Change how far the eyepiece is from your face Waffle - I ended up having it super close to my face to avoid 'that' feeling of being spun on a tire swing. Then again, I don't get motion sickness at all - one would say I have very good sea legs.
This begs what may be a premature question, since it's early days with VR work but:
At what point—if at all—would it be appropriate to announce that VR is
officially in development for AH3, so that a larger pool of alpha/beta testers who own headsets, including CV1 and Vive owners, might be recruited, maybe from sources like Reddit’s r/Oculus forum membership?
Many of those folks also have their “sea legs”, know VR enough to spot what needs attention and therefore might offer valuable insights or suggestions to improve VR functionality/experience in AH3, and lastly, might help as first adopters of “AH VR” to champion the game to that community.
FWIW,