?  HTC could also make it so bombing strats only added to a players points, with only 25% actual damage done overall.  They could also fix it so only 10% of a countries bases could be taken.  They could also move all the bases closer together.   :x

Wouldn't that be fun?
Title: Re: Beating a dead horse ?
Post by: Someguy63 on February 24, 2015, 10:45:43 AM
We don't need manners for someone who refuses to show respect towards other people. You were the first one to start throwing poop at people, and having you of all people lecture me on etiquette, quite frankly is insulting.

We can't shut you up because you're incapable of recognizing when your input is neither needed nor wanted. You seem to be driven by this belief that we actually want to hear what you have to say on the matter.

When you use a simile to compare us to children in daycare, I suggest you actually make the subject matter of the daycare children somewhat relate-able to the topic at hand. You're not even in the same ball park with your comparison.

What you seem to realize is that ever since you walked into this thread with your skid-marked tidy whiteys on your head, humping the furniture in an attempt to get attention, we've been laughing at you, not with you.

Now, back to the matter at hand. This discussion is about how it is too easy for a single player to take the HQ down. If you have a legitimate reason as to why the HQ should not be hardened, or reworked, I would love to hear it. Otherwise, I may as well ad you to the ignore list now and get it out of the way.

Thank you so much.


I think that maybe we should just ditch the whole HQ-radar effect. Have it affect something else.
Title: Re: Beating a dead horse ?
Post by: save on February 24, 2015, 10:55:49 AM
Maybe change ENY or disable bomber/fighterbomber ordnance everywhere ?
Title: Re: Beating a dead horse ?
Post by: Wizz on February 24, 2015, 11:18:16 AM
We don't need manners for someone who refuses to show respect towards other people. You were the first one to start throwing poop at people, and having you of all people lecture me on etiquette, quite frankly is insulting.

We can't shut you up because you're incapable of recognizing when your input is neither needed nor wanted. You seem to be driven by this belief that we actually want to hear what you have to say on the matter.

When you use a simile to compare us to children in daycare, I suggest you actually make the subject matter of the daycare children somewhat relate-able to the topic at hand. You're not even in the same ball park with your comparison.

What you don't seem to realize is that ever since you walked into this thread with your skid-marked tidy whiteys on your head, humping the furniture in an attempt to get attention, we've been laughing at you, not with you.

Now, back to the matter at hand. This discussion is about how it is too easy for a single player to take the HQ down. If you have a legitimate reason as to why the HQ should not be hardened, or reworked, I would love to hear it. Otherwise, I may as well ad you to the ignore list now and get it out of the way.


All that time and energy wasted typing that out for nothing.

The HQ system negatively impacts the play of players looking for kills not contributing to the war. I don't agree that the HQ should be hardened. I do agree with those who have suggested the HQ should be better defended. I should not be able to come in at 3k and drop the HQ and live through it.

I also think the HQ should have a set downtime without the ability to resupply. 30 minutes max but that's just MY opinion.

So much hate from some of you poor souls. It's good entertainment!
Title: Re: Beating a dead horse ?
Post by: Lusche on February 24, 2015, 11:19:53 AM
killing HQ could stop all auto resupply convoys everywhere. That's still a massive disadvantage in the 'war game' (probably even more than no dar), but doesn't stop the players ability to fight.
Title: Re: Beating a dead horse ?
Post by: Dragon Tamer on February 24, 2015, 11:26:04 AM


All that time and energy wasted typing that out for nothing.

The HQ system negatively impacts the play of players looking for kills not contributing to the war. I don't agree that the HQ should be hardened. I do agree with those who have suggested the HQ should be better defended. I should not be able to come in at 3k and drop the HQ and live through it.

I also think the HQ should have a set downtime without the ability to resupply. 30 minutes max but that's just MY opinion.

So much hate from some of you poor souls. It's good entertainment!

Pot calling the kettle black.

Your sig is an accurate reflection into your psyche. Your delusions of grandeur are unfounded. Apparently, the only person who's opinion matters is your own.
Quote
FineTime of Soup Nazis AKA Top 1% Elite Bomber God Mode

But through your self ritious blithering, you've still failed to answer my question. Why shouldn't the HQ be hardened?

I even made it a bit easier to see since you don't seem to be such a good reader.

killing HQ could stop all auto resupply convoys everywhere. That's still a massive disadvantage in the 'war game' (probably even more than no dar), but doesn't stop the players ability to fight.

This is an interesting idea, though I don't think that having them stop completely is a good idea. Maybe slowing to an ungodly pace would be better.
Title: Re: Beating a dead horse ?
Post by: Lusche on February 24, 2015, 12:07:09 PM
killing HQ could stop all auto resupply convoys everywhere. That's still a massive disadvantage in the 'war game' (probably even more than no dar), but doesn't stop the players ability to fight.

This is an interesting idea, though I don't think that having them stop completely is a good idea. Maybe slowing to an ungodly pace would be better.


Which it actually does. No auto resupply convoys means the objects would still come back up, but at an "ungodly pace". remember, if you fully destroy a convoy it will increase remaining downtime by a little over 7 minutes every 10 minutes.

In the end, no HQ would effectively about triple the remaining downtime, manual resupply nonwithstanding.

