Author Topic: Return of Wild Bill and MicroProse  (Read 41256 times)

Offline Arlo

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Re: Return of Wild Bill and MicroProse
« Reply #435 on: November 09, 2019, 10:21:49 AM »
Enough's enough, Shida.  :cool:

Offline Mister Fork

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Re: Return of Wild Bill and MicroProse
« Reply #436 on: November 09, 2019, 10:46:58 AM »
I flew around the WB2018 version - it sucks donkey balls from a fidelity perspective. Aces High has the flight model and simulation/physics modeling down pat. WB just felt mushy at times and others aircraft flew on rails. It’s as if they overdid the low speed model and friged up the physics overall. 

¯\_(ツ)_/¯

Totalsims is the publisher or developer of WB20?
« Last Edit: November 09, 2019, 10:52:33 AM by Mister Fork »
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Offline Vraciu

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Re: Return of Wild Bill and MicroProse
« Reply #437 on: November 09, 2019, 12:08:52 PM »
I flew around the WB2018 version - it sucks donkey balls from a fidelity perspective. Aces High has the flight model and simulation/physics modeling down pat. WB just felt mushy at times and others aircraft flew on rails. It’s as if they overdid the low speed model and friged up the physics overall. 

¯\_(ツ)_/¯

Totalsims is the publisher or developer of WB20?

They both have their issues, but at least WBs doesn't have the ridiculous rudder dance wobble we do.    Still, the graphics suck.  Can't believe I played that game for so many years.
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Offline Archie

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Re: Return of Wild Bill and MicroProse
« Reply #438 on: November 11, 2019, 01:00:55 AM »
Brand-W's update on their bbs

"WarBirds Pilots,

We announced last year a partnership with the new MicroProse Software company, my original game company, to update WarBirds 2020 with new graphics with investment by MicroProse.

We worked on putting our current terrains into Unreal 4 to provide better graphics.

After about 6 months of work by our SPINDZ and a group of outside contractors and in consultation with MicroProse, we made the decision that WarBirds 2020 would get an even bigger upgrade and use the new worldwide graphics system of the MicroProse CEO instead of Unreal 4.

The Titan graphics system. has been used in real world military systems for the last 5 years, and is being continually enhanced and now brought to MicroProse’s new games including WarBirds 2020. titanim.net

We will add even more updated aircraft and cockpits as we move to Titan.

We will have updated the User Interface, added more Rank, Medals, and Promotions to successed in the game, added new training for new players, improved lighting and shadings on the current terrains, implemented a new and improved billing system with more security for all, and will focus on great events as we continue to move to WarBirds 2021.

e will continue to add some of the great new art for the new aircraft, external and internal views, as we work on converting all graphics in the game to the Titan system.

While we hoped to do the great new terrains and graphics with WarBirds 2020, the excellence and high fidelity of the Titan engine, which is and will take a lot of work, will be even bigger than anything we could have done with Unreal!

With the WarBirds 2020 release we will also start additional new marketing to bring in both returning players and new players.

Thanks for your continuing support and for flying WarBirds."


So they are indeed using Titanim, now this is exciting news.  :salute
« Last Edit: November 11, 2019, 01:12:19 AM by Archie »

Offline AAIK

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Re: Return of Wild Bill and MicroProse
« Reply #439 on: November 11, 2019, 07:59:53 AM »
TitanIM looks pretty good, reminds me of battlefield but just on a much larger scale.

My only complaint is the really basic clouds. Its like something from the 90s.

What's with the "Warbirds 2021" bit? They say 2021 but say 2020 afterwords? What are they playing at?

Offline CptTrips

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Re: Return of Wild Bill and MicroProse
« Reply #440 on: November 11, 2019, 08:46:34 AM »
Brand-W's update on their bbs


So, you are Mild Dill. 

 :rofl :rofl :rofl
Toxic, psychotic, self-aggrandizing drama queens simply aren't worth me spending my time on.

Offline CptTrips

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Re: Return of Wild Bill and MicroProse
« Reply #441 on: November 11, 2019, 04:25:17 PM »

Is this supposed to be the new graphics?   

Toxic, psychotic, self-aggrandizing drama queens simply aren't worth me spending my time on.

Offline AAIK

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Re: Return of Wild Bill and MicroProse
« Reply #442 on: November 11, 2019, 05:06:26 PM »
Where did you get that CptTrips?

I've checked the pages and can't find any updates since June.

It certainly looks like the previous iteration of Warbirds.

(Found the link/image, it was on the forums and not the official page)
« Last Edit: November 11, 2019, 05:11:14 PM by AAIK »

Offline CptTrips

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Re: Return of Wild Bill and MicroProse
« Reply #443 on: November 11, 2019, 06:24:07 PM »
Where did you get that CptTrips?

I've checked the pages and can't find any updates since June.

It certainly looks like the previous iteration of Warbirds.

(Found the link/image, it was on the forums and not the official page)


http://bhlanding.ient.com/warbirdsforum/viewtopic.php?f=8&t=682

I thought surely that isn't the new, new engine graphics!  But that is what Archie/Bill posted in his thread concerning the new engine.

LoL.  Go back to statically pre-rendered concept art Bill! 

No one has even so much as responded over there.  I think they are looking at that and saying, WUT?


 :rofl :rofl :rofl


« Last Edit: November 11, 2019, 06:28:01 PM by CptTrips »
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Offline Archie

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Re: Return of Wild Bill and MicroProse
« Reply #444 on: November 12, 2019, 01:01:07 AM »
The screenshot is from current warbirds, but the cockpit is not......... Warbirds had 2d cockpits, while this is 3d, I guess he is showing that they will have 3d cockpits in the game before 'Titanim' ?
« Last Edit: November 12, 2019, 01:03:20 AM by Archie »

Offline Vulcan

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Re: Return of Wild Bill and MicroProse
« Reply #445 on: November 12, 2019, 02:28:15 AM »
Isn't Outterra commercial licensing pricey?

Offline Shuffler

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Re: Return of Wild Bill and MicroProse
« Reply #446 on: November 12, 2019, 02:48:13 AM »
That looks terrible.
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Offline Ack-Ack

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Re: Return of Wild Bill and MicroProse
« Reply #447 on: November 12, 2019, 05:26:44 AM »
It's a quote by Shigeru Miyamoto

It's a coming, and it will bedazzle  :old:

Regardless of who wrote the quote, you posted it because you believe in it. 
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Offline Ack-Ack

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Re: Return of Wild Bill and MicroProse
« Reply #448 on: November 12, 2019, 05:33:56 AM »
That's true, however I think that if they did not want a quality product, they would just release what they have now to earn some quick buck and call it a day.

I don't know if there are any geniuses....... the coder that is doing the work is Mr. David Lagettie, he owns the commercial license for Outerra engine ( it can render whole world) and he built a military simulator out of it (Titanim) for the military forces around the world.

Before that he created Virtual Battle Simulator which was also for military and was based on Bohemia Interactive 'Armed Assault' series.

Lagettie is not the one writing the code, he isn't a programmer.  He is a producer/designer and had some experience in sound design due to his work as a deejay.

If he was a programmer, he would have known the difficulties in porting WB to the U4 engine.  If he was a good game designer/producer he never would have wasted money on trying to port WB to the U4 engine.

Also, there is a difference in creating simulations for government agencies as opposed to designing game simulations.  One needs to be fun to play, the other does not.
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Offline Vraciu

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Re: Return of Wild Bill and MicroProse
« Reply #449 on: November 12, 2019, 07:59:28 AM »
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