Author Topic: monday night madness  (Read 1803 times)

Offline captain1ma

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monday night madness
« on: February 08, 2016, 06:13:55 AM »
whats the scoop Oddball-CAF??

Offline Oddball-CAF

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Re: monday night madness
« Reply #1 on: February 08, 2016, 08:44:15 AM »
  Monday Night Madness is once again on! It'll be held in the "AVA" (Axis vs Allies" arena from
8PM Eastern U.S. to 10 PM Eastern U.S.
 
  Please set the terrain up as follows:

Two fields less than 25 miles apart.
Simple terrain tiles. (Last week's terrain was awful for on the deck fights)
Radars indestructable
GVs and manned ack disabled
All midwar planes availlable to BOTH sides.

Please make it so, and I'll see you and the boys in there tonight!

Regards, Odd

 

Offline bustr

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Re: monday night madness
« Reply #2 on: February 08, 2016, 11:42:47 AM »
Hey I thought someone had lifted the texture tiles from Doom for the tunnel walls to get that vertigo inducing ground spotting effect. I had a roommate who could only play about 15 minutes of Doom before the wall tiles in the tunnels made him puooke...... :O

On the other hand, those custom AvA terrains are gonna look simply marvelous converted to AH3. :aok
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline captain1ma

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Re: monday night madness
« Reply #3 on: February 08, 2016, 12:12:25 PM »
different map this week, fight over water, close bases. will have same planeset for both sides!!

Offline Oldman731

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Re: monday night madness
« Reply #4 on: February 08, 2016, 08:45:58 PM »
different map this week, fight over water, close bases. will have same planeset for both sides!!


An excellent map, excellent plane set and superb fights.  Good bunch of people coming to these events, thanks to all who organize and cheerlead them.

- oldman

Offline Oddball-CAF

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Re: monday night madness
« Reply #5 on: February 08, 2016, 09:07:56 PM »
  Some GREAT fights tonight, guys. My hat's off to all who attended!
  I want to reiterate a couple of points here:

THERE IS NO VULCHING . PERIOD. END OF STORY.
KEEP THE FIGHT(S) AT LEAST FOUR MILES FROM ENEMY FIELDS.

Lastly, I am not the "boss of the whole arena". I am merely the guy
trying to generate some enthusiasm for Monday Night Midwar Madness.
I'm just a regular flying slob like everyone else.
  If you see vulching going on, please just type it up on the "All" channel and
we'll attempt to address it on our end.
 
 

Offline Kingpin

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Re: monday night madness
« Reply #6 on: February 08, 2016, 11:30:59 PM »
Hey Odd,

The issues began when a couple players took bombers over and started hitting one of the furball bases while other players approached the base from different directions.  Between Knights dealing with the bombers and spread all over, this halved the Knights involved in the main furball in the middle, creating a nearly continuous 2:1 number inbalance in the main fight.  This resulted in the furball getting pushed back to the field and the "vulching" complaints started on Knight side channel.  There were more complaints on vox tonight than I have heard before, which is why I PM'd you about the issues and started asking the Rooks to back off the base.  Unfortunately, that didn't happen tonight from what I saw.

I apologize if you felt I put undo pressure on you to rein in the Rooks a little when this happened, as I know you are just trying to fly and have fun just like everyone else.  I PM'd you simply hoping you'd say something on Rook side vox.  As you know, it's hard for players to monitor text while flying and fighting, so I was hoping a reminder on Rook vox about getting too close to one side's base would help "reset the fight" as we have in the past.

Moving forward, in order to keep this a friendly and fair event, I would suggest we get everyone on a 200-range vox channel so we can all talk in real time if issues come up.  Plus I'd rather say "Nice shot, Odd" than salute you on 200 knowing you can't reply while fighting in a furball.  When I've participated in canyon fights in the DA we have always been on a 2xx vox channel so sides can talk, keep it fun and balanced. 

Monday nights have been a fun weekly event with the vast majority of the players keeping to the rules and keeping it fun.  I hope we can continue down that road.

