Author Topic: Rivets ... really?  (Read 3949 times)

Offline Vinkman

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Re: Rivets ... really?
« Reply #15 on: May 25, 2017, 03:48:07 PM »
You were nice Lusche, I was going to show him the Boston cockpit.

I was flying an A20 yesterday and thinking, this must be the most used plane in need of an update. Lusche must have a flight hours/model-age metric ratio graph. I bet this is at the top.
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Offline Wiley

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Re: Rivets ... really?
« Reply #16 on: May 25, 2017, 03:49:38 PM »
I was flying an A20 yesterday and thinking, this must be the most used plane in need of an update. Lusche must have a flight hours/model-age metric ratio graph. I bet this is at the top.

 :rofl

Wouldn't surprise me if he produces one in the next 24 hours.

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Offline Lusche

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Re: Rivets ... really?
« Reply #17 on: May 25, 2017, 03:53:15 PM »
I was flying an A20 yesterday and thinking, this must be the most used plane in need of an update. Lusche must have a flight hours/model-age metric ratio graph. I bet this is at the top.

Hm.

Maybe it's also because in my time I flew the Tempest a lot and the A-20 almost never....   :D
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Offline Zimme83

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Re: Rivets ... really?
« Reply #18 on: May 25, 2017, 03:57:06 PM »
Yes. It does affect gameplay. I even tend to avoid flying planes that havent been upgraded.
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Offline Rodent57

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Re: Rivets ... really?
« Reply #19 on: May 25, 2017, 04:05:26 PM »
If you are getting them in DX9 and DX11, then something else is amiss.

I need to see a DXDIAG for that computer.

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Offline bustr

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Re: Rivets ... really?
« Reply #20 on: May 25, 2017, 08:08:26 PM »
It's about competing for eyes starting at a base line expectation before whether what you see and focus on outside the cockpit matters. Many have never heard of our game who will be our potential new blood to keep the doors open. Most of them at least have looked at or played WT, even some variation of IL2 or looked at youtube videos of both.

Waffle has started giving AH1 and AH2 rides a complete overhaul with a new generation 3D art version. I pulled all of the following screen shots from the skin viewer to show where AH3 is headed in meeting the base line expectations of our new generation of customers. It looks like larger planes or ones with two crew will have a separate unit called the PIT, while the gunsight is now it's own 3D object with realistic detail. Waffle has been earning his money.


The earliest I can remember was the Ju87 family which shares the Revi12 gunsight with the updated 110 family.














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Offline bustr

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Re: Rivets ... really?
« Reply #21 on: May 25, 2017, 08:11:25 PM »
And the recent Ki61 and SBD5. Seems to be a pattern emerging here for AH3 generation 3D modeling.














bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline thndregg

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Re: Rivets ... really?
« Reply #22 on: May 25, 2017, 08:18:50 PM »
You were nice Lusche, I was going to show him the Boston cockpit.

Just hop in the Ki67 right now. ;)
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Offline oboe

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Re: Rivets ... really?
« Reply #23 on: May 25, 2017, 10:44:57 PM »
I don't think the person/people responsible for developing plane & cockpit art are the same ones who would be working on game play freezes and stuttering issues.




Offline mthrockmor

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Re: Rivets ... really?
« Reply #24 on: May 25, 2017, 11:34:29 PM »
I'm not so sure that shadowing on rivets is the difference between 120 sticks online, and say 500 online. I highly doubt that 380 logged because they wanted to see shadowing, and couldn't. In fact, I strongly suspect most removing shadowing to help get rid of lag, and Frame Rate issues. I'm just guessing.

The real issue, marketing. Someone popped up something on Steam, which I've never even heard of. In any case, the worlds best hamburger is owned by the guy who went bankrupt because no one knew he had the worlds best burger. The biggest issue is marketing.

But I can tell the difference between AH1 and 3, I just don't think its the game changer.

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Offline nugetx

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Re: Rivets ... really?
« Reply #25 on: May 26, 2017, 05:41:58 AM »


The real issue, marketing. Someone popped up something on Steam, which I've never even heard of. In any case, the worlds best hamburger is owned by the guy who went bankrupt because no one knew he had the worlds best burger. The biggest issue is marketing.


Sir, you are totally right.

Aces High is this hamburger, steam is one part of getting there, but the other part is also making necessary gameplay changes to elevate AH from 'good'  to the 'the best' burger status.
« Last Edit: May 26, 2017, 05:51:37 AM by nugetx »

Offline save

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Re: Rivets ... really?
« Reply #26 on: May 26, 2017, 06:57:42 AM »
i suggest  not to release DX11 to larger audience unit micro-freezes are gone, unless they are with VR.

VR is one of the stronger points AH have against it's competitors, also game play, and 24h arenas, and the community.


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Offline hgtonyvi

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Re: Rivets ... really?
« Reply #27 on: May 26, 2017, 07:59:46 AM »
Fm2 and p38 needs a serious update. Attracting new players on steam?? They are gonna try the 38 since it looks badass.

Offline Lusche

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Re: Rivets ... really?
« Reply #28 on: May 26, 2017, 02:21:15 PM »
I'm not so sure that shadowing on rivets is the difference between 120 sticks online, and say 500 online. I highly doubt that 380 logged because they wanted to see shadowing, and couldn't.


No they did not cancel their accounts because of rivets. Of course not.

But then, that's not how things work anyway. You don't keep a certain number level of players by making them all stay, but by getting new folks in. Even with a good, steadily improved games, players leave for good all the time, with average subscription length probably only measured in a few months. You need constantly to appeal to new players, and as time goes by, keeping the graphics 'up to date' can be quite important for games like this.
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Offline Lusche

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Re: Rivets ... really?
« Reply #29 on: May 26, 2017, 02:42:46 PM »
Speaking of rivets, who else remembers AH's "Loose Rivets"?  :old:
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