Author Topic: 2022 and Forward  (Read 7522 times)

Offline Ack-Ack

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Re: 2022 and Forward
« Reply #30 on: November 14, 2021, 01:47:07 PM »
Granted, if I was game developer, or if I had code writing skills, I probably wouldn't be playing this game.  In the land where I am from, 'if' and 'oh sh@t' are the two most common words.  The forum exists for a simple reason, so users can discuss issues of this nature and, possibly, produce ideas for management and developers.

Prove me wrong.  Take your time.  I have nowhere to go.

And if it feels like i'm 'talking down,' well, that was...  just to prove a point.

Decoy

Yes, forums exist so people can discuss things.  Just because you can discuss this game doesn't mean you have the skillset to develop or the ability to help like the OP suggested in the first post.

In the 25+ years I have worked in the gaming industry, specifically on online/multiplayer games, I have seen hundreds open hundreds of player fantasues...err I mean "discussions" on what was needed and how players would volunteer their time and SAVE THE DAY!  Sadly, in those 25+ years, I have yet seen anyone succeed.

As they say, "talk is cheap".
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Offline oboe

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Re: 2022 and Forward
« Reply #31 on: November 14, 2021, 02:05:48 PM »
Honestly, I think the physical game itself has never been better.   It appears to have reached its end-state though, so while its fun to wish for stuff I don't think we'll see any major changes, barring any unforeseen changes in the resources at Hitech's disposal.   If AH is truly down to a one-man operation now that really limits what is possible.   

The best recommendation I can make to Hajo and others tired of the game is to get a VR headset - it will change the game experience for you like nothing has before.   It's the difference between watching a movie on TV and being inside it, experiencing it firsthand.

I really believe everyone who has grown up loving flight sims owes it to themselves to experience a sim in VR before they hang it up.   Dale had a lot of foresight and made sure AH3 supported VR when it was still in it infancy, and has the best view implementation of any of the sims I've played in VR - the hat switch views can be used in combination with moving your head, so checking 6 in VR is much easier in AH than in other flight sims.

$400 for a Quest 2 and Link cable.   It's no more difficult to set up than it was to get our controllers set up right in AH back in the day.

No one is too old for this!  My wingman in the current scenario, Furz, is 79 yrs old and still enjoys it enough to show up every Saturday.  God bless him!  And you all.   The fire is still there, maybe it just needs a little different fuel.  :salute
« Last Edit: November 14, 2021, 03:01:00 PM by oboe »

Offline FLS

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Re: 2022 and Forward
« Reply #32 on: November 14, 2021, 02:27:03 PM »
If you get one person you know to start playing the game you'll have made a real contribution.

Offline eddiek

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Re: 2022 and Forward
« Reply #33 on: November 14, 2021, 02:48:54 PM »
There are many reasons that older players have dropped their subscriptions (such as myself) and they are not HT s fault.

Society changes.  Many such as myself were intrigued by the history of WWII.  Our Fathers served during WWII.  When we were younger we were enamored with that era because of what our parents went through during that time.  We grew up on movies such as flying leathernecks' etc.  It made us curious.  Our Father would take us to the Youngstown Airport just to watch Airliners and Fighter Jets take off at the airport.  Back at that time the Airlines were prop driven planes with companies such as Capital Airlines, Eastern Airlines, and TWA were flying regular flights to and from the Airport.  The ones we really liked to see were the landings and take offs of the Jets from the Fighter Group that was based at the Airport.  We saw a generation of fighter technology change from F-86 to the Voodoo, and the Delta Dart Fighters.  We also saw many "Flying Boxcars" land and take off with Personnel and supplies for the group.  It influenced a dream in us of that generation.

When flight sims became popular in the early 80s' we were all in!  We were in our 30s' by then and we couldn't get enough of it!  It was a dream come true!  Flight Sims were popular then.  We could virtually fly anything we wanted!  However, flight sims were popular for a time (boxed Sims) but they take a great deal of finances to produce.  They were expensive to say the least and the developers were hard pressed to make a profit from them if they could at all.  Then for me and many others, Air Warrior was introduced.  Dream come true!  Fighting in the virtual skies with players from all over the world at any time of the day.  The History is what intrigued us and still does to this day of those of us from my generation.

