If I were Allied CIC... I would have thrown my fighters which were worth nothing against the minimal Axis fighter presence...
3 frames Allied fighters flew past my small squad...each frame I found the bombers and sent the message to CIC... And engaged them...
Now we did get killed by the embedded escort that was thick...but not before a terrible toll was wrought upon the heavies...
Why didn't y'all actually sweep our fighters...your fighters were worth no points...if any of them made it back without killing at least 1 axis fighter you failed...
I would have had my fighters all over the target area killing everything that moved... U knew where we were...you had multiple ponys that just flew around at 30k doing nothing...they flew over me 3 frames in a row...
November FSO summary....
Total Axis dominance.... Again...
You spent the time typing all the above just to come and make your point in the last 2 lines? That is funny!
I could have predicted it before the first frame, but oh well
When you know EXACTLY, where every specific enemy air frame is lifting from, and you have bases of your own all along a front, coupled with knowing EXACTY what the targets are, makes for some reasonably easy tactical decisions.
In frame 1 we were assigned sweep duty, we saw 3 red guys over the target. Turns out the Axis low scouts, that went unnoticed just obviously gave very good positions of the buffs and the defenders simply outflanked the sweep, and slid right in behind the buffs.
In frame 2 we were close escort, basically same scenario, heck we even sat up there at 20k watching the Axis scout and shadow the buffs, and then same style attack yet again, outflank and slid in from behind and above.
In frame 3, we just happened to run across the 410's who were feet wet, and with 109 scouts looking for the buff formations. So basically same concept, except they ran across fighters before ever seeing the buffs.
First 2 frames axis targets to defend were basically stacked on top of one another, with scouting you have ability to use your entire defensive force on one target then flex to the next, provided...... The strikes are not timed. Which in frames 1 and 2 allies went direct.
So in the end, not hard to figure out at all. At least for me anyways.
But to change it, and the setup as a whole? I'm not sure. The scoring aspect I could care less about anymore.
But a couple thoughts to maybe at least consider for next time?
Allies should NOT have been limited to specific air frames to specific bases. If I want to be able to run coordinated, timed attacks from multiple bases, I should have that ability available.
Allies should have been allowed fighter ords for airfield attacks vs finding out 2 days before frame they are not available.
The above delayed dar bar idea is interesting, Some of us in G3 discussed the same thing in frame 1.
Smaller dar rings and warning ranges to allow more routing options, heck no warning ranges at all as far as I am concerned. That might be interesting as well right?
So yes puller, yet again the Axis handed the Allies their oscar....... But honestly I would bet few that you talk to would find it surprising.