The strats are kinda unbalanced ever since AH split up the single strat complex and did away with the large maps. On some maps, they are basically indefensible from the start, so why even try? On other maps, they are totally covered by Me 163 base all the time, which pushes the incoming bombers to insane altitudes (so that's almost impossible to engage them in conventional fighters in time), or results in offmap NOE attacks or suicide jabo runs (which cause inordinate amount of damage compared to regular bombing runs).
And most of the time, it's way more effective just to resupply the factories instead of engaging the factory, especially with many of the newer maps, where you can do a supply run in less than three minutes.
My idea for better balance:
- The Me 163 gets pulled from all maps.
- All damage to the strats except for HQ is fixed at 45 or 60 minutes, no resupply possible. (Fields still can be resupplied as before). HQ get's a fixed downtime of 15-20 minutes or so.
- Offmap planes are visible to everyone on map, all the time, regardless of altitude.
- All strat targets get hardened against strafing damage and/or the light ack will be increased massively.
But don't worry, nothing of that will happen
