So we got Invictus talking about BOS in the forum, and Krup and DAPacman talking about BOS on 200 in AHIII, and FESS talking about BOS in the forum.
Lotta BOS talking going on by people who are supposedly playing our game.
Skuzzy has said in the past talking about other games in our forums is not a problem, until it crosses some invisible line known by himself and Hitech. It is not like members of our forum have taken a blood oath and can never look at other games unless they cancel their subscription.
Below is from Hitech when he was pushed on the realism aspect of flight simms. Remember, Hitech is a pilot and owns two aircraft, one he built and a master game programmer. He has engaged in real life P51 to P51 dueling against Robert Shaw. Everything else in this game aside from the physics is setup for the convenience of getting into the fight. The physics is some of the most realistic in the industry for WW2 aircraft. Mr. Shaw gave a good opinion on Hitech's presentation of the physics after playing the game if I remember correctly.
I agree with Hitech, I doubt any of this audience every herded Holsteins with a T28 at grass top level or even bounced other aircraft in one, or rebuilt an Aeronca Champ. The argument for realism is bunk, it's an argument over how close the programmers make you feel like you are in a CGI movie. This game has never been sold as that. It's sold on the physics modeling and your ability to function with it in combat against other aircraft. It just happens to look really cool when you attack 100 B17 over the continent as they come out of the giant cloud bank in the middle of your gaggles of 262, Ta152, dora's and 109s. Or puckers your "whats it" when you are a gunner in one of those 100 B17 when that swarm suddenly cuts through your formations. Funny how none of those other games can support that many planes and players in their arenas and our game's arena is a world 512miles by 512miles.
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Below is Hitech on realism.....
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Tac: Flip side sarcasim.
All planes should require 10 min warm up and preflight, All fields should be spaced at least 1:00 hour flying time arpart, no airfield was ever that close together, all auto pilots should be removed because most planes didn't have them, and you should have a relife tube so you can't leave your chair, oh yah need to get rid of the channel 100 because in WWII no one ever talked to the enemy, an if you die you should never be able to play the game again.
Sarcasm off:
I realy do get sick of the realism argument because people who use it only wan't there special nit pick on realism but want to protray realism as the only goal worth going after. To that I say bull pucky, Realism is a game issue just like every other topic such as, fun,socail issues, technical issues , balencing getting new players into the game vs provideing a challeng for older players,balancing the difference in all peoples equipment some people have 25" monitors running at 1600x1200 others run 17" at 800x600 now tell me no icons is even close to fair between those 2 different systems.
HiTech
Wow. I bring up BoS and other games and I am once again a heretic. Burn me at the stake!
We could sit here all night and argue FMs. I'm not interested in doing so. If you guys want to believe the AH FM blows the others out of the water more power to you. Instead, let me break down the jist of my original post so it is REALLY simple:
1.) AH needs new players.
2.) Best source of new AH players are from light sims like War Thunder and possibly more hard core sims like DCS, CLoD, BoS.
3.) AH II is so graphically dated many players from these sims cannot see past that to the fun parts of the game and it's biggest strength over the others: the potential for massive multiplayer battles of 500 or more.
4.) AH III graphics, while much improved, still are dated in comparison to these other games. That said, the improvements are likely enough for new players to not instantly discount the game as noted in point #3.
5.) In order to sell the massive multiplay strength of this game
you need a massive amount of players in the new AH III main arena. If the player base is split in two by running AH II and III for a while then NEITHER arena will have enough players to show the MMP aspect of the game.
6.) Before anyone posts something about the recent numbers of players in the beta arena! I'll state I am well aware those numbers have been 90-110 players during prime time. So what? The more populated BoS and CLoD servers serve around the same numbers for FREE with better graphics AND (what those players perceive is) better flight modeling.
So riddle me this: Why should these players come pay 15 bucks a month for a MMP game when all they will see (if AH II isnt turned off) is a game server with the same population as the servers they play on?
Does that draw a picture better for you guys ?
Maybe drop the pitchforks and torches, get your heads out of your collective arses, and stop the fifth column BS. I am trying my best to help and doing so from a far more informed opinion than many of you who have never played anything EXCEPT AH.
Or not. I really do not care either way at this point.
P.S. By the way, Bustr: I am aware what Shaw said about AH. The key point is he said that MANY years ago. A lot has changed since then.