I've quit and come back at least twice in my participation.  What discourages older players from staying is the low participation.  In the 80s', 90's and early 2000s' there were many, many more participants then there are today.  If one, such as myself does resubscribe we hoped the zeal of the earlier era of MMOGs' was there. We soon become disappointed because of the lack of players which translated to us as a loss of history.  The genre now has turned into an instant gratification sim....... a point and click game.  My favorite, the Scenarios have fallen from 300 plus participants to, if we're lucky 50 players.  Thus maps have had to be smaller, tactics are limited and attacks have to made in a direction that could easily be seen and much easier to defend.  Brooke and the other CMs have done a lot of work for a long time to make a Scenario an event.  Sadly now it has become a skirmish only limited by the amount of players that participate.  We used to see hundreds of Bombers in the virtual skies as well as defending Fighters and escorting Fighters.  I don't have to tell you what it has degenerated into now.  Not the CMS fault at all, it's the Community at large.

So......as an older participant, one of three generations that could have played since I entered the virtual skies there is a general lack of interest.

Now what could HT do?  The game already has more then enough fighters and bombers modeled, as well as gvs!  And some are never used! This takes into consideration that most vehicles and aircraft were voted on to be included!  The Players themselves had a hand in selecting what should be included.  It was a lot of work to model these aircraft and vehicles!  And so what.  It was a waste of time. I don't know what HT could be thinking.  I don't know what HT has in mind.  There is everything in this game now one could want!  Why bother to spend time and money for no gain?  It doesn't make sense.

So to me it's today's society.  Different generations.  No one right or no one wrong.  Time passes on. The game still has the tools.  These are some of the reasons why I stopped participating.

Time passes on and there is nothing we can do to stop it.  The state of the game has passed me by.  That is why I no longer wish to participate.  My fault for being so old  :old:
"Back in the day", Hajo was one of the players I encountered numerous times a day, day after day after day.  I concur with his post.....back when I started in AH, coming from WB's, it was an opportunity to live out the actions of the pilots I had read about since junior high, doing combat in a WW2 fighter.
Seems back then, the game was more "pure", as many of the players were very well versed in the aircraft modelled in the game, the variants, strengths vs weaknesses, tactics used, etc.  The goal was having fun while attempting to simulate tactics and learn, what to do, when to do it, how to do it, what not to do, and even the guy who just sent me back to the tower would offer tips on how to do better.
Not saying no one ever offers to help anymore, but when you try to offer tips, the reply you get, if you get one at all, from my own experience was.....less than polite.
The game didn't really change, I have to admit after a year or more away now.
We the players changed.  Some of us burnt out sooner, some just lost interest, some got tired of what they were seeing, some passed on from this life, some just moved on with their lives and found new hobbies and interests.
I spoke with Dale on the phone a few times when I was on the fence about finally leaving this game that had been a huge part of my life for 20 years.  He was supportive, and understood that sometimes it's just time to move on. 
Combat flight simulators are a niche game.  What was a huge and popular niche back in the late 90's when I began, has trended down to a tiny sliver, and what the younger generation that I have contact want isn't a steep learning curve, or a campaign, or taking a long time to find combat.  The games all of them play are in relatively small arenas or maps, no room to much but fight or die, running isn't an option, action is quick and constant.
Time will tell what the future holds for Dale and HiTech Creations, Inc.  I hope it's a good one, and he is able to look back and realize how wonderful this virtual world was for some of us.

Offline steely07

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Re: 2022 and Forward
« Reply #34 on: November 14, 2021, 03:11:31 PM »
Just on the video point, there are a few of us (at least) who make AH videos for fun, go check them out!

DLO - https://www.youtube.com/channel/UCzoAyj8xuR4Bq_QsIvmnLEA/videos

Mako - https://www.youtube.com/channel/UCLCpQ6XqIJBN_PGgW40Uopw

ULTacitus - https://www.youtube.com/channel/UCl1RL3zFqETmme59bGP8kPQ/videos

LNG15 - https://www.youtube.com/user/Nick19962010/videos

Steely ;) https://www.youtube.com/c/SteelyJay/videos shameless plug, FSO mostly, but a video from every frame for the last 2 years.

I think all of these folks would absolutely be honoured for HT to use their work to promote the game, I know I would at least!

Personally I've been playing since 99 or 2000, I've taken breaks during that time, and I own all the other flight sim games, MSFS, IL2, DCS etc, but this is the only one I actually spend time in, and even that is limited to FSO and Scenarios mostly, not that I dislike the MA, I just prefer the teamwork you only really get in organised events, and the lack of unlimited lives really adds some spice IMHO.

I just hope AH is here for as long as (selfishly) I want to play it, and I have no plans to ever quit personally.

