Author Topic: Suggestion regarding ground radar and spawns  (Read 5744 times)

Offline ccvi

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Re: Suggestion regarding ground radar and spawns
« Reply #15 on: February 19, 2018, 04:20:30 PM »
That's a weird reason. And for the GVs and they don't like it.

For the usefulness for captures the red/green exit doesn't help much. Despite the convenience for carrying troops GVs don't play any significant role in captures. An M3 close enough to see it is a dead M3 anyway.

Offline wil3ur

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Re: Suggestion regarding ground radar and spawns
« Reply #16 on: February 19, 2018, 04:29:07 PM »
I've had no problems driving a GV onto base, deacking it, taking out the VH and ord, and camping the base for 20 minutes while someone else pounds town.  This is with GV dar, so I still don't get what the complaint is.  If I, a novice GVer, can accomplish this, you GV studs should have a cakewalk doing it.

For all of the complaining, the only thing I can hear is, "I want my GV to have its cloaking device back so I can spawn camp and no one will know I'm there."
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Offline bustr

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Re: Suggestion regarding ground radar and spawns
« Reply #17 on: February 19, 2018, 04:41:16 PM »
The complaints are overwhelmingly coming from the same less than a dozen people here in the forums. The players in the arena who could always fight in a GV are still landing kills and being invisible, sneaking onto fields, and everything else they could do before GVDAR. GVDAR seems to be dividing GVers into those who can and those who used sneaking and avoiding combat as a crutch.

Before GVDAR these same people here in the forums were complaining that in an air combat game, for some reason, airplane drivers were dropping bombs on them for sneaking too close to their airfields. One of the complaints was airplane drivers seemed to magically know a GV was in the area back then and bombed them asap. Almost like they had GVDAR becasue they knew how to look for a GV like they still know how today. And those complaints took place with the shortened GV icon ranges.

All of these GV arguments are like dots connecting to the only thing that possibly might make you guys happy. No bases flashing in response to GV's, no arrow showing where the GV sapwn is, and no enemy GV icon of any kind. Sneaking a rear area field will only flash that base, you have to be within 10miles to get a GVDAR on your clipboard map. It's obvious to vets that flashing base is under attack by a GV. So upping with a bomb it's pretty obvious by the spawn location where to start looking. It has always been that way.

So GVDAR seems to be a stalking pony to push no icons, no flashing bases, no spawn arrow and no GV dar block. Invisible GV's roaming everywhere they want becasue otherwise it's dangerous out there.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Online Devil 505

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Re: Suggestion regarding ground radar and spawns
« Reply #18 on: February 19, 2018, 04:43:59 PM »
For all of the complaining, the only thing I can hear is, "I want my GV to have its cloaking device back so I can spawn camp and no one will know I'm there."

Yep, more cries from a very vocal, yet very uninformed few.
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Offline wil3ur

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Re: Suggestion regarding ground radar and spawns
« Reply #19 on: February 19, 2018, 04:54:34 PM »
The best part is Lusche provided the stats showing there has been no appreciable difference n the amount of A2G kills, and actually a slight uptick in G2A kills since GVDAR was implemented, but why listen to facts when you can yell that "EVERYONE THINKS THE WAY I DO AND I'LL QUIT IF I DON'T GET MY WAY".  It is the 21st century after all!   :old:
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Offline bustr

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Re: Suggestion regarding ground radar and spawns
« Reply #20 on: February 19, 2018, 05:29:15 PM »
Look at the news and Internet to what the current fashion is for protesting something or holding some public\private entity's social goodwill hostage by a group. To facilitate applying societal pressure or embarrass an entity into capitulating because the entity doesn't want to be seen as the "bad guy" in the eyes of their customers or constituency. Hitech do what "we" want or, we imply bad things "can" happen passive aggressively becasue we are victims of "your poor judgement" is the usual scenario. Then look at the long history of complaints and small groups like this in these forums. Then look at Facebook and Twitter to how fake groups of people can be purchased to make one person read like he has 100,000 like minded followers. That was working for awhile against business becasue they didn't bother to discover if the 100,000 negative reviews were by human beings or bots.

Then how people will try to make their audience here believe they speak for a monolithic group of like minded nameless victims like themselves after carefully first defining how they are victims. In today's culture everyone is supposed to be afraid of victims.

Welcome to the 21st Century.......   
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This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline wil3ur

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Re: Suggestion regarding ground radar and spawns
« Reply #21 on: February 19, 2018, 05:38:59 PM »
These are the same people that would say the flight model is inaccurate because there's no way an LA7 should be bested by a 109G2 and demand the plane be removed from the game.   :old:
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Offline molybdenum

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Re: Suggestion regarding ground radar and spawns
« Reply #22 on: February 19, 2018, 05:46:05 PM »

So GVDAR seems to be a stalking pony to push no icons, no flashing bases, no spawn arrow. Invisible GV's roaming everywhere they want becasue otherwise it's dangerous out there.

Is that willful ignorance or hyperbole, bustr? Or are you just advancing another straw man argument because I refuted the one in your previous post on this subject?
No one has pushed--or even mentioned--any of those things.

Offline bustr

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Re: Suggestion regarding ground radar and spawns
« Reply #23 on: February 19, 2018, 07:15:23 PM »
When you reduce all of your arguments to the basics, it's the end game because you are arguing for being invisible and doing what you want to the community and getting away with it visa that invisibility. Sneaking and invisibility are gateways to invulnerability in combat games that do not allow it like this one. You are trying to be victims and force Hitech to capitulate from how he runs his game with the inference of a nebulous consequence. While emboldening your arguments to be righteous by presenting yourselves as victims.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline JimmyD3

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Re: Suggestion regarding ground radar and spawns
« Reply #24 on: February 19, 2018, 08:03:30 PM »
Yep, more cries from a very vocal, yet very uninformed few.

