Author Topic: 2v1 country ganging needs intervention from htc  (Read 17982 times)

Offline caldera

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2v1 country ganging needs intervention from htc
« on: January 22, 2019, 12:44:33 PM »
Just took this screen shot moments ago:



Rooks lost more than half their fields and Bish/Nit combined lost one single field.  43 players vs 5 on two fronts.  This is your three sided arena balance.


One country gets tag teamed like Poland in 1939, because it is easy to have double the numbers (or a shipload more in this case) and steamroll bases.

But this is bad for the game.  People logged out, including me.  It's time for a rule to prevent this.


Make a limit on % of bases that you can have on one country vs the other.  Specifically, Country A can't take more than 10% of Country B than Country C.  Once Country A has 10% of B, they must take from Country C before nay more captures from B.


People love easy mode.  That will never change.  But you can't let this dogpiling go on without limits.

"Then out spake brave Horatius, the Captain of the gate:
 To every man upon this earth, death cometh soon or late.
 And how can man die better, than facing fearful odds.
 For the ashes of his fathers and the temples of his Gods."

Offline Chris79

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Re: 2v1 country ganging needs intervention from htc
« Reply #1 on: January 22, 2019, 01:45:32 PM »
Poland was rightfull Soviet clay


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Offline lunaticfringe

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Re: 2v1 country ganging needs intervention from htc
« Reply #2 on: January 22, 2019, 02:43:04 PM »
Just took this screen shot moments ago:



Rooks lost more than half their fields and Bish/Nit combined lost one single field.  43 players vs 5 on two fronts.  This is your three sided arena balance.


One country gets tag teamed like Poland in 1939, because it is easy to have double the numbers (or a shipload more in this case) and steamroll bases.

But this is bad for the game.  People logged out, including me.  It's time for a rule to prevent this.


Make a limit on % of bases that you can have on one country vs the other.  Specifically, Country A can't take more than 10% of Country B than Country C.  Once Country A has 10% of B, they must take from Country C before nay more captures from B.


People love easy mode.  That will never change.  But you can't let this dogpiling go on without limits.

rooks only have 5 people on what so they should leave Rooks alone-yesterday and the day before Rooks were helping bish beat up on Knights
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Offline Shuffler

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Re: 2v1 country ganging needs intervention from htc
« Reply #3 on: January 22, 2019, 02:50:14 PM »
Wow wish I was on.... that looks great. I would have gone rook and been a stick in the gangers side. I love doing that.
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Offline alpini13

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Re: 2v1 country ganging needs intervention from htc
« Reply #4 on: January 22, 2019, 07:40:36 PM »
WHEN NOBODY PLAYS ANYMORE...WHAT DO YOU EXPECT.

Offline The Fugitive

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Re: 2v1 country ganging needs intervention from htc
« Reply #5 on: January 22, 2019, 09:11:29 PM »
Still think they should institute a 2 base max capture per side. After you capture 2 bases from team A, you must capture at least one base from team B before you can capture another base from team A. This way the "roll one side" get broken up and it forces the team making the runs to attack the "ignored" side spreading the fights better to ALL fronts.

Offline flippz

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Re: 2v1 country ganging needs intervention from htc
« Reply #6 on: January 23, 2019, 07:36:11 AM »
https://bbs.hitechcreations.com/smf/index.php/topic,391491.0.html

Seems I wished for that a while back and was bashed pretty good. Should we start bashing this thread or go along with it?  I know a lot of this is one sided. Just have to figure out what side we suppose to root for now.

Teeheeeheee

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Offline OldNitro

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Re: 2v1 country ganging needs intervention from htc
« Reply #7 on: January 23, 2019, 07:49:29 AM »
Always been that way, placing more artificial conditions on gameplay isn't going to fix it..
But it may have unintended consequences, like making some people walk away..

We all know the root of that 2v1 ganging problem, hasn't changed.. Only one way to fix it!
Would help with the unrealistic 3 sided maps too!

But whatever, the game is, what it is!
« Last Edit: January 23, 2019, 07:58:13 AM by OldNitro »

Offline flippz

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Re: 2v1 country ganging needs intervention from htc
« Reply #8 on: January 23, 2019, 07:52:30 AM »
Wow wish I was on.... that looks great. I would have gone rook and been a stick in the gangers side. I love doing that.
If all these guys that say that’s just more targets  we would have no need for eny. I rarely see the guys that say this the loudest ever change. There are a couple that will but for the most part, epically weekend play they squawk it on 200 like they really fight then You see them In The horde in a late war monster vulching fields and picking in high alt speed demons. It’s more of away of self coating for most.

Online Vraciu

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Re: 2v1 country ganging needs intervention from htc
« Reply #9 on: January 23, 2019, 08:59:35 AM »
Time for two sides...

And spare me the reasons why you think it won’t work, because it will.   :old:
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Offline JimmyD3

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Re: 2v1 country ganging needs intervention from htc
« Reply #10 on: January 23, 2019, 11:20:22 AM »
Time for two sides...

And spare me the reasons why you think it won’t work, because it will.   :old:
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Offline caldera

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Re: 2v1 country ganging needs intervention from htc
« Reply #11 on: January 23, 2019, 11:43:04 AM »
If all these guys that say that’s just more targets  we would have no need for eny. I rarely see the guys that say this the loudest ever change. There are a couple that will but for the most part, epically weekend play they squawk it on 200 like they really fight then You see them In The horde in a late war monster vulching fields and picking in high alt speed demons. It’s more of away of self coating for most.

Exactly.  People talk a good game from the comfort of the bulletin board.
"Then out spake brave Horatius, the Captain of the gate:
 To every man upon this earth, death cometh soon or late.
 And how can man die better, than facing fearful odds.
 For the ashes of his fathers and the temples of his Gods."

Offline Lazerr

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Re: 2v1 country ganging needs intervention from htc
« Reply #12 on: January 23, 2019, 01:05:09 PM »
Some of the most fun in the game.. go to the side getting railroaded.. roll a 262, kill the mob.  Added value if you decide to protect a base without a GV spawn into it.

Two countries would help.

Offline Shuffler

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Re: 2v1 country ganging needs intervention from htc
« Reply #13 on: January 23, 2019, 01:32:21 PM »
If all these guys that say that’s just more targets  we would have no need for eny. I rarely see the guys that say this the loudest ever change. There are a couple that will but for the most part, epically weekend play they squawk it on 200 like they really fight then You see them In The horde in a late war monster vulching fields and picking in high alt speed demons. It’s more of away of self coating for most.

Not all the folks do that or even offer.
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Offline perdue3

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Re: 2v1 country ganging needs intervention from htc
« Reply #14 on: January 23, 2019, 02:03:22 PM »
Free Me 262's?
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