I am not a lemming, is the main reason. I am able to think for myself and not run to daddy every time a "they have to play my way" idea arrives. When you do, it is called whining.
What you and the OP fail to realize is that:
1.) Your mind should be able to remember where the fronts were, prior to HQ going down. But why? When you can be lazy and eliminate cognitive thought processes.
I don't know if your playing these days K, but it isn't that simple. Large maps with fewer players means what little attacking is going on is spread out and very fluid. If the attack is spotted and fails they don't continue to attack, they bail/auger and up some place else to try for a quick grab there. It isn't about fighting, it's about a quick smash and grab now. With HQ being down 15 minutes to an hour these days a lot of bouncing around can happen. Picture playing "wack a mole blind folded.
2.) By committing some to the HQ raids, they forgo that many players which could be better served attacking or defending a base/CV. So take advantage and attack a field.
HQ attacks are more often than not a single player (which is the biggest problem with how HQ works right now), also if the single player is careful they can get to most HQs with out setting off a base flash and only flashing the HQ on their run. We have no plane that is fast enough to up and get to HQ to defend it if the player does this, so there is no defense.
3.) Your post and the OP defies common sense and pure logic.
Not at all. A single player shouldn't be able to effect how everyone has to play. Just because some bozo want's to piss off Rooks and drop our HQ (and this is the biggest reason it is done), we now have to play wack a mole blind folded or spend 30-60 minutes flying supplies to HQ to get it back up. Neither thing is something I like spending $15 a month to do.