First off, I haven't been in this game as long as most of you. So I have a bit of a hard time seeing the "problems" some of you have. How is a Three sided war killing the game? There is absolutely nothing stopping you from doing just about any thing you want,imho. Its fairly easy too kick up a fight in my experience. Every country gets double teamed at some point. One day its Knits, next is Rook,and so on. In my opinion, the thing killing the game is "Chess Piece Loyalty". I understand why that is the case! Folk just dont want to miss out flying with squad mates if their members are on before the 6 hour "country swap" is over. I also understand that more than a small number would never change sides due to their absolute dis like of some players on the other sides. I guess the Human nature takes over for some? We are designed to be Tribal in nature, so it makes sense. There is nothing stopping you from starting a fight at the other front though. So it comes down to how much do you put up with before you do what is needed to change the situation. For example, If bish are getting doubled some could go Knit or Rook and attack them on THEIR second front. True, it may be only 1 or 2 guys willing to swap countries but pretty sure it would help out in hindering the gang bang. The only person that controls your fun in here is YOURSELF. If 6 hours is too long to commit your self to change the situation, then its hard for me to give sympathy. You could always get your guys to swap to your current country, if that is your issue. Another thing, pretty sure some folk would probably do this if not for all the Richards werent constantly lighting up chn 200 with"SPY SPY SPY" They may have swapped to help balance out the game...WHICH WOULD be beneficial to your situation.