<S>
Kingpin

p.s. Tell PommyB I want to finish that rolling scissors he and I kept getting into when we were flying Wildcats!!  We kept getting interrupted after a great series of turns -- fun stuff! <S> PommyB
« Last Edit: February 08, 2016, 11:44:53 PM by Kingpin »
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Offline Vudak

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Re: monday night madness
« Reply #7 on: February 09, 2016, 03:51:13 AM »
Darn I slept right through it and missed it. Next week!
Vudak
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Offline captain1ma

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Re: monday night madness
« Reply #8 on: February 09, 2016, 10:36:33 AM »
for the record, we can modify the planeset a little if me or trap or shipper are in there. if bombers are a problem, we can make then go away or limit their bomb loads to propaganda leaflets.

hoing and vulching that's up to the players, we COULD do something about it, but we're not going to.

next week we'll make common vox 223, which is what I usually use.


for the record, we have AVA staff night in the AVA tonight with the setup we had in there. you and anyone else is welcome to join us. just beware planesets and settings are different.

Offline bustr

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Re: monday night madness
« Reply #9 on: February 09, 2016, 12:29:46 PM »
The bombers were probably a finger in the air gesture to not liking old school fair odds furballs. I don't want to think it was the usual MA strategy of craping on a field to destabilize a furball by taking out the radar, fuel and ords. A bit of face on trigger happiness ensued at points as the only answer to not having an ACM answer. I think that condition which has two players side by side not seeing things exactly the same leads to one player seeing a front quarter shot and the recipient micro seconds later seeing only a HO. I gave up a lot of shots I would have taken in the MA which others took.

I think the average time frame this community can stand acting like gentlemen is almost 90 minutes on a good day. Then the crap takes over for a few which is the dinner bell for the rest to join in.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline Jeff W

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Re: monday night madness
« Reply #10 on: February 09, 2016, 01:57:41 PM »
damn i thought it would be fun i upped the 26's with no bombs and used them as gun ships just for fun.i didn't think was such a big deal.i guess  the fun factor is very short with kids nowadays
                       lazydog

Offline Easyscor

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Re: monday night madness
« Reply #11 on: February 09, 2016, 02:13:10 PM »
You could maybe dial up the ground ack legality to 100.0 from the usual 1.0.   :devil


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Offline bustr

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Re: monday night madness
« Reply #12 on: February 09, 2016, 02:37:33 PM »
If you want a Monday night furball in a nice exotic location, just turn off bombers and this will probably work out going forward. Peer pressure works for about 90 minutes in the AvA to keep HO's and breeching of the hard ceiling in check. That is if everyone looks at any comments about no HOing as a friendly reminder and everyone helps everyone to remember. In it's own way last night reminded me of the vintage CT when it had loyal squads and some pretty hot action.

One b26 trolling for fighters would have been understood as trolling for fighters. A box, announcing loudly on ch1 your intentions and not coming in at precision bombing alt from other directions would have kept the MA thinking in check. Versus drawing off half the force leaving the rest to be abused by numbers.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline captain1ma

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Re: monday night madness
« Reply #13 on: February 09, 2016, 02:52:12 PM »
well the b26 isn't any worse then the A20. actually they had done that a couple of weeks ago. I wouldn't worry about it too much.

no one noticed but I turned the ceiling to 8k with a 127 MPH updraft hehehehe.

ill be there next week barring any snow, we'll keep an eye on things.
« Last Edit: February 09, 2016, 02:55:06 PM by captain1ma »

Offline RufusLeaking

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Re: monday night madness
« Reply #14 on: February 09, 2016, 05:12:05 PM »
Another fun night. Maybe I delude myself as being competent, but it seems that the guys flying during the Madness are uniformly talented at shooting me down.  :salute

THERE IS NO VULCHING . PERIOD. END OF STORY.
KEEP THE FIGHT(S) AT LEAST FOUR MILES FROM ENEMY FIELDS.

Let's define vulching: shooting a plane on initial takeoff from the runway below 1,000 feet.

I tried to stay over the water as a reference, but there were a few times that I found myself chasing a low red guy towards his field. I can see getting involved in a chase and finding myself over the field. This is not a vulch.  :bolt:

Lastly, I am not the "boss of the whole arena".

OddCAF is the boss.

"Some are born great, some achieve greatness, and some have greatness thrust upon them." William Shakespeare.  :banana:
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