Author Topic: The DCS F4U  (Read 2882 times)

Offline AKIron

  • Plutonium Member
  • *******
  • Posts: 13473
Re: The DCS F4U
« Reply #195 on: Yesterday at 06:04:48 PM »
When yer right yer right.
Here we put salt on Margaritas, not sidewalks.

Offline AKIron

  • Plutonium Member
  • *******
  • Posts: 13473
Re: The DCS F4U
« Reply #196 on: Yesterday at 06:07:20 PM »
quote]

Its not this post, its 2 yrs. Seeking conflict is not a healthy habit. Too far is too far. I’m not a toy. What was done to me has a debt.
Leave these people alone to enjoy what THEY love.

Playing innocent just insults intelligence, no one is buying it.

Mr. Mouth needs a lesson

Mr tough guy here to defend the little people. Are you going to crush me again?
Here we put salt on Margaritas, not sidewalks.

Offline CptTrips

  • Plutonium Member
  • *******
  • Posts: 8727
Re: The DCS F4U
« Reply #197 on: Yesterday at 06:27:31 PM »
Mr tough guy here to defend the little people. Are you going to crush me again?

He literally can't go 5 minutes without a fix.

Toxic, psychotic, self-aggrandizing drama queens simply aren't worth me spending my time on.

Offline hazmatt

  • Silver Member
  • ****
  • Posts: 1723
Re: The DCS F4U
« Reply #198 on: Yesterday at 06:31:34 PM »
You guys really should use the ignore function. I put two guys here on ignore and it completely changed my experience for the better :)

Offline CptTrips

  • Plutonium Member
  • *******
  • Posts: 8727
Re: The DCS F4U
« Reply #199 on: Yesterday at 06:34:17 PM »
quote]
Mr. Mouth needs a lesson

Sounds like another veiled forum threat.

You seem to have a lot of stalking terroristic threat habits. 

That sort of thing can lead to troubles in life.

Toxic, psychotic, self-aggrandizing drama queens simply aren't worth me spending my time on.

Offline CptTrips

  • Plutonium Member
  • *******
  • Posts: 8727
Re: The DCS F4U
« Reply #200 on: Yesterday at 06:52:17 PM »
You guys really should use the ignore function. I put two guys here on ignore and it completely changed my experience for the better :)

Animl puts me on ignore at least once a week.

Two years running. ;)
Toxic, psychotic, self-aggrandizing drama queens simply aren't worth me spending my time on.

Offline AKIron

  • Plutonium Member
  • *******
  • Posts: 13473
Re: The DCS F4U
« Reply #201 on: Yesterday at 07:17:27 PM »
You guys really should use the ignore function. I put two guys here on ignore and it completely changed my experience for the better :)

You know, you're right. I'm gonna.

Uh, how do I do that?

I got it.
« Last Edit: Yesterday at 07:20:24 PM by AKIron »
Here we put salt on Margaritas, not sidewalks.

Offline Shane

  • Plutonium Member
  • *******
  • Posts: 8007
Re: The DCS F4U
« Reply #202 on: Yesterday at 11:15:45 PM »
The DCS community must suck real hard if y'all have to have a discussion about a new plane here.

Or have their mods blocked your trolling over there?  :noid

Thinking about it... a bunch of bitter ex-players apparently too broke to pay $15 a month for a game that does the whole package better than any other competitor, so they come here to lick the windows.

Pitiful, really. Here's a skwad patch for y'all.  :aok

« Last Edit: Yesterday at 11:19:28 PM by Shane »
Surrounded by suck and underwhelmed with mediocrity.
I'm always right, it just takes some poepl longer to come to that realization than others.
I'm not perfect, but I am closer to it than you are.
"...vox populi, vox dei..."  ~Alcuin ca. 798
Truth doesn't need exaggeration.

Offline uptown

  • Plutonium Member
  • *******
  • Posts: 8600
Re: The DCS F4U
« Reply #203 on: Today at 12:39:46 AM »
Shane does have a point. DCS has it's own forums as well as a half dozen at least on Discord.
Lighten up Francis

Offline CptTrips

  • Plutonium Member
  • *******
  • Posts: 8727
Re: The DCS F4U
« Reply #204 on: Today at 01:13:44 AM »
Shane does have a point. DCS has it's own forums as well as a half dozen at least on Discord.

I agree.

I think we should be discussing the exciting new upcoming features of Aces High.

You go first, we'll jump in.

Toxic, psychotic, self-aggrandizing drama queens simply aren't worth me spending my time on.

Offline Shane

  • Plutonium Member
  • *******
  • Posts: 8007
Re: The DCS F4U
« Reply #205 on: Today at 04:54:50 AM »
I agree.

I think we should be discussing the exciting new upcoming features of Aces High.

You go first, we'll jump in.

New maps and skins, tweaked arena settings, recurring intense weekly events.  Fortunately, these are reserved for paying customers and unavailable to window lickers.

And even at this late stage, AH has a higher concentration of players in one arena, more gaming options, and more fun per capita than any DCS server.  I can see how it feels lonely over there and the glowing light draws you back here to the forum windows. Smart to huddle with a few others to share a cheap imitation of the warmth that you can no longer experience with the larger AH family, 99.9% of whom don't even know you (still) exist. 
Surrounded by suck and underwhelmed with mediocrity.
I'm always right, it just takes some poepl longer to come to that realization than others.
I'm not perfect, but I am closer to it than you are.
"...vox populi, vox dei..."  ~Alcuin ca. 798
Truth doesn't need exaggeration.

