I’d like to find a trainer or someone proficient in fighting in the lufbery to assist me with a few questions I have about these types of fights. I have an understanding of the basics, which is that the best sustained turn rate is the key. However, I have some specific questions resulting from some recent 1v1s I’ve done. If anyone might be able to assist me with this in the Training Arena, please post here or PM me. Thanks!
Background on my questions:
I’ve recently returned to Aces High after many months away and have been trying to take more time to practice 1v1 “dueling” – something I’ve never really practiced extensively at all. In an effort to get the most fun and learning out of these, I tend to fly to protract the fight (not necessarily going for the 2 or 3 merge advantage and early kills on crossing high-deflection-angle shots) and try to get into a rolling scissors, flat-scissors and/or lufbery fight until I gain a clearly “behind the 3/9 line” advantage for a shot. Many of these fights, especially when flying against the same aircraft, result in protracted lufbery circle fights. I’ve won a majority of them, but what concerns me are two things:
1) I’m not 100% sure WHY/HOW I am eventually winning these lufbery fights. I have some ideas, but am not certain to the point where I could explain it to someone else. So, I was hoping to examine the topic more closely with someone.
2) There have been some lufbery fights that seem to result in a "strange geometry" that I can't explain. These start with a typical lufbery tail chase, resulting in a close pass (nearly canopy to canopy) again followed by a prolonged tail chase at a greater distance, and often have several repetitions of this until I may eventually get around on the opponent. Again, I’m not 100% certain I understand the geometry on this, but it seems to suggest that one or both of us is alternately tightening and relaxing their turn which is altering/tightening the turn circle. I tend to focus more on the relative position of the enemy (and the proximity of the ground) and not so much on my airspeed, so this probably plays a part in this geometry that I am not 100% able to explain. I am hoping to explore and understand this better as well.
I hope this helps to clarify what I want to work on and understand more fully.
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