A1 was no failure. It was a big gun fight like we used to have and no matter what you were doing you were going to fight. AND it lasted for hours. Yeah it would have been nice to grab, and we came close, but It was old time fun. No failures at A1 last night.
I think that anything which promotes a fight like this is a great thing for the game. Guys are looking past the "fun" of the game for a strategic objective which really doesn't mean anything other than a new map.
The fun is the thrill of the attack or the stalwart defense...the interaction with fellow players to achieve a goal while fighting the enemy which is trying to deny you that goal. A fight which lasts for hours is a great thing in my opinion. When the game degrades from interacting with fellow players to avoiding the fight to refusing to fly and just manning guns.....its time is limited as people vote with their feet.
For the solo minded guys, the ability to influence the fight by hitting strats is still there.....you can always hit fields but usually without support you are not going to solo it....which is a good thing.
One side serious outnumbered is never fun....I see the numbers ebb and flow depending on time. Especially for the rooks.
Dobs