And now, for old times, HHHHHHHHHHAAAAAAAAAAAAAAAAAAA JJJJJJJJJJJJJJJJJJJJJJOOOOOOO OOOOOOOOOOOOOO! <S> ;)

Steely
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Offline decoy

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Re: 2022 and Forward
« Reply #35 on: November 14, 2021, 03:29:07 PM »
Yes, forums exist so people can discuss things.  Just because you can discuss this game doesn't mean you have the skillset to develop or the ability to help like the OP suggested in the first post.

In the 25+ years I have worked in the gaming industry, specifically on online/multiplayer games, I have seen hundreds open hundreds of player fantasues...err I mean "discussions" on what was needed and how players would volunteer their time and SAVE THE DAY!  Sadly, in those 25+ years, I have yet seen anyone succeed.

As they say, "talk is cheap".

Indeed, the firs rule of management is that 'any idiot can spot the problem, we need solutions.'  When it comes to AH, I can do two things very well.  The first is to pay my subscription.  The second is to chunk in my .02 worth.  I would say 98% of the people who complain about the way a job is done, can't do the job themselves, from the office of the President down to the local streetsweeper.

Decoy
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Offline Max

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Re: 2022 and Forward
« Reply #36 on: November 14, 2021, 03:38:35 PM »


And now, for old times, HHHHHHHHHHAAAAAAAAAAAAAAAAAAA JJJJJJJJJJJJJJJJJJJJJJOOOOOOO OOOOOOOOOOOOOO! <S> ;)

Steely

Thank you. I forgot to say that.   :devil

Offline Hajo

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Re: 2022 and Forward
« Reply #37 on: November 14, 2021, 05:17:19 PM »
Just on the video point, there are a few of us (at least) who make AH videos for fun, go check them out!

DLO - https://www.youtube.com/channel/UCzoAyj8xuR4Bq_QsIvmnLEA/videos

Mako - https://www.youtube.com/channel/UCLCpQ6XqIJBN_PGgW40Uopw

ULTacitus - https://www.youtube.com/channel/UCl1RL3zFqETmme59bGP8kPQ/videos

LNG15 - https://www.youtube.com/user/Nick19962010/videos

Steely ;) https://www.youtube.com/c/SteelyJay/videos shameless plug, FSO mostly, but a video from every frame for the last 2 years.

I think all of these folks would absolutely be honoured for HT to use their work to promote the game, I know I would at least!

Personally I've been playing since 99 or 2000, I've taken breaks during that time, and I own all the other flight sim games, MSFS, IL2, DCS etc, but this is the only one I actually spend time in, and even that is limited to FSO and Scenarios mostly, not that I dislike the MA, I just prefer the teamwork you only really get in organised events, and the lack of unlimited lives really adds some spice IMHO.

I just hope AH is here for as long as (selfishly) I want to play it, and I have no plans to ever quit personally.

And now, for old times, HHHHHHHHHHAAAAAAAAAAAAAAAAAAA JJJJJJJJJJJJJJJJJJJJJJOOOOOOO OOOOOOOOOOOOOO! <S> ;)

Steely

Steelyyyyyyyyyyyyyyyyyyyyyyyy yyyyyyyyyyyyyyyyyyyyyyyyyyyy!!  Good seeing in you in print!  Hope all is well.
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Offline Shuffler

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Re: 2022 and Forward
« Reply #38 on: November 14, 2021, 05:31:14 PM »
I am about to cancel my account.......
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Offline Eagler

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Re: 2022 and Forward
« Reply #39 on: November 14, 2021, 05:57:29 PM »
Or get some controllers and vr and see what you are missing..

Promise not to kill you too much :)

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Offline Meatwad

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Re: 2022 and Forward
« Reply #40 on: November 14, 2021, 07:01:30 PM »
I am one that recently came back into the game and resubbed. I have not hardly played much in the last month but I do log in from time to time and see whats going on.

I see fights but they are way scattered out. Sometimes I find a furball between a couple of bases but mostly I see GV's trying to sneak undefended fields. What it comes down to is that the big maps NEED TO GO.  They need to be pulled out of rotation and just the small maps rotated. This game no longer has the active playerbase to keep the huge maps in play. But I do not expect it to change because of reasons unknown. I also do not expect to see any more advertising about this game due to the limited revenue that it possibly brings in now. Unless it is relatively cheap to put a full page color ad in some aviation magazines.

