Author Topic: Post Radar Observation  (Read 3586 times)

Offline Electroman

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Re: Post Radar Observation
« Reply #30 on: August 20, 2018, 09:49:58 AM »

Geez all the ultimatums... We'll the test in there current form we can say it was not perfect. See it like this, the test was geared towards to if it would have any effect on the activity and the increased fights. We'll a fact is that it did. Now they need to find a way how not to screw over all the other players that like to fly a bomber or do tactical stuff.

There are ways to do this and not piss you off. I also kinda find it selfish that you only care about the US players. There are alot of players around the world that played AH over a decade.

DutchVII

Not so much "ultimatums" versus people not enjoying the game play - so they simply decided not to play until things were back to what they had become accustomed to. If it had remained though...I know many would not have stayed long term as playing was no longer "fun" for them. Just like over the years others have left for various reasons this was just another one of those reasons that threatened to lose players in bulk in a very short period of time.

As for being selfish - nope, not saying that at all. There are some great players from all over the world in other time zones. What I was trying to point out is the reality that the bulk of players are based in North American time zone - and maybe that is something to be considered when trying to increase numbers. How do we tap into the overseas market of players? Why is it North American based so much / popular here and why do we not have that level of success elsewhere in the world?

Offline TWCAxew

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Re: Post Radar Observation
« Reply #31 on: August 20, 2018, 09:58:19 AM »
We'll than we don't fully agree or disagree :cheers:

I tho whished that HT would have been a little bit more creative with the test instead of a full throttle all seeing radar. To honour the tactical play and bomber missions. I do think there are ways to do this.

DutchVII
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Offline ccvi

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Re: Post Radar Observation
« Reply #32 on: August 20, 2018, 02:24:17 PM »

I'm guessing that you and other vocal supporters of the dar variants are fighter pilots who are smart enough to up from a non-front-sector base and have alt when they get to the front.

I think that's kind of a reverse Hanlon's razor. It's not a case of extreme smartness, but simply a case of limited priorities. When the war doesn't matter, but only ones own well-being, taking off in safety and flying that way is the obvious choice. When caring for the war, and a goon or m3 is surely near by, its not a lack of "smartness" to take off under less safe circumstances. Its a matter of prioritizing ones country over one self.

Offline ccvi

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Re: Post Radar Observation
« Reply #33 on: August 20, 2018, 02:52:22 PM »
As for being selfish - nope, not saying that at all. There are some great players from all over the world in other time zones. What I was trying to point out is the reality that the bulk of players are based in North American time zone - and maybe that is something to be considered when trying to increase numbers. How do we tap into the overseas market of players? Why is it North American based so much / popular here and why do we not have that level of success elsewhere in the world?

Many reasons. Outside of the US kids don't have credit cards (I have no idea if squeekers are even a target group). The world-wars are not a great thing to remember, or re-play. Military is not something to worship. Planes are noisy and dirty, and only for the rich (unless when needed to go to vacation).

When there is advertisements, they are targeted at that market (I think? Have never seen one here).

While there is no translated versions, I doubt that would matter much these days. But people around the world at least use different kind of keyboards. While the mapping-per-(physical-)key is the same, something different is printed on the keys in different locations. It surely reduces the chances of keeping a player if the chat bar cannot be opened, because the key left of the right shift key is labeled with something else than /, and the instructions explain to press /.


What I noticed is, that playing during my "normal" time (Euro prime-time) and a bit later when probably activities in the US start, players seem to be different. There is not only a difference in numbers, but in play-styles. Numbers might be causing that change of style, but somehow I doubt it can explain it sufficiently. A lot more short-term players during those times of the day? That would somehow be consistent with recruiting targeted at those playing at peak times? What's the ratio of rank-0-players / total-players (or zero-star / total) at any given time of the day?

Offline molybdenum

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Re: Post Radar Observation
« Reply #34 on: August 20, 2018, 03:16:46 PM »
I think that's kind of a reverse Hanlon's razor. It's not a case of extreme smartness, but simply a case of limited priorities. When the war doesn't matter, but only ones own well-being, taking off in safety and flying that way is the obvious choice. When caring for the war, and a goon or m3 is surely near by, its not a lack of "smartness" to take off under less safe circumstances. Its a matter of prioritizing ones country over one self.