A big advantage for the enemy, but he still has to fight over the objectives.
Title: Re: Beating a dead horse ?
Post by: lutrel on February 24, 2015, 07:36:16 PM
The root of the issue still remains that a smaller number of players, huge maps, combined with HQs being down means less fun to be had by all; add in the fact that a lot of us have families and jobs to work around just to find some flying time and it becomes very frustrating to say the least.  While I don't plan on quitting the game in desperation, I can certainly understand some doing so; I know I certainly log out and go do something else when the above mentioned elements come together and make finding a good fight a long shot, given the amount of free time I have at hand.
Title: Re: Beating a dead horse ?
Post by: Guppy35 on February 24, 2015, 08:00:58 PM
The root of the issue still remains that a smaller number of players, huge maps, combined with HQs being down means less fun to be had by all; add in the fact that a lot of us have families and jobs to work around just to find some flying time and it becomes very frustrating to say the least.  While I don't plan on quitting the game in desperation, I can certainly understand some doing so; I know I certainly log out and go do something else when the above mentioned elements come together and make finding a good fight a long shot, given the amount of free time I have at hand.

This says it all.  I've had a chance to fly a couple times now recently and in times where it used to be a much larger crowd.  Now the crowd is smaller on larger maps and finding the fight is much harder and time consuming. 

I'm sure folks will tell me it's selective nostalgia but it makes me long for the Airwarrior days prior to the win the map days.  The map was small enough that you knew where the fights were, bomber guys could irritate the fighter pilots by bombing the Spit factory and if you wanted to capture a base it meant you were going to have to really fight for it and hold it.

The appeal was actual cartoon combat against other cartoon pilots.  There was no real way to avoid combat if you wanted to play in the arena.

A lot of the people who became longtime friends via the game were first met in those lanes between airfields where you had to fight.
Title: Re: Beating a dead horse ?
Post by: The Fugitive on February 24, 2015, 09:34:15 PM
Pot calling the kettle black.

Your sig is an accurate reflection into your psyche. Your delusions of grandeur are unfounded. Apparently, the only person who's opinion matters is your own.
But through your self ritious blithering, you've still failed to answer my question. Why shouldn't the HQ be hardened?

I even made it a bit easier to see since you don't seem to be such a good reader.

This is an interesting idea, though I don't think that having them stop completely is a good idea. Maybe slowing to an ungodly pace would be better.

I didn't know what his sig was because I have him on ignore, but I thought I'd check. LOL!!! I checked his scores back 3 years and as you can see I only found a few tours. I copied the highlights so ya'll can be the judges.

Given the lack of tour data, I wonder what other shades he uses. It always boggles the mind why HTC would allow some people to come in and sling poo as they say, to the point of alienating other customers, some to the point a canceling subscriptions. Oh well.

(http://i266.photobucket.com/albums/ii253/maddogjoe_photos/finetime_zpsdydayxqm.jpg) (http://s266.photobucket.com/user/maddogjoe_photos/media/finetime_zpsdydayxqm.jpg.html)
Title: Re: Beating a dead horse ?
Post by: bozon on February 24, 2015, 11:32:58 PM
killing HQ could stop all auto resupply convoys everywhere. That's still a massive disadvantage in the 'war game' (probably even more than no dar), but doesn't stop the players ability to fight.
That is my preferred solution. It gives the win-the-war crowd a good reason to attack it, complements and enhance the effect of city bombing, yet does not prevent combat from happening.
Title: Re: Beating a dead horse ?
Post by: MajWoody on February 25, 2015, 02:11:32 AM
I didn't know what his sig was because I have him on ignore, but I thought I'd check. LOL!!! I checked his scores back 3 years and as you can see I only found a few tours. I copied the highlights so ya'll can be the judges.

Given the lack of tour data, I wonder what other shades he uses. It always boggles the mind why HTC would allow some people to come in and sling poo as they say, to the point of alienating other customers, some to the point a canceling subscriptions. Oh well.

(http://i266.photobucket.com/albums/ii253/maddogjoe_photos/finetime_zpsdydayxqm.jpg) (http://s266.photobucket.com/user/maddogjoe_photos/media/finetime_zpsdydayxqm.jpg.html)
He used to be a vTARD if that helps any.
Title: Re: Beating a dead horse ?
Post by: 27th on February 25, 2015, 03:54:25 PM
HQ should be tough to penetrate as:
"I have a headache"
(http://media.moddb.com/images/groups/1/3/2587/1275306243288.jpg)

 :salute
27th
Title: Re: Beating a dead horse ?
Post by: rvflyer on February 25, 2015, 05:58:06 PM
I just logged on account of our hq going down for the 3rd time in an hour. And yes, we were defending it. Flying circles around 1 area chasing a red dar bar and resupping hq just aint fun. Not crying, just offering my point of view.

Who gives a rats donut if headquarters is down, the game still goes on and you can still find fights just by flying to a red owned field. What is sad is the cry babies, "I am not going to play anymore if HQ is down" whiners. That is what is pathetic.
Title: Re: Beating a dead horse ?
Post by: Dragon Tamer on February 25, 2015, 06:01:59 PM
Who gives a rats donut if headquarters is down, the game still goes on and you can still find fights just by flying to a red owned field. What is sad is the cry babies, "I am not going to play anymore if HQ is down" whiners. That is what is pathetic.

Really, care to explain then why I went to an enemy field last week and circled it for 20 minutes without seeing a single plane? The most action I got was an 88 that started shooting at me so I dropped both 88s and never saw anything. And no, I wasn't circling at 20k. After dropping the 88s I was down around 5k.
Title: Re: Beating a dead horse ?
Post by: lutrel on February 25, 2015, 06:43:28 PM
Really, care to explain then why I went to an enemy field last week and circled it for 20 minutes without seeing a single plane? The most action I got was an 88 that started shooting at me so I dropped both 88s and never saw anything. And no, I wasn't circling at 20k. After dropping the 88s I was down around 5k.

Yep, we are finding the exact same situation when the HQ is down, we went to three different enemy bases and didn't see a single con, not even when we dropped in and started deacking the field.
Title: Re: Beating a dead horse ?
Post by: Wizz on February 25, 2015, 07:11:13 PM
I didn't know what his sig was because I have him on ignore, but I thought I'd check. LOL!!! I checked his scores back 3 years and as you can see I only found a few tours. I copied the highlights so ya'll can be the judges.

