So how should we revamp the ENY system in order for it to fairly address the effectiveness of air-to-air combat.
WE aren't going to do anything, this is all on HTC
Arlo and Skyrr can go back and forth all they want complicating the issues at hand.
With the lower numbers in the areas ENY is much more debilitating and "bouncing" around than when we had the higher numbers where it fluctuated much less as a few people logged in or out.
The large maps also, with the smaller numbers hurt game play by allowing the players to spread out to far and so have much less contact and so much less combat.
The issue with HQ is made more unbearable by the fact that with lower numbers there are less players to guard it, or failing that resupply it.
Add in the human nature of people who like to "just piss people off" and we get to have as much fun as watching grass grow.