Good point, I agree. Maybe a little bit of both; but mostly what you just said.

Offline The Fugitive

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Re: Post Radar Observation
« Reply #35 on: August 20, 2018, 04:46:05 PM »

I'm guessing that you and other vocal supporters of the dar variants are fighter pilots who are smart enough to up from a non-front-sector base and have alt when they get to the front. But by then, the action to which you were headed has sometimes evaporated and you have to scoot along somewhere else. This is the only explanation I can think of for people complaining that they "cannot find a fight" because, except in very early morning US time, fights in my experience are never hard to find. You just have to be willing to accept them on less than optimal terms sometimes.

I'm sticking around to see what HT comes up with, but both of the variants tested so far spoil the game for me. I am primarily a bomber pilot, and I need caution and alt to get to a place where I can survive a fighter onslaught. It's easy to tell what icon is a bomber (even if it looks the same as a fighter) based on where it ups from, its speed, and how it flies. I've watched enemy fighters figure this out and point toward me 2 sectors away while I'm still low and slow and it's just not my idea of fun to be jumped by something with tons more E well before I have a chance to get to target.

I like winning the war just as much as the next guy, but on the other hand upping from under a horde to get hammered time after time to pretend Im "defending" is NOT fun. I play this game for fun. It's not a job, my "country" is not paying me to slow the horde, or dodge endless HOs, Im playing a GAME. Im fine with chasing away some bombers, or intercepting some porkers, or spoiling a base/port sneak, I even spend time in guns on a CV, I also like to fight other fighters, I even like the occasional buff run.

With the radar we have now, far too many players try and hide. With the radar we have now a new person loggin in will see very little action going on. That is why I prefer the radar test versions. Something has to change.

Offline Shuffler

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Re: Post Radar Observation
« Reply #36 on: August 20, 2018, 05:31:12 PM »
Having alt is not always the most fun. Making the high folks miss and making some auger.... and best of all is when they get impatient and start to burn their E and end up turning with my 38J. That can be a ball... win or lose the actual fight, it is the fight that counts.
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Offline FLOOB

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Re: Post Radar Observation
« Reply #37 on: August 20, 2018, 08:06:04 PM »
I really liked the final version, everyone looked like a FIGHTER with no gv dar, hate flying around looking for a fight.
Same here. I also noticed that it seemed to make fighters relevant again, seems like to get anything done players needed CAP.
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Offline Kodiak

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Re: Post Radar Observation
« Reply #38 on: August 20, 2018, 09:48:13 PM »
...win or lose the actual fight, it is the fight that counts.

Winning isn't everything, it's the only thing!  :old:

Offline mERv

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Re: Post Radar Observation
« Reply #39 on: August 20, 2018, 11:47:10 PM »
Same here.
I find myself enjoying you react like a snail when it comes into contact with salt :aok
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Offline Puma44

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Re: Post Radar Observation
« Reply #40 on: August 21, 2018, 10:07:59 AM »
I find myself enjoying you react like a snail when it comes into contact with salt :aok

 :rofl Now, that’s funny.



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Offline Vraciu

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Re: Post Radar Observation
« Reply #41 on: August 21, 2018, 10:28:15 AM »
:rofl Now, that’s funny.

You’ll have to explain it then as it makes zero sense in any context involving me. 

Just more weird insults coming out of left field. 
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Offline TWCAxew

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Re: Post Radar Observation
« Reply #42 on: August 21, 2018, 10:29:12 AM »
You’ll have to explain it then as it makes zero sense in any context involving me.

Yeah putting salt on snakes is not fun :mad:
DutchVII / ULDutch
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Offline Vraciu

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Re: Post Radar Observation
« Reply #43 on: August 21, 2018, 10:30:05 AM »
Yeah putting salt on snakes is not fun :mad:

Ssssssssssso true.    :D
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Offline Ramesis

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Re: Post Radar Observation
« Reply #44 on: August 21, 2018, 03:14:18 PM »
It just occurred to me... this dar thing boils down to two camps...
Those that play the game for strategic and tactical reasons and those
who want to furball… and so the argument will never be resolved  :rock
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