Given the lack of tour data, I wonder what other shades he uses. It always boggles the mind why HTC would allow some people to come in and sling poo as they say, to the point of alienating other customers, some to the point a canceling subscriptions. Oh well.

(http://i266.photobucket.com/albums/ii253/maddogjoe_photos/finetime_zpsdydayxqm.jpg) (http://s266.photobucket.com/user/maddogjoe_photos/media/finetime_zpsdydayxqm.jpg.html)
  damn I'm playing way too much if that's my stats in less than 2 months.  There have been times over the last 4 years where I've taken extended breaks from the game mainly because for me it can be an addiction and I have to step away. I'll just let an account go default and start a new one when I come back cause I'm not a Stat potato.

LOL you folks are sad if you think I run shades.  :x I have thought about buying a secondary account to have on the same country for strictly strat running and keeping B-29's on a perch at all times while playing but I can't afford it right now being a father of 2 and the only breadwinner.

But keep trying fellas you will eventually find a way to get to me.

Title: Re: Beating a dead horse ?
Post by: Wizz on February 25, 2015, 08:45:41 PM
80% of what I do is bombers in this game and take it very seriously. Everything else has been for squad ops or resupping. I'm a team player unlike some of you who do it for personal glory. Is it that hard to believe there are people who play this game for something other than what attracts you to it? Like many of you my grandfather was in WW2. He piloted B25's in Burma. I grew up with the stories and have been fascinated with WW2 bombers my whole life and it's all I desire to master in this game.

To put this all to rest I'll stay off YOUR forums and keep it in the game :) no need to waste energy on me fellas I'm sure your good people in Real life. Just make sure your dropping down on me if you see Black Rook 17's, angry bird 24's, or Green B29's... it's my only weakness. Otherwise you will likely have wasted precious time of your life  :salute
Title: Re: Beating a dead horse ?
Post by: Dragon Tamer on February 25, 2015, 08:59:51 PM
80% of what I do is bombers in this game and take it very seriously. Everything else has been for squad ops or resupping. I'm a team player unlike some of you who do it for personal glory.

I would stop trying to psycho analyze people, you're really bad at it (just like constructing your arguments or anything meaningful to say).
Title: Re: Beating a dead horse ?
Post by: Wizz on February 25, 2015, 09:03:04 PM
I would stop trying to psycho analyze people, you're really bad at it (just like constructing your arguments or anything meaningful to say).
Your right, don't have years of practice at it like you  :cheers:
Title: Re: Beating a dead horse ?
Post by: 428CJ on February 26, 2015, 08:31:15 PM
Have the HQ act the same as a sunk Cv when destroyed, back full up in 10 min.
Title: Re: Beating a dead horse ?
Post by: icepac on February 26, 2015, 10:30:09 PM
Really, care to explain then why I went to an enemy field last week and circled it for 20 minutes without seeing a single plane? The most action I got was an 88 that started shooting at me so I dropped both 88s and never saw anything. And no, I wasn't circling at 20k. After dropping the 88s I was down around 5k.

What you are lamenting is not related to hq being down but rather another symptom of players not being willing or observant enough to check out why a field is flashing.

Next time, bring bombs to hit town and start deacking it.

You will get the response you seek.
Title: Re: Beating a dead horse ?
Post by: mbailey on February 27, 2015, 05:15:22 AM


Next time, bring bombs to hit town and start deacking it.

You will get the response you seek.

Not during off peak times.
Title: Re: Beating a dead horse ?
Post by: caldera on February 27, 2015, 08:53:41 AM
"Defend the HQ" blah, blah, blah.

Just a few minutes ago, There were multiple Bishies inbound to a Nit base.  I upped a fighter and started to climb out to intercept, but then remembered seeing the red arrow of an off-mapper during the previous sortie.  The arrow was now directly under the HQ grid.  A decision had to be made:  engage the inbound enemies and likely lose the HQ, or bail out and defend the HQ.  I bailed out.

Fired up a 163 and climbed out after the bugger.  The ammo strat, which is south of the HQ, began to flash.  It seemed like he was loitering in the southern grid because the ammo strat was at 100% for longer than it should have been.  He was probably waiting me out, running me out of gas so he could waltz in, unopposed.  After a few minutes, it appeared the invader diverted to the ammo strat, probably from seeing the darbar my fighter provided.  Proceeding south, I caught his Lancasters and closed to about 4k and - surprise - he bailed from all three.

So, instead of enjoying the possible fight at the base, I bailed to protect the HQ.  The HQ bomber got scared and bombed the ammo strat instead and then bailed out to avoid a fight.  The HQ was successfully defended, only because the enemy wussed out.  A big waste of time.  Logged out in disgust.

