Imo HQ is a small problem...
Was just online, all 3 teams were attacking undefended bases. Choises were between attacking that base were only tumbleweeds were defending or wait until hangers on attacked base poped and up to fight the horde...
I dont find anyone of them attractive and lately it has become increasingly harder to find a reason to stay in the game...
There are no furballs anymore, noone attack unless they have a 5 vs1 advantage, as soon as there are resistance the attack dies out and the horde move on to another undefended base.
90% of the game is about avoiding fighting. Everyone want to gang bang and vulch in order to get easy kills so they can get the "X landed Y kills in plane Z".
I will take a break from the game now untill the desire to fly comes back...
Again, this is a few players against a few players. The HQ problem effects 1/3rd of the players (roughly), and I am glad HTC has taken measures that allow people to do those deep strike missions, and not kill the fun of so many.
<S> Your point is right. The only time we take hqs out is when rooks are threatening us for the win. That's speaking for my squad only. I care deeply for this game but I am in the mindset that its doomed and people will leave regardless. Howerver. you Bring a good point. I will further think my situation next time I chose (OR chose not to) Hit HQ.
Bolded part:
So given that mindset, what do you expect to gain by pushing along the exodus? Is there even a little corner of your mind that is fully formed enough to understand your "mindset" is causing this game which you appear to enjoy to dwindle in numbers possibly to the point of extinction?
I know what I am saying may sound "chicken little'ish", but the reality is, WOT and other games are enjoying good numbers. I too remember the good old days of 300-500 during US prime time. I want this back.