There are no longer any maps in the rotation that have GV spawns that are close together nor v bases that feed into a basin like in AH2. Is this by
design or just a coincidence?
I believe BowlMA is the only map that has v bases that feed into a central basin but the spawns are pretty far apart when compared to the maps
of AH2. I realize this is a flight sim, but fighters, bombers and gv's need each other and compliment the common goal of winning a map.
CraterMA used to be my favorite map in AH2 and we used to have massive amounts of gv'ers when that map was up, but in AH3 the spawns all feed into thick trees. When you spawn in all you see is thick trees in front of you and the spawns are far apart making gv'ers drive for awhile to find action. Fast action is important. That map is never populated in the basin for that reason. It is still a fun map, but if spawns were moved closer together like the original map, gv'ers would definitely use the center part of the map again.
Some of the older maps require long drives from the spawn to the town or base. Who wants to drive for 10 min only to get egged when you finally get there.....arggggggggghhhhhhh.
If those older maps could have the vehicle spawns redone to cut down the driving the gv's would get into battle the quicker. A fast pace is important for AH3.
I am just suggesting some of the maps be fine tuned a little. I welcome the fighter pilots and bombers
to make suggestions as well.