Title: Re: Beating a dead horse ?
Post by: eddiek on February 27, 2015, 10:08:58 AM
It's not any one country that does this.
Couple nights ago I noticed our city and HQ were flashing, no dar bar showing, so I figured it was an NOE raid.  Upped from nearest base and got the the city and HQ to find......nothing.  Dar bar flashed up once, so I figured the enemy was making his move and going for alt before dropping.  I circled between the HQ and city looking for the cons, never saw anything at all.  Meanwhile, other guys had upped fighters and grabbed altitude..........and found the enemy plane(s) at 30K. 
So.........defend your strats, that comment I do understand.  But when the map is glitchy or buggy and you have no real indicator of where to look, no one can say you didn't try to defend your strats.  My thoughts are that some folks know what maps are buggy and are gaming the game as it were.  They don't seek combat, they don't want a challenge, if they can find a loophole in the game, they will exploit it.  One player put it this way, to paraphrase:  If he might get intercepted, he won't even try.  Mind you, he is the best bomber pilot the game has ever seen, stats otherwise, and he never attacks an HQ above 10K(even tho I have film of him and others at alts of 22-32K).............
And last night, I noticed an enemy dot passing through the edge of a dar circle, headed towards our strats.  I upped a P-38 and climbed on an intercept course, hoping to at least ID the cons and get an ID from film if I could get close enough. 
I found the con, B-17's, at about 17K, heading east towards our strats.  I positioned myself up sun from him and slowly closed in.  As I got into position for an attack, I rolled over to split-S down on him...........only to see three B-17 hulks falling to earth.  He bailed when I got close.
To each his own.  Some players crave combat, they love the challenge.  Others appear to do anything possible to avoid combat. 
I was discussing last night with some squaddies how much I missed Mathman's HQ/strat raids.  He would get on the open channel so everyone in the arena could see, "Hello despised enemies" or something very like it, and let everyone know a raid was coming.  You could watch the dar bar, normally a huge one, form in the back area of the country he was flying with, and watch it's progress.
A lot of us would continue doing what we were doing, but we watched the raid head our way.
Then, you would see a lot of friendlies start taking off to intercept Mathman and his raid.  He always had escorts, always had a ton of buffs in the raid, and..........it was always fun, for everyone.  The point of his raids were to encourage combat.
Sometime, somehow, since I joined AH back in 1999-2000, the game changed.........now it appears to me that some players place a higher value on being able to avoid combat rather than testing their mettle actually fighting, which is what the game used to be about.
Anyway, rant mode over, carry on..................... :salute
Title: Re: Beating a dead horse ?
Post by: Scca on February 27, 2015, 10:41:33 AM
I film every sortie so at the very least I can save it and ID the wuss.
Title: Re: Beating a dead horse ?
Post by: SirNuke on February 27, 2015, 04:31:18 PM
It's not any one country that does this.
Couple nights ago I noticed our city and HQ were flashing, no dar bar showing, so I figured it was an NOE raid.  Upped from nearest base and got the the city and HQ to find......nothing.  Dar bar flashed up once, so I figured the enemy was making his move and going for alt before dropping.  I circled between the HQ and city looking for the cons, never saw anything at all.  Meanwhile, other guys had upped fighters and grabbed altitude..........and found the enemy plane(s) at 30K. 
So.........defend your strats, that comment I do understand.  But when the map is glitchy or buggy and you have no real indicator of where to look, no one can say you didn't try to defend your strats.  My thoughts are that some folks know what maps are buggy and are gaming the game as it were.  They don't seek combat, they don't want a challenge, if they can find a loophole in the game, they will exploit it.  One player put it this way, to paraphrase:  If he might get intercepted, he won't even try.  Mind you, he is the best bomber pilot the game has ever seen, stats otherwise, and he never attacks an HQ above 10K(even tho I have film of him and others at alts of 22-32K).............
And last night, I noticed an enemy dot passing through the edge of a dar circle, headed towards our strats.  I upped a P-38 and climbed on an intercept course, hoping to at least ID the cons and get an ID from film if I could get close enough. 
I found the con, B-17's, at about 17K, heading east towards our strats.  I positioned myself up sun from him and slowly closed in.  As I got into position for an attack, I rolled over to split-S down on him...........only to see three B-17 hulks falling to earth.  He bailed when I got close.
To each his own.  Some players crave combat, they love the challenge.  Others appear to do anything possible to avoid combat. 
I was discussing last night with some squaddies how much I missed Mathman's HQ/strat raids.  He would get on the open channel so everyone in the arena could see, "Hello despised enemies" or something very like it, and let everyone know a raid was coming.  You could watch the dar bar, normally a huge one, form in the back area of the country he was flying with, and watch it's progress.
A lot of us would continue doing what we were doing, but we watched the raid head our way.
Then, you would see a lot of friendlies start taking off to intercept Mathman and his raid.  He always had escorts, always had a ton of buffs in the raid, and..........it was always fun, for everyone.  The point of his raids were to encourage combat.
Sometime, somehow, since I joined AH back in 1999-2000, the game changed.........now it appears to me that some players place a higher value on being able to avoid combat rather than testing their mettle actually fighting, which is what the game used to be about.
Anyway, rant mode over, carry on..................... :salute

 :salute
Title: Re: Beating a dead horse ?
Post by: Zimme83 on February 27, 2015, 05:31:23 PM
Bailing from bombers is a big no, trying to avoind being intercepted -yes. if u run into a good fighter stick it can be a waste of 1½+ hours of flight so its a good idea to make sure u atleast can get the bombs out before being intercepted. After that it doesnt matter, then it just fun to use the guns and if u dont survive its no big deal.