Offline CptTrips

  • Plutonium Member
  • *******
  • Posts: 8727
Re: The DCS F4U
« Reply #206 on: Today at 07:00:37 AM »
New maps and skins, tweaked arena settings, recurring intense weekly events.  Fortunately, these are reserved for paying customers and unavailable to window lickers.

So.

Player made.
Player made.
And a config setting.

That's incredible.  Tell us more.

Toxic, psychotic, self-aggrandizing drama queens simply aren't worth me spending my time on.

Offline Shane

  • Plutonium Member
  • *******
  • Posts: 8007
Re: The DCS F4U
« Reply #207 on: Today at 09:15:10 AM »
So.

Player made.
Player made.
And a config setting.

That's incredible.  Tell us more.

Also DCS has it's own user development add-ons (how much research there, lol.) "DCS offers a User Files section on its website, providing a wealth of community-created content like missions, campaigns, liveries, and mods. These are free for all players to download and use. The mission editor, for example, allows users to create their own custom scenarios, enhancing gameplay and providing endless replayability. There are even tools like DCS Simple Radio Standalone (SRS), an open source software that allows for more realistic radio communication in multiplayer."

Then here's DCS's own admission they make stuff up on the fly with vox populi...

Third-Party Developers: DCS World acts as a modular platform, allowing third-party developers to create and publish modules (like aircraft, maps, etc.) through Eagle Dynamics' storefront. This brings a wider variety of content to the platform and allows for specialized development efforts.

Feedback and Community Engagement: While not directly involved in code development, the DCS community provides feedback on various aspects of the game through forums and other channels. Eagle Dynamics, the main developer, strives to maintain realism and authenticity and does consider community feedback for improvements and new releases.

All I see is DCS trying and struggling to match what AH has always been - a more complete, functional package... I get that those who prefer more "make work" for their cartoon planes, and these are generally people (like you and your buddies as examples,) that cannot mentally compete in the more fluid ooda loops that AH creates on almost every sortie.

17 years into it, DCS is still struggling while a 25 year old game still being the bar of excellence - I mean look at you trying to compare DCS to AH and always coming up short in some way or other while AH just keeps plugging along providing more fun and social interactions per hour than DCS can ever hope to match.  Keep licking the window while we keep having fun, because even at 17 years old, HTC was rocking it harder than DCS is currently.  Hell, even a currently 25 year old AH > 17 year old DCS.




Surrounded by suck and underwhelmed with mediocrity.
I'm always right, it just takes some poepl longer to come to that realization than others.
I'm not perfect, but I am closer to it than you are.
"...vox populi, vox dei..."  ~Alcuin ca. 798
Truth doesn't need exaggeration.

Offline CptTrips

  • Plutonium Member
  • *******
  • Posts: 8727
Re: The DCS F4U
« Reply #208 on: Today at 09:24:51 AM »
Also DCS has it's own user development add-ons (how much research there, lol.) "DCS offers a User Files section on its website, providing a wealth of community-created content like missions, campaigns, liveries, and mods. These are free for all players to download and use. The mission editor, for example, allows users to create their own custom scenarios, enhancing gameplay and providing endless replayability. There are even tools like DCS Simple Radio Standalone (SRS), an open source software that allows for more realistic radio communication in multiplayer."

Then here's DCS's own admission they make stuff up on the fly with vox populi...

Third-Party Developers: DCS World acts as a modular platform, allowing third-party developers to create and publish modules (like aircraft, maps, etc.) through Eagle Dynamics' storefront. This brings a wider variety of content to the platform and allows for specialized development efforts.

Feedback and Community Engagement: While not directly involved in code development, the DCS community provides feedback on various aspects of the game through forums and other channels. Eagle Dynamics, the main developer, strives to maintain realism and authenticity and does consider community feedback for improvements and new releases.

All I see is DCS trying and struggling to match what AH has always been - a more complete, functional package... I get that those who prefer more "make work" for their cartoon planes, and these are generally people (like you and your buddies as examples,) that cannot mentally compete in the more fluid ooda loops that AH creates on almost every sortie.

17 years into it, DCS is still struggling while a 25 year old game still being the bar of excellence - I mean look at you trying to compare DCS to AH and always coming up short in some way or other while AH just keeps plugging along providing more fun and social interactions per hour than DCS can ever hope to match.  Keep licking the window while we keep having fun, because even at 17 years old, HTC was rocking it harder than DCS is currently.  Hell, even a currently 25 year old AH > 17 year old DCS.


Awesome.

Then where are the customers at?

Toxic, psychotic, self-aggrandizing drama queens simply aren't worth me spending my time on.

Offline RichardDarkwood

  • Silver Member
  • ****
  • Posts: 1945
Re: The DCS F4U
« Reply #209 on: Today at 09:52:17 AM »
A competent operator of an F-18 with 10 AMRAAMs can kill 10 of the best pilots in 10 of the best WWII planes. I've had this sort of argument before and as then it's just silly.

I watched someone in a I-16 shoot down a F-16 in a guns only fight.
A yappy back seater like Jester wasn’t popular or fun to fly with, more of an unnecessary distraction than anything else---Puma44

https://www.twitch.tv/hounds_darkwood
CO--The Bad Guys