Devil , I've stayed out of these discussions and you KNOW what side I'm on, so why don't you stay out also, you have no logical, rational reasons for your hatred of the GV community. There that makes me feel better, ya whinny lil twit.
 
Now back to silence again.  :lipsrsealed:
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Online Devil 505

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Re: Suggestion regarding ground radar and spawns
« Reply #25 on: February 19, 2018, 08:44:03 PM »
Devil , I've stayed out of these discussions and you KNOW what side I'm on, so why don't you stay out also, you have no logical, rational reasons for your hatred of the GV community. There that makes me feel better, ya whinny lil twit.
 
Now back to silence again.  :lipsrsealed:

I have very logical and rational reasons for my dislike of the GV game. Spawn camps and "stealth" I find to be lame behaviors as they do not produce or promote balanced combat - or any combat for that matter. I severely dislike the fact that a GV can hide so easily from an aircraft - especially Wirbels - since they can track and kill well outside the range an aircraft can mount an attack of it's own. I hate that GV'ers here believe that they deserve to be immune to air attack - they most certainly do not. And I hate most of all the "holier than thou" attitude of those most vocal of the GV fools take here when being told that the GV dar is good for the overall game - which it is.
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Offline lunatic1

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Re: Suggestion regarding ground radar and spawns
« Reply #26 on: February 20, 2018, 12:08:40 AM »
That's a weird reason. And for the GVs and they don't like it.

For the usefulness for captures the red/green exit doesn't help much. Despite the convenience for carrying troops GVs don't play any significant role in captures. An M3 close enough to see it is a dead M3 anyway.


Excuse Me? We The Knights lost at least 10 to 15 bases maybe more where Tanks played a significant part in our loss of the bases, tanks provide tank suppression aka tank battles while the planes suppressed or planes, full on gv and plane battle to defend and attack our bases.

so don't tell me gvs don't play a significant part in this game, because you are WRONG and don't know what your talking about.
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Offline ccvi

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Re: Suggestion regarding ground radar and spawns
« Reply #27 on: February 20, 2018, 01:09:06 AM »

Excuse Me? We The Knights lost at least 10 to 15 bases maybe more where Tanks played a significant ...

Stop there. I am on Knights. We have no coherent strategy neither for offense nor defence. We rarely win fields, and we give them away for free more often than not. Those 10-15 sound interesting, but considering that we are losing 100 of fields they are meaningless.

The typical GV attack stops once you kill every attacker 2 or 3 times with bombs. They simply don't like that. You try to put tanks in their way you increase their fun, and by doing so increase the risk of losing the field.

Offline Dundee

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Re: Suggestion regarding ground radar and spawns
« Reply #28 on: February 20, 2018, 10:19:58 AM »
The complaints are overwhelmingly coming from the same less than a dozen people here in the forums. The players in the arena who could always fight in a GV are still landing kills and being invisible, sneaking onto fields, and everything else they could do before GVDAR. GVDAR seems to be dividing GVers into those who can and those who used sneaking and avoiding combat as a crutch.

Before GVDAR these same people here in the forums were complaining that in an air combat game, for some reason, airplane drivers were dropping bombs on them for sneaking too close to their airfields. One of the complaints was airplane drivers seemed to magically know a GV was in the area back then and bombed them asap. Almost like they had GVDAR becasue they knew how to look for a GV like they still know how today. And those complaints took place with the shortened GV icon ranges.

All of these GV arguments are like dots connecting to the only thing that possibly might make you guys happy. No bases flashing in response to GV's, no arrow showing where the GV sapwn is, and no enemy GV icon of any kind. Sneaking a rear area field will only flash that base, you have to be within 10miles to get a GVDAR on your clipboard map. It's obvious to vets that flashing base is under attack by a GV. So upping with a bomb it's pretty obvious by the spawn location where to start looking. It has always been that way.

So GVDAR seems to be a stalking pony to push no icons, no flashing bases, no spawn arrow and no GV dar block. Invisible GV's roaming everywhere they want becasue otherwise it's dangerous out there.

I agree the numbers are small and getting smaller................becaus e those folks are leaving or have left the game, but that doesn't make it right

Offline Electroman

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Re: Suggestion regarding ground radar and spawns
« Reply #29 on: February 20, 2018, 10:22:51 AM »
The complaints are overwhelmingly coming from the same less than a dozen people here in the forums. The players in the arena who could always fight in a GV are still landing kills and being invisible, sneaking onto fields, and everything else they could do before GVDAR. GVDAR seems to be dividing GVers into those who can and those who used sneaking and avoiding combat as a crutch.

No Bustr...incorrect. There are a great many that complain about it while speaking in game on voice / country channel. It's a far greater issue than you try to minimize. The rest of us are simply tired of voicing a concern and it falling on deaf ears so we simply don't comment any longer. We've lost a number of players already, some specifically from our squad and more to follow. It has pissed off players to no end. Those of us still here will give it time in hopes that there will be at least some compromise as suggested through many posts already.

You continue to say "avoid using combat as a crutch". There is a significant difference in philosophy there. The same BS happens when fighters / bombers fly below dar. Are they avoiding combat? Damn straight they are - for a purpose...to make a sneak attack on a target. GV'ing and hiding in trees / sneaking long distance to a strat target / base is no different.

You can make whatever argument you want for one side or the other and there are arguments both ways. It would just be nice for a community to be "heard" instead of "dictated" to for a change and actually find a compromise based on community input - something all could agree to give up something but still have a sense of getting what they wanted. This is what make a game better.

 :salute
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