Having HQ downtime to 10 min isnt a bad idea, imo the point with killing HQ is that u can launch a big raid w/o being piced up on radar but noone use the opportunity to do that so killing HQ is pointless today. With a 10 min downtime it might be a feature used more often to capture bases instead of now to just make the other team pissed.
Title: Re: Beating a dead horse ?
Post by: Wizz on February 27, 2015, 06:05:34 PM
It's not any one country that does this.
Couple nights ago I noticed our city and HQ were flashing, no dar bar showing, so I figured it was an NOE raid.  Upped from nearest base and got the the city and HQ to find......nothing.  Dar bar flashed up once, so I figured the enemy was making his move and going for alt before dropping.  I circled between the HQ and city looking for the cons, never saw anything at all.  Meanwhile, other guys had upped fighters and grabbed altitude..........and found the enemy plane(s) at 30K. 
So.........defend your strats, that comment I do understand.  But when the map is glitchy or buggy and you have no real indicator of where to look, no one can say you didn't try to defend your strats.  My thoughts are that some folks know what maps are buggy and are gaming the game as it were.  They don't seek combat, they don't want a challenge, if they can find a loophole in the game, they will exploit it.  One player put it this way, to paraphrase:  If he might get intercepted, he won't even try.  Mind you, he is the best bomber pilot the game has ever seen, stats otherwise, and he never attacks an HQ above 10K(even tho I have film of him and others at alts of 22-32K).............
And last night, I noticed an enemy dot passing through the edge of a dar circle, headed towards our strats.  I upped a P-38 and climbed on an intercept course, hoping to at least ID the cons and get an ID from film if I could get close enough. 
I found the con, B-17's, at about 17K, heading east towards our strats.  I positioned myself up sun from him and slowly closed in.  As I got into position for an attack, I rolled over to split-S down on him...........only to see three B-17 hulks falling to earth.  He bailed when I got close.
To each his own.  Some players crave combat, they love the challenge.  Others appear to do anything possible to avoid combat. 
I was discussing last night with some squaddies how much I missed Mathman's HQ/strat raids.  He would get on the open channel so everyone in the arena could see, "Hello despised enemies" or something very like it, and let everyone know a raid was coming.  You could watch the dar bar, normally a huge one, form in the back area of the country he was flying with, and watch it's progress.
A lot of us would continue doing what we were doing, but we watched the raid head our way.
Then, you would see a lot of friendlies start taking off to intercept Mathman and his raid.  He always had escorts, always had a ton of buffs in the raid, and..........it was always fun, for everyone.  The point of his raids were to encourage combat.
Sometime, somehow, since I joined AH back in 1999-2000, the game changed.........now it appears to me that some players place a higher value on being able to avoid combat rather than testing their mettle actually fighting, which is what the game used to be about.
Anyway, rant mode over, carry on..................... :salute
:rofl

1. Never said I'm the best cause I'm not. I am one of the best.

2. I will not fly 1-2 hours to an HQ if it is high risk. You loose 1 bomber and you just wasted all that time. I enjoy a fight as much as the next guy especially when I'm in buffs because the challenge is where it's at.

3. I agree there is some chicken poop players in the game who exploit bugs but I'm not one of them. Never have never will.

4. HQ and strats are 2 different things. When you hear someone say defend your strats they mean defend your city and your factories. If your city gets dropped below 50% expect HQ runners. It's not worth dropping if you can resupply an HQ in 20 minutes.

What's great about some of you folks is watching you make fools out of yourselves like this guy. It's a mindset of don't confuse me with the facts I have my own opinion. We can all agree the current HQ system is a problem but that's not going to change.

Don't get it twisted I'm always looking to rack up kills in buffs :cheers:
Title: Re: Beating a dead horse ?
Post by: mbailey on February 27, 2015, 06:11:10 PM
It's not any one country that does this.
Couple nights ago I noticed our city and HQ were flashing, no dar bar showing, so I figured it was an NOE raid.  Upped from nearest base and got the the city and HQ to find......nothing.  Dar bar flashed up once, so I figured the enemy was making his move and going for alt before dropping.  I circled between the HQ and city looking for the cons, never saw anything at all.  Meanwhile, other guys had upped fighters and grabbed altitude..........and found the enemy plane(s) at 30K. 
So.........defend your strats, that comment I do understand.  But when the map is glitchy or buggy and you have no real indicator of where to look, no one can say you didn't try to defend your strats.  My thoughts are that some folks know what maps are buggy and are gaming the game as it were.  They don't seek combat, they don't want a challenge, if they can find a loophole in the game, they will exploit it.  One player put it this way, to paraphrase:  If he might get intercepted, he won't even try.  Mind you, he is the best bomber pilot the game has ever seen, stats otherwise, and he never attacks an HQ above 10K(even tho I have film of him and others at alts of 22-32K).............
And last night, I noticed an enemy dot passing through the edge of a dar circle, headed towards our strats.  I upped a P-38 and climbed on an intercept course, hoping to at least ID the cons and get an ID from film if I could get close enough. 
I found the con, B-17's, at about 17K, heading east towards our strats.  I positioned myself up sun from him and slowly closed in.  As I got into position for an attack, I rolled over to split-S down on him...........only to see three B-17 hulks falling to earth.  He bailed when I got close.
To each his own.  Some players crave combat, they love the challenge.  Others appear to do anything possible to avoid combat. 
I was discussing last night with some squaddies how much I missed Mathman's HQ/strat raids.  He would get on the open channel so everyone in the arena could see, "Hello despised enemies" or something very like it, and let everyone know a raid was coming.  You could watch the dar bar, normally a huge one, form in the back area of the country he was flying with, and watch it's progress.
A lot of us would continue doing what we were doing, but we watched the raid head our way.
Then, you would see a lot of friendlies start taking off to intercept Mathman and his raid.  He always had escorts, always had a ton of buffs in the raid, and..........it was always fun, for everyone.  The point of his raids were to encourage combat.
Sometime, somehow, since I joined AH back in 1999-2000, the game changed.........now it appears to me that some players place a higher value on being able to avoid combat rather than testing their mettle actually fighting, which is what the game used to be about.
Anyway, rant mode over, carry on..................... :salute

Good post Eddie  :salute :cheers:
Title: Re: Beating a dead horse ?
Post by: Dragon Tamer on February 27, 2015, 06:15:11 PM
:rofl

1. Never said I'm the best cause I'm not. I am one of the best.

2. I will not fly 1-2 hours to an HQ if it is high risk. You loose 1 bomber and you just wasted all that time. I enjoy a fight as much as the next guy especially when I'm in buffs because the challenge is where it's at.

3. I agree there is some chicken poop players in the game who exploit bugs but I'm not one of them. Never have never will.

