Author Topic: Are these game freezes the result of someone changing codes in real time?  (Read 8794 times)

Offline AKIron

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Intel or AMD CPU? If the former then stop your cores from "parking". That has caused stutters in other games.

https://gigperformer.com/docs/ultimate-guide-to-optimize-windows-for-stage/coreparking.html

 
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Offline Animl-AW

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This is what I updated to, basically when my freezes started. Since going performance instead of quality,  I also removed Geforce Experience. I had 1 micro-freeze last night during 1-2 hrs of flying. Coincidence? not sure.
 
GeForce Game Ready Driver
Version: 555.99  WHQL
Release Date: 2024.6.4
Operating System: Windows 10 64-bit, Windows 11
Language:    English (US)
File Size: 628.65 MB

Fixed Gaming Bugs
    [GeForce Experience] Flickering or black screen if Instant Replay is enabled [4665009]
    [NVIDIA app] FPS overlay showing NA in multiple games [4608943]

Fixed General Bugs
    CUDA 12.5 does not work with CUDA enabled Docker images [4668302]
    [Microsoft New Teams/Outlook] Visual artifacts when MFAA is enabled from the NVIDIA Control Panel [4608670]
    LG OLED48C4 TV is not detected as G-SYNC Compatible [4645783]
    LG 32GS95UE is not detected as G-SYNC Compatible [4564083]

Offline Eagler

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Would it help troubleshoot if we recorded things like vCard, driver ver, connection type, etc?

Eagler
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Offline AKIron

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If it stutters only with Geforce Experience running try turning off the instant replay feature.

You can still record without that feature. You just have to start and stop the recording manually.
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Offline Animl-AW

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Would it help troubleshoot if we recorded things like vCard, driver ver, connection type, etc?

Eagler

Yes

I THINK we're on the right path here. I'm assuming it's a nvidia thing.
Finding an exact setting in Nvidia control panel to help it may take some time.

AKIron's CPU Parking tweak seems to be on the same path too. Great find. Not positive it relates to this issue, but games are becoming more CPU intensive. I've made registry files to toggle the setting on/off, since the address in the reg img was the same I have herein Win11. Combined with the power plan below as stated in the article, but using my own directions.

* Change the power plan
Power plans are no more than a set of settings that controls how your PC consumes/saves power. And in Windows 10, Microsoft introduced a power plan for workstation called Ultimate Performance, which can be a safe and easy-to-get performance boost.

By default this power plan is a hidden feature, but you can use the following steps to enable it:

1) On your keyboard, press Win+R (the Windows logo key and the r key) at the same time. Type or paste powercfg.cpl and press Enter.
2) Select Ultimate Performance. If you don’t see this power plan, simply continue to the next step to unhide it.
3) On your keyboard, press Win (the Windows logo key) and type cmd. Select Run as Administrator.
4) In the command prompt, type or paste the following command and press Enter.
 " powercfg -duplicatescheme e9a42b02-d5df-448d-aa00-03f14749eb61 " no quote marks.

If you see a prompt similar to this, return to step 2 to enable the Ultimate Performance power plan.

I've made these settings in Win11 with no ill effects.
« Last Edit: July 22, 2024, 12:52:33 PM by Animl-AW »

Offline Skyyr

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It's not an Intel issue. Both my PCs are AMD and have the freezing issues.
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Offline popeye

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Yes

I THINK we're on the right path here. I'm assuming it's a nvidia thing.


If it is an nvidia thing, why are people reporting new freezes after the server ISP change?
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Offline Shane

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If it stutters only with Geforce Experience running try turning off the instant replay feature.

You can still record without that feature. You just have to start and stop the recording manually.
 

I have it and run it sometimes, sometimes not, record sometimes (instant replay or regular), sometimes not, never had issues with it before the isp switchover. The blips occur whether it is running or not.
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Offline Animl-AW

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If it is an nvidia thing, why are people reporting new freezes after the server ISP change?

It's hard to say either is concrete right now.
I'm just saying that I updated to a new Vid driver 2 weeks after the ISP upgrade when I got them. The upgrade went very smooth for me.

The new nvidia driver came out in June.

Narrowing it down to an actual single cause will take some time. As HT said, it's been going on a long time, I THINK something just exasperated it. DX9, DX11 nor the game has changed, so I need to look towards what has changed. Obviously ISP is obvious start point. But the whole DX9 thing pointed me in another possible direction. Here's the thing, it's not global. If it were ISP I would think it would include many more players. We could all be wrong.

That drivel said,... the tweaks, whether it fixes it or not, is still streamlining performance. Sometimes you just find good tweaks along the way.

Since no one has a proven fix, it's just speculation.

Like I said above, if DX9 fixes it, it seems to point more towards vid driver. Problem is those reporting them aren't supplying much info.

