Yesternight I managed to spot a PT boat and could sink it a couple of times with my G6. The first pass went fine, the second time I crashed to sea right after the kill message. It was very hard to determine how high I was compared to shooting tanks. I admit that I often crash in tank shooting, too, but usually into a tree instead of the ground.
This experiment raised an idea: Since we can have several types of clutter on the ground, flowers swaying in the wind etc., couldn't we have similar effects on the sea surface, too? I'm not talking about seaweed or or fish or mermaids, I'm thinking about foam from breaking waves and such. Water on water, so to say. Something similar to the waves on the shores rolling and fading, only in short fractions.