4. HQ and strats are 2 different things. When you hear someone say defend your strats they mean defend your city and your factories. If your city gets dropped below 50% expect HQ runners. It's not worth dropping if you can resupply an HQ in 20 minutes.

What's great about some of you folks is watching you make fools out of yourselves like this guy. It's a mindset of don't confuse me with the facts I have my own opinion. We can all agree the current HQ system is a problem but that's not going to change.

Don't get it twisted I'm always looking to rack up kills in buffs :cheers:

Your name was never mentioned in eddiek's post, you just saw a few key words and were so eager to open your mouth that you assumed he was talking about you.

His statement was generally addressed to the community as a whole on the issues plaguing the current game, with the exception of addressing the best bomber pilot in the game, which I hate to break it to you (not really) it's not you.
Title: Re: Beating a dead horse ?
Post by: Wizz on February 27, 2015, 06:35:40 PM
Your name was never mentioned in eddiek's post, you just saw a few key words and were so eager to open your mouth that you assumed he was talking about you.

His statement was generally addressed to the community as a whole on the issues plaguing the current game, with the exception of addressing the best bomber pilot in the game, which I hate to break it to you (not really) it's not you.


 :x fail
Title: Re: Beating a dead horse ?
Post by: Zimme83 on February 27, 2015, 07:01:25 PM
Guess the discussion about hwo the best bomber pilot is belongs to another thread but my vote goes to Havermyr. Deacking a V-base in a Ki-67 is an impressive skill.
Title: Re: Beating a dead horse ?
Post by: Wizz on February 27, 2015, 07:09:02 PM
Guess the discussion about hwo the best bomber pilot is belongs to another thread but my vote goes to Havermyr. Deacking a V-base in a Ki-67 is an impressive skill.
I agree^^

ol' hav out ranks me :salute
Title: Re: Beating a dead horse ?
Post by: MajWoody on February 27, 2015, 07:28:57 PM


To put this all to rest I'll stay off YOUR forums and keep it in the game :) no need to waste energy on me fellas

Ummmmm.......
Your right, don't have years of practice at it like you  :cheers:


:rofl

1. Never said I'm the best cause I'm not. I am one of the best.

2. I will not fly 1-2 hours to an HQ if it is high risk. You loose 1 bomber and you just wasted all that time. I enjoy a fight as much as the next guy especially when I'm in buffs because the challenge is where it's at.

3. I agree there is some chicken poop players in the game who exploit bugs but I'm not one of them. Never have never will.

4. HQ and strats are 2 different things. When you hear someone say defend your strats they mean defend your city and your factories. If your city gets dropped below 50% expect HQ runners. It's not worth dropping if you can resupply an HQ in 20 minutes.

What's great about some of you folks is watching you make fools out of yourselves like this guy. It's a mindset of don't confuse me with the facts I have my own opinion. We can all agree the current HQ system is a problem but that's not going to change.

Don't get it twisted I'm always looking to rack up kills in buffs :cheers:

quote author=Wizz link=topic=369760.msg4933062#msg4933062 date=1425083740]
 

 :x fail
[/quote]
Title: Re: Beating a dead horse ?
Post by: Wizz on February 27, 2015, 08:00:29 PM
Hook, line, and sinker woody  :P

Title: Re: Beating a dead horse ?
Post by: BuckShot on February 27, 2015, 09:32:41 PM
Don't feed the wiz troll. Stomach pump the troll... Or just add the troll to the ignore list.
Title: Re: Beating a dead horse ?
Post by: Wizz on February 28, 2015, 05:35:23 AM
Don't feed the wiz troll. Stomach pump the troll... Or just add the troll to the ignore list.
Gonna have to go on a diet soon cause I'm fatter than a pig on a wing :x :salute
Title: Re: Beating a dead horse ?
Post by: waystin2 on February 28, 2015, 09:52:20 AM
Gonna have to go on a diet soon cause I'm fatter than a pig on a wing :x :salute
Full of 49'ers already and March has not started yet.  Thanks for pointing your friends out. :aok
Title: Re: Beating a dead horse ?
Post by: mbailey on February 28, 2015, 10:16:29 AM
Havermyr is good people   :aok
Title: Re: Beating a dead horse ?
Post by: DmonSlyr on February 28, 2015, 11:41:46 AM
Claiming to be greatness in the bomber aspect of AH is like claiming to be one of the best training wheel bike riders out of all bike riders who use training wheels. The level of competition is sub par. Not that I have a problem with bombing because it was a strong aspect of the war. But in AH it is a mere ease to bomb FHs and HQs with no sense of falling and scraping your knees.
Title: Re: Beating a dead horse ?
Post by: Wizz on February 28, 2015, 11:43:14 AM
Full of 49'ers already and March has not started yet.  Thanks for pointing your friends out. :aok
my pleasure sir ya'll have fun.
And might I add one of my greatest thrills has been when you guys defend a strat or base I'm after. Rarely defend alone and always put up a hell of a fight. Will be fun watching you 2 duke it out. btw I spoke with semp I think that's his name. Talking with him straightened me out nice guy I'm done attacking HQ for awhile I'll respect the game play of those who's time is short and just looking for a fight.  :salute

Can we please make March epic on both sides???
Title: Re: Beating a dead horse ?
Post by: Wizz on February 28, 2015, 11:55:12 AM
Claiming to be greatness in the bomber aspect of AH is like claiming to be one of the best training wheel bike riders out of all bike riders who use training wheels. The level of competition is sub par. Not that I have a problem with bombing because it was a strong aspect of the war. But in AH it is a mere ease to bomb FHs and HQs with no sense of falling and scraping your knees.
agreed. I haven't clarified my grounds for such a statement. I make it souly on my ability to defend myself when extremely outbumbered. One of the ways I've trained as a bomber is to furball in them. Using 17's to defend a base. Last night for example against extreme odds I was landing consecutive 4-7 kill sortie defending 222. I had all sorts of NME planes attacking me at times 4-7 at the same time and I would survive because I have trained myself in that environment.  I can take that experience and apply it anywhere at any alt on the battlefield. Simple being able to WF/deack a town in 4 passes or Deacking a V-base is not a challenge to me. Doing that while under attack is where it's at and what I look for every sortie.  :salute Your not going to find that quality much in this game.

