FSO is a player run event and this month’s Battle of Britain has been particularly challenging. I’ve heard a number of complaints about side balance issues. If we don’t like something, let’s talk about what to do about it.
I have stats on players for frame 1 & 2 that I will post, but I’m going to wait until the frame 3 logs are out to include them as well. It was clear to me that side balance was an issue.
Personally, I think BoB doesn’t work so well with small numbers. In fact, I question whether or not any assault style event will work well with small numbers as small changes in numbers make for large percentage difference shifts.
BoB also has a challenge with the technology difference between plane sets. It may be historically accurate and the Allied pilots may have had to deal with such a difference, but multiplayer just exacerbates the frustration by making you relive it over and over again. The carbureted engines and the 303 gun set makes a terrible combo.
We need to decide whether or not to do another BoB event in the future and if so, what changes do we want to make. Personally, I’d have an easier time playing Allies if it was a 1 hour single life event. If we keep multilife and run BoB again, then I would say that the player balance needs to favor the Allies to help make up for the technology differences.
I’ll post player stats tomorrow.