The current setting of 30 Minutes is simply an oversight that did not get set to the same as AHII when we setup the system variables in AHIII.
I'll adjust to to something lower that also reflects the less distance of flight to attack them.
HiTech
Very, very glad to hear that. I'd've been gone from AH3 because of the 30min resup if I hadn't discovered the Wirblewind was fun and useful, and I'm still only spending ~70% as much time on the game as before because the thing I like doing most matters a lot less nowadays...
Bomber pilots mostly play the game because they want what they do to, directly or indirectly, help their side achieve objectives (base takes/map wins). As others said before, if the strats can be full up before you even land your planes, why take an hour or two out of your life to bomb them?
One of the "solutions" offered to those buff pilots unhappy with 30min resups was (summarized) "Well, don't just bring one set of buffs! Bring a mission in!" That's ignorant, and paradoxically even less effective than the lone wolf strat runs in achieving persistent downtimes: someone--often many someones--always resups after a major strat run, and (except for the city strat, which is hit much less frequently nowadays) a c47 or m3's sup drop generally covers all the damaged areas. So what does it matter if you get the strat to 30% or 90%? The same guy or guys can bring it to 100% in the same amount of time if they want to. And the lower the strat %, the greater incentive to resup from your counterparts on the other side who also play the game to win.
Said another way, what took a single bomber pilot an hour or more of either watching the map or doing something afk, with no certainty of that hour spent being productive, to eventually do takes a resupper 20 minutes to undo in perfect safety! How much sense does that make?
Glad it's going to be fixed. I vote with the 10 minute crowd--that seems a reasonable balance.