I can lead any buff mission to any target with great success. I know everything there is to expect when it comes to buffs.

Buffs can single handedly shift the momentum on a front. 1 set of buffs can shut down a front by hitting ammo strat then poking ords on that front in 29's on the same sortie. Something I'll do if I think ink it's necessary.  That's 2-3 hr flight and I won't milk run it.

I am one of the best I've seen what that takes worked hard to get to this point and will continue to rain terror from the skies until my will gives out and I give up on the game.
Title: Re: Beating a dead horse ?
Post by: Changeup on February 28, 2015, 01:07:44 PM
Claiming to be greatness in the bomber aspect of AH is like claiming to be one of the best training wheel bike riders out of all bike riders who use training wheels. The level of competition is sub par. Not that I have a problem with bombing because it was a strong aspect of the war. But in AH it is a mere ease to bomb FHs and HQs with no sense of falling and scraping your knees.

999000, the Muppet Department of Defense nor the Muppet Joint Chiefs were not made aware of this Muppet's view and did not have a chance to properly vet this statement prior to its release.  Violator should have run this particular comment through his chain of command but did not.

Kappa will be having an Admiral's Mast at 0700 tomorrow. 

Please accept our apologies and let me know if you'd like to know Violator's exact whereabouts in game.

Regards,

Changeup
Title: Re: Beating a dead horse ?
Post by: DmonSlyr on February 28, 2015, 01:15:10 PM
999000, the Muppet Department of Defense nor the Muppet Joint Chiefs were not made aware of this Muppet's view and did not have a chance to properly vet this statement prior to its release.  Violator should have run this particular comment through his chain of command but did not.

Kappa will be having an Admiral's Mast at 0700 tomorrow. 

Please accept our apologies and let me know if you'd like to know Violator's exact whereabouts in game.

Regards,

Changeup

You even get f3 mode your gunners rarely die. What more could you ask for?

I stand firm on my remarks.

Come at me bro
Title: Re: Beating a dead horse ?
Post by: glzsqd on February 28, 2015, 01:16:51 PM
You even get f3 mode your gunners rarely die. What more could you ask for?

I stand firm on my remarks.

Come at me bro

 I will Crush you with my B25s!*Crush*
Title: Re: Beating a dead horse ?
Post by: Wizz on February 28, 2015, 01:53:35 PM
You even get f3 mode your gunners rarely die. What more could you ask for?

I stand firm on my remarks.

Come at me bro
I have no problem with this. He is referring to the 99% of AH. There is a 1% who is bored with what you described and at some point took it to the next level. Example early this morning I went and WF/deacked a town, dropped dar and the ords in 1 sortie with lancs all while defending against a mossy and 110. I survived even with no tail guns against the 110. Thats the stuff that makes bombing awesome for me. Anyone can bomb a target you are right, not everybody can do all that and survive if intercepted while attempting it.
Title: Re: Beating a dead horse ?
Post by: guncrasher on February 28, 2015, 03:02:05 PM
Full of 49'ers already and March has not started yet.  Thanks for pointing your friends out. :aok

oh the irony, I guess i spoiled somebody's fun by killing him with il2s :).  just notice too I got an achievement  :rock.  and I've been working so many days that I really thought it was march, lol.

(http://i492.photobucket.com/albums/rr285/semperac/ac52e3c8-cf84-479e-b6f6-8a9d35837b98_zpscw8bxkrm.png) (http://s492.photobucket.com/user/semperac/media/ac52e3c8-cf84-479e-b6f6-8a9d35837b98_zpscw8bxkrm.png.html)




semp
Title: Re: Beating a dead horse ?
Post by: DmonSlyr on February 28, 2015, 03:34:11 PM
I have no problem with this. He is referring to the 99% of AH. There is a 1% who is bored with what you described and at some point took it to the next level. Example early this morning I went and WF/deacked a town, dropped dar and the ords in 1 sortie with lancs all while defending against a mossy and 110. I survived even with no tail guns against the 110. Thats the stuff that makes bombing awesome for me. Anyone can bomb a target you are right, not everybody can do all that and survive if intercepted while attempting it.

I'll give you that. I've seen some good bomber gnners who can control their plane well (i e pushing nose down and keeping planes on your 6 by slightly turning). But the concept of bombing is simple and considering the OPs point, only needing 1 lanc pilot who risks nothing but time (not even a B29 where you could gamble perks, makes it unchallenging and unfun for the large majority of the players who are on at that time especially during off hours.
Title: Re: Beating a dead horse ?
Post by: Changeup on February 28, 2015, 04:57:48 PM
You even get f3 mode your gunners rarely die. What more could you ask for?

I stand firm on my remarks.

Come at me bro

Its not me that will be coming at you bro, its 999000.  My prediction?  you'll lose.  badly.  But, that doesn't mean 999000 is uber, lmao.
Title: Re: Beating a dead horse ?
Post by: SirNuke on February 28, 2015, 06:27:17 PM
Its not me that will be coming at you bro, its 999000.  My prediction?  you'll lose.  badly.  But, that doesn't mean 999000 is uber, lmao.

