Author Topic: Why in the world did Fester map reset?  (Read 3921 times)

Offline Wiley

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Re: Why in the world did Fester map reset?
« Reply #45 on: July 13, 2015, 05:15:14 PM »
A few weeks after it arrived, and how many posts were dedicated to removing it from rotation because of 3 (gray dar bars)?  That alone deserved a face palm.  So what, some don't appreciate the color blind moment?  I would have had some pretty snarky things to say after such a long project. 

He may or may not have changed his mind on 1 (HQ resupply spawn) after confirmation by recent changes by HTC, this is not the way to please customers.

The bardar colors, I don't see how it adds anything or takes anything away, but whatever.

I was slightly surprised at how adamant he was about the difficulty of resupply, but it was very intentional.  *shrug*

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Offline Grin

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Re: Why in the world did Fester map reset?
« Reply #46 on: July 13, 2015, 07:54:15 PM »
I like the map, personally.

Got tired of the Bish doing short-roll HQ hits after they pushed up to it, so I grabbed 4 guys and set up a long-duration CAP. They eventually stopped coming.

Offline Scca

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Re: Why in the world did Fester map reset?
« Reply #47 on: July 14, 2015, 07:54:17 AM »
I like the map, personally.

Got tired of the Bish doing short-roll HQ hits after they pushed up to it, so I grabbed 4 guys and set up a long-duration CAP. They eventually stopped coming.
While a good answer to the HQ problem, this type of play isn't for most.  If I wanted to spend what little time I have online to play flying patterns, I can fire up MSFS and do that all day long. 

In the end, the real problem that refuses to be addressed by HTC is the ease of which HQ can be taken down by a single box of lancs. If he would just up the hardness a weeeeeee bit, so it would take at least a lanc and a little more, a single 400 lb adolescent living in his parents basement couldn't take it out, I feel much of the HQ problem would solve itself.   :salute
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Offline DmonSlyr

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Re: Why in the world did Fester map reset?
« Reply #48 on: July 14, 2015, 11:53:29 AM »
While a good answer to the HQ problem, this type of play isn't for most.  If I wanted to spend what little time I have online to play flying patterns, I can fire up MSFS and do that all day long. 

In the end, the real problem that refuses to be addressed by HTC is the ease of which HQ can be taken down by a single box of lancs. If he would just up the hardness a weeeeeee bit, so it would take at least a lanc and a little more, a single 400 lb adolescent living in his parents basement couldn't take it out, I feel much of the HQ problem would solve itself.   :salute

He has addressed that. It is because it is not as simple as you think and the hardness of objects was built into the current engine model  which is not the top priority for right now. Basically it would take a lot of work and not push the company toward the new enigne and development.
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Offline Scca

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Re: Why in the world did Fester map reset?
« Reply #49 on: July 14, 2015, 12:09:52 PM »
He has addressed that. It is because it is not as simple as you think and the hardness of objects was built into the current engine model  which is not the top priority for right now. Basically it would take a lot of work and not push the company toward the new enigne and development.
I thought there was an HQ hardness setting in Object Settings.  Will have to check when I get home
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Offline The Fugitive

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Re: Why in the world did Fester map reset?
« Reply #50 on: July 14, 2015, 12:15:49 PM »
I thought there was an HQ hardness setting in Object Settings.  Will have to check when I get home


There is as well as the time down setting but it needs to be set each day. To make it permanent he would have to update this version of the game and he isn't going to do that while they are running the alpha. Some compatability  issue.

So until we get the new version we will have to hold out. I think it was much better when HTC was setting the down time to 5 minutes each day for a week. There seemed to be a lot less complaining about the HQ issue.

Offline Wiley

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Re: Why in the world did Fester map reset?
« Reply #51 on: July 14, 2015, 12:22:12 PM »
There is as well as the time down setting but it needs to be set each day.

To be precise, any time the map resets.  He was checking it daily.

Wiley.
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Offline 715

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Re: Why in the world did Fester map reset?
« Reply #52 on: July 14, 2015, 02:03:49 PM »
The HQ hardness is just a setting in the Arena tables and offline you can change it to anything you want.  What HT said is that the default settings for the table are hard coded so if the HQ hardness was changed in the table by HTC it would just reset on the next map reset to the default setting.  In other words the default settings are not kept in a server table, they are hard coded into the program (which is unfortunate).

Offline Interceptor

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Re: Why in the world did Fester map reset?
« Reply #53 on: July 14, 2015, 05:01:33 PM »
Yeah, just come try to find a fight at low pop. :mad:


Ok I have to ask....whats the big deal with the HQ going down? bases still flash and there is a country Chanel to find out whats going on.

Offline bustr

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Re: Why in the world did Fester map reset?
« Reply #54 on: July 14, 2015, 06:03:31 PM »
It's about being able to see the red dots. Even if it's the red dots a sector over from the field under attack with it's radar down. If our game was totally about finding the most bad guys to up into and fight, we would not need to see the red dots. The biggest red darbar would suffice, and off you go like a samurai deciding today is a good day to die. Which the majority would die due to how so many from experience use the locations of the red dots to adjust their entry strategies to the combat zone. In FSO everyone is equally blind.

Most of you poopooing this want to force those who complain that having no red dots, are cowards. So you can  humiliate them in public for not nutting up and take being blind while you kick them in their nads until the HQ comes up.
 
So who is stupider in a dark ally? The guy with night goggles and a baseball bat hiding in the shadows. Or the guy without who knows you are there, knows he will never see you, and decides to wait for the sun to come up before going down that ally? So why do you need all those advantages to succeed in smashing the blind guy's head in? A nutting up problem maybe.......

FSO has no radar, just a lot of mutual nutting up to equal adversity. But the MA, blinding a whole country just to humiliate them with blindness seems like a lack of nutting up and taking the cheap way out.
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Offline Scca

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Re: Why in the world did Fester map reset?
« Reply #55 on: July 15, 2015, 10:05:45 AM »
There is as well as the time down setting but it needs to be set each day. To make it permanent he would have to update this version of the game and he isn't going to do that while they are running the alpha. Some compatability  issue.

So until we get the new version we will have to hold out. I think it was much better when HTC was setting the down time to 5 minutes each day for a week. There seemed to be a lot less complaining about the HQ issue.
:aok gotcha
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