I just signed in for a minute. These big maps are a serious mistake. Now im sure nobody is going to listen to me but this game can't sustain these big maps anymore. I'd rather play 24/7 that small map we had yesterday and never play another map then rotate these big ones in.
The numbers simply aren't there.
Been "complaining" as they say, about it for a while now. Unfortunately the creator doesn't play the game enough to understand the gameplay during off hours and how it's boring when there is no streamline area to fight. Bombing or Jabo bases by yourself gets old after 2-3 sorties when it takes 10 minutes to climb out and get to the base twiddling your thumbs on the way. These smaller maps make the off hours much more enjoyable. BowlMA during off hours you might as well go stand outside or do something else cuz you ain't gonna find much to fight.
Unfortunately this slow gameplay has forced many of the fighters to go play faster games with more action per hour. I love this game to death because of the MA style, but absolutely hate logging into a huge map on a saturday afternoon and seeing no fights with tiny little dar bars with maybe one guy in the sector who may or may not engage or roll again if you shoot them or they just runaway ect. I'm not gonna roll for 1 kill. You can clearly see the #s higher on certain maps that draw streamline action. I'm not sure why it's so hard to just let a couple of maps go.