999000 is like any bomber pilot if you take the time to engage him with an advantageous position, he'll die but I'll concede he leaves no room for fantasies  :salute
Title: Re: Beating a dead horse ?
Post by: guncrasher on February 28, 2015, 07:31:30 PM
999000 is like any bomber pilot if you take the time to engage him with an advantageous position, he'll die but I'll concede he leaves no room for fantasies  :salute

yeah if you take your time by then he'll have like 10 kills and be out of ammo then he'll die :).



semp
Title: Re: Beating a dead horse ?
Post by: Wizz on February 28, 2015, 08:13:15 PM
I'll give you that. I've seen some good bomber gnners who can control their plane well (i e pushing nose down and keeping planes on your 6 by slightly turning). But the concept of bombing is simple and considering the OPs point, only needing 1 lanc pilot who risks nothing but time (not even a B29 where you could gamble perks, makes it unchallenging and unfun for the large majority of the players who are on at that time especially during off hours.
I can't argue with that. The HQ system is outdated ment for a different time in the games life. You stand a greater chance of dropping it at low alt than high alt and you will survive a low alt pass 95%. I think just hardening the HQ isn't the solution though. Simply making it harder to where you need 2 sets throws a good size dar bar that attracts a lot of uppers. 163's are, well that goes without saying. Yes harden it but not so much a set of 29's can't drop it. Just my opinion but I think the problem is fixed if you take away the low alt run.

Add 4-6 manned 88's and 38's to the HQ and I think it gives the defending country a fighting chance.
Title: Re: Beating a dead horse ?
Post by: icepac on March 01, 2015, 07:38:19 AM
How about...........have the HQ stay down as long as the guy who downed it stays alive?

If he bombs and bails, the hq automatically comes up in 2 minutes.

If he stays alive, the HQ stays at the current settings.
Title: Re: Beating a dead horse ?
Post by: Naughty on March 01, 2015, 08:47:23 AM


     In REAL LIFE the HQ's Main responsibility is the gathering, analyzing and distribution of information, and planning. So I believe the HQ being destroyed should effect the following:

       1. Disables country channel. (local radio "room" channel and VOX still functions for players in range of each other)
       2. country Dar Bar is disabled, but Local radar (in ring) still functions.
       3. Automatic supply convoys are disabled.

           It also should be hardened, requiring a minimum of 2 sets of Lancs scoring direct hits. and it's defenses increased.
Title: Re: Beating a dead horse ?
Post by: CAV on March 01, 2015, 09:09:22 AM
I am good with this.... kill the HQ, command and control becomes harder to do. I would add text too, no country text, only local.


Quote
In REAL LIFE the HQ's Main responsibility is the gathering, analyzing and distribution of information, and planning. So I believe the HQ being destroyed should effect the following:

       1. Disables country channel. (local radio "room" channel and VOX still functions for players in range of each other)
       2. country Dar Bar is disabled, but Local radar (in ring) still functions.
       3. Automatic supply convoys are disabled.

           It also should be hardened, requiring a minimum of 2 sets of Lancs scoring direct hits. and it's defenses increased.




Title: Re: Beating a dead horse ?
Post by: guncrasher on March 02, 2015, 12:44:52 AM

     In REAL LIFE the HQ's Main responsibility is the gathering, analyzing and distribution of information, and planning. So I believe the HQ being destroyed should effect the following:

       1. Disables country channel. (local radio "room" channel and VOX still functions for players in range of each other)
       2. country Dar Bar is disabled, but Local radar (in ring) still functions.
       3. Automatic supply convoys are disabled.

           It also should be hardened, requiring a minimum of 2 sets of Lancs scoring direct hits. and it's defenses increased.

yup and that would also kill the game :).


semp
Title: Re: Beating a dead horse ?
Post by: pembquist on March 02, 2015, 12:51:04 AM
How about we get the c-54 with drones and have one supply drop bring up hq?
Title: Re: Beating a dead horse ?
Post by: 428CJ on March 02, 2015, 04:46:42 PM
HQ down again - No dar -going to go find something else to do.

seriously - why cant HQ be like a CV and come back 100% in 10 min?
Title: Re: Beating a dead horse ?
Post by: SysError on March 02, 2015, 05:30:23 PM

     In REAL LIFE the HQ's Main responsibility is the gathering, analyzing and distribution of information, and planning. So I believe the HQ being destroyed should effect the following:

       1. Disables country channel. (local radio "room" channel and VOX still functions for players in range of each other)
       2. country Dar Bar is disabled, but Local radar (in ring) still functions.
       3. Automatic supply convoys are disabled.

           It also should be hardened, requiring a minimum of 2 sets of Lancs scoring direct hits. and it's defenses increased.

As long you harden HQ, I would be OK with the above.  HQ is way to soft AND the DAR bar needs to be fixed so that our only warning is not when the con is one sector away. 

Perhaps also
- disable missions
- disable Squad Vox
- at random put 25% - 50% of country texts on 200
- disable achievements
 
Title: Re: Beating a dead horse ?
Post by: Wizz on March 02, 2015, 07:04:21 PM
yup and that would also kill the game :).


semp
Have to agree with Semp.

Add manned guns to the HQ!!!
Title: Re: Beating a dead horse ?
Post by: JimmyC on March 03, 2015, 07:39:56 PM
Barrage balloons
Title: Re: Beating a dead horse ?
Post by: 428CJ on March 05, 2015, 04:47:55 PM
HQ  seems to go down  no matter what map.  Its down again so im going outside for awhile.

Still wonder why not have HQ up in 10 min. like CV
Title: Re: Beating a dead horse ?
Post by: 428CJ on March 08, 2015, 06:26:42 PM
HQ and  Dar  down in MA     Again     Off to watch  TV

How long will this be allowed to disrupt the game.