Offline mERv

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It's hard to say either is concrete right now.
I'm just saying that I updated to a new Vid driver 2 weeks after the ISP upgrade when I got them. The upgrade went very smooth for me.

The new nvidia driver came out in June.

Narrowing it down to an actual single cause will take some time. As HT said, it's been going on a long time, I THINK something just exasperated it. DX9, DX11 nor the game has changed, so I need to look towards what has changed. Obviously ISP is obvious start point. But the whole DX9 thing pointed me in another possible direction. Here's the thing, it's not global. If it were ISP I would think it would include many more players. We could all be wrong.

That drivel said,... the tweaks, whether it fixes it or not, is still streamlining performance. Sometimes you just find good tweaks along the way.

Since no one has a proven fix, it's just speculation.

Like I said above, if DX9 fixes it, it seems to point more towards vid driver. Problem is those reporting them aren't supplying much info.
is there a reason when I boot up dx9 the program runs twice as slow as DX11 and im only getting 30fps when the game is loaded and im in the MA?
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Offline popeye

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is there a reason when I boot up dx9 the program runs twice as slow as DX11 and im only getting 30fps when the game is loaded and im in the MA?

There is a frame rate hit switching from the DX11 version to DX9.  When I first switched to DX9, I noticed only a small change, maybe 10% to 15%.  That was with a GTX1060 vid card.  That card died and I replace it with a GTX1660 Super, but never tried the DX11 version of AH3 again.  With the GTX1660 the frame rate difference between DX11 and DX9 is more significant:  22% to 40% in different game situations.  Haven't done exhaustive testing, but am inclined to try DX11 again.  Will be watching for freezes.
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Offline Eagler

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Just wondering if someone who has this issue constantly listed their hardware and drivers that HT could setup an identical system to test the issue with..to confirm if he has the same experience or if it's more than that..

Eagler
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Offline AKIron

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If there's any kind of rhythm to it, every 5 mins, 10 mins, etc... then obviously there is something scheduled causing it. Some will need to track and document to find a commonality.
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Offline CptTrips

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I'm amazed that AH doesn't generate log files with time marks so you could see what processing is occurring and if there any unexplained time gaps between certain events entries.  That can be a huge help is trouble shooting localized client problems in applications that aren't easily reproducible on demand with given steps.


Oh, I guess the AH film might have embedded debug info I bet.  Anyone produce film of the freezes?  AH film not screen grab.

« Last Edit: July 23, 2024, 08:34:23 AM by CptTrips »
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Offline Animl-AW

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I’m still fresh into this.
I’m seeing DX9 as a work-around but not the fix. Its substandard to DX11.

Again, it makes it harder to figure out without knowing what vid cards the people with the problem have. A few of us assume nVidia, because its the most used. Post your damn cards and OS lol

I’m using nVidia 3060ti, Intel CPU, Windows 11.

Here what I did to pretty much cancel it, SO FAR.

I used Speedgate TCP Optimizer. This is meant for people using cable, not so much WIFI. Gamers should tweak their connection anyway. I’m not sure this helped in the fix.

In nVidia control panel 3D settings, i set any setting that gives the option of quality or performance to performance. There’s very little difference in quality. But it directs the signal away from components that may contain this issue. All assumption right now.

After these two tweaks my 2 second micro freezes stopped. I do see what I’ll call normal game glitch as if it dropped a couple frames, its not s freeze. This last about 250ms (1/4 of a second), if you’re not watching you’ll miss it. In 2 hrs of flying I saw 2 of these. I’m not getting a 2 sec freeze every 10 min anymore.

I did implement the tweak to disable CPU Parking after this, but didn’t notice any difference. Except the game is very smooth, but that can be from performance settings on vid card.

My reckless assumption is that like performance over quality, DX9 is not using a newer quality enhancement a new driver may have implemented for DX11. Both are moving the signal away from it, except DX9 implements other issues that effect quality and fps. >IF< my theory is on the right path, there is a specific setting causing the freezes, but it will take process of elimination to narrow it down. I’ll need to change one setting at a time, fly for an hr to see if I got it back, then change another until I get it back.

Until then, the next test would be everyone with the issue to go through every 3D setting on nvidia card and every setting that offers performance or quality select performance and report here if you got a positive change.

Something tells me a new enhancement is one AH, and older game, doesn’t need or use. So in theory I may be directing the signal away from that channel that contains that enhancement, again, same DX9 would do, but has negative effects, an undesirable tradeoff.

This is all theory right now. We need others to try performance over quality, I noticed no difference in visual quality, that could be because the game doesn’t use or need it.

But seriously, thr game is running smooth as melted butter with the performance settings. 1-2 250ms glitches per hr or 2 is nothing to cry about.

Try it, let us know, and I’ll narrow it down to a specific setting, AMD may have imimented similar enhancement thr game doesn’t use.