The only real issue I have with eny is that if a team is a about to win a map, and a lot of people switch to be apart of the winning team, it creates an imbalance and makes eny kick in. So now you have to win the map with early war planes and ord, which makes it extremely difficult to actually take bases. If you are fighting a a side that had the majority of players defending that base, in order to stop a base win, you have to go up against La7s, 190Ds, and Spit16s with equal #s as you. So it makes it very very difficult for less experienced players to win the map.
It's sort of strange for me to see so many timid flyers in this game. You typically get less kills, have less fun, don't gain any practical experience in dog fighting, don't learn anything new, don't learn how to control the plane better. If you see someone like me flying a P51, I take it down and dirty, turn fight unsuspecting planes, and use it for more than just flying straight or running from trouble. You really can get so much more kills that way, and it will also typically give you a better K/D and score. The whole timid flying phenomenon is strange because it doesn't work if you don't really know what you are doing. I wish these fast runner type planes would just get perked so people choose planes that are better suited for combat, rather than the dive, pick, and run, type gameplay.