Since I complained about the previous test I suppose I should put my 2 cents in (probably overvalued even at that price). This version is much better.
- For fighters it does make finding the enemy easier (although I never had any problem finding a fight before, even late at night by using darbar and just having SA as to what is going on).
- For bombers its much improved because even though people can see you upping on dar no matter where you are, they don't know that you are a bomber so far in advance. I even took a flight of B-29s through a fight at about 7k just for the fun of it since they didn't have the heads up that bombers were coming!
- For gv's its a million times better. If the all-seeing gv pinpoint dar had remained I would have never played gvs again. Way more fun this way. Case in point, twice tonight Twinn50s was in a town with a tank. I went looking for him with a tank. Very tense and exciting cat-and-mouse game ensued. Sadly he killed me both times, but it was way more fun each not knowing where the other was than if I could have just gone to him over and over until I got lucky and killed him. I think he later died to aircraft on both occasions, but I guarantee that he lived longer against said aircraft than he would have with the previous system. I know that at one point I was looking for him in a plane and so were about 5 others of us and we couldn't find him, even with the sector highlighted. That is the way it should be!
Overall, I liked the original status quo the best by far compared to either of these two tests. However, between the two tests I have seen, this one (aircraft dar everywhere but fighter icons only and no pinpoint gv dar) is massively preferable to the first one (100% dar available on everything all the time with specific fighter/bomber/gv icons).