It's about being able to see the red dots. Even if it's the red dots a sector over from the field under attack with it's radar down. If our game was totally about finding the most bad guys to up into and fight, we would not need to see the red dots. The biggest red darbar would suffice, and off you go like a samurai deciding today is a good day to die. Which the majority would die due to how so many from experience use the locations of the red dots to adjust their entry strategies to the combat zone. In FSO everyone is equally blind.
Most of you poopooing this want to force those who complain that having no red dots, are cowards. So you can humiliate them in public for not nutting up and take being blind while you kick them in their nads until the HQ comes up.
So who is stupider in a dark ally? The guy with night goggles and a baseball bat hiding in the shadows. Or the guy without who knows you are there, knows he will never see you, and decides to wait for the sun to come up before going down that ally? So why do you need all those advantages to succeed in smashing the blind guy's head in? A nutting up problem maybe.......
FSO has no radar, just a lot of mutual nutting up to equal adversity. But the MA, blinding a whole country just to humiliate them with blindness seems like a lack of nutting up and taking the cheap way out.