But I did find it funny that I was called a shade by a longtime player simply because I got into a GV at a Vbase and was a new name he didnt see before
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Offline DmonSlyr

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Re: 2022 and Forward
« Reply #41 on: November 14, 2021, 07:06:42 PM »
No offense to the OP, but this thread is beating a dead horse. One that I have beat over and over again with multiple clubs.

1. Stupid maps that don't direct action, like Lazer said. Too long of flights for too short of fight. I spent 7-10 minutes last night flying to a field getting alt twittling my thumbs on the way there.
2. Too many easy mode super late war planes in the MA that make it very challenging. Same fight last night. I finally get there at 15k in my P47D25. Dive once to attack. Then next thing you know, I've got 2 P51Ds bearing down on me. One couldn't handle all of the E he had over me and kept overshooting, so his budy had to come finish me up. Really nothing you can do. I think the easy access to EZ mode planes is really hurting the gameplay. Along easy gang kills on low n slow planes. Once again, encouraging people to fly p51Ds, 190Ds, La7s, and yak3s to compete. This is turning people off.
3. Lack of marketing. Again, most people I talk to have never even heard of the game. They might try the 2weeks thing. But once they realize how long they have to wait to enter the fight, it gets boring for them, like Lazer said.
4. Lack of ENY adjustment on certain planes and tanks. Wirble should be 100 perks, yak3 should be 10 eny. Eny needs a revamp.
5. Eny during off hours because of stupid maps turns people off. If they have no way of flying their plane with their friends. Even if it's perked but they still can't fly it because of ENY. It turns people off.
6. 88inch sniper puff ack ruining your 20 minute sortie from 8k away from the field. (Must be luck they say)
7. No one cares about ACM or learning ACM anymore. It's all about pushing X in your speed demon to escape the fray. Too many people taking staying alive too seriously because of how long it takes to enter the fight.
8. It's just too hard for most people to constantly fight super late war planes, running from them. Or getting ganged by them, I think people just get tired of it.
9. No fights during off hours due to stupid maps means less fights overall throughout the day, thus keeping #s low because there is no fight for people to join.
10. Subscription model turns a lot of people off.

I'm not saying there aren't fights to be had, or that prime time ain't fun. But off hours is super slow, too many late war super planes, and too long of flights to die in 3 minutes from ack or gangers in late war planes is the real reason so many have such a hard time playing the game. All in all, I believe most players just get bored twirling their thumbs flying to a 20-25 mile base only to get ganged or death by ack very quickly. That's truely the hardest part of AH.
 
« Last Edit: November 14, 2021, 07:09:30 PM by DmonSlyr »
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Offline 9128adam

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Re: 2022 and Forward
« Reply #42 on: November 14, 2021, 07:10:14 PM »
Hello, i have just recently joined here, and at the moment ,currently downloading the game! i recall this game many years ago, when i used to play a nice arcade game called air attack,and then eventually started to play WW2OL, Or sometimes referred to as Battleground Europe, reading through these posts i can see how much this community sincerely cares about its game, i cannot wait to spiral my plane 20 times to lift into the air (in anticipation that my laptop runs this okay:D) just to learn the game, you people make me want to learn, because you all want the game to survive, i hope that this community welcomes us... and doesnt take the presence of a younger person with any animosity, and to all the lovers of this game, i truely hope that this game survives the test of time,which im sure it will,looking forward to seeing all of you in the air!
Adam

Offline oboe

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Re: 2022 and Forward
« Reply #43 on: November 14, 2021, 07:41:08 PM »
Hello Adam and Welcome!

If your laptop is a gaming laptop, it should be OK to run the game.   If you have trouble, use 'dxdiag' and post the results in the tech support help forum. 

cya up!

Offline Estes

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Re: 2022 and Forward
« Reply #44 on: November 14, 2021, 08:02:07 PM »
I think it's obvious that Dale still cares about this game. I mean, look at how long it's been around. How could he not? It is his baby I think. I'm glad to see it is still around, even if it is down to 1 man (by the way, what exactly happened with skuzzy and pyro and everyone?) frankly if I still had a gaming PC, I would gladly throw 15$ to play again. But, I just can't really justify the money that it would cost nowadays to build me another gaming PC. It sickens me to see the current state of affairs of PC hardware prices..But that's another story...

Nothing lasts forever, and like some have said everything has a life cycle. But, from what I've seen even though the numbers are on the decline there is still a solid community and you can't blame anyone for trying to breathe some life into something they love. And I for one certainly won't knock anyone for that.  :salute :cheers: Dale, and anyone that is still showing love for this game that has provided so many of us with the addiction!