Start of the new school year, family plans, work issues, health issues (older crowd of players), and other issues that happen at last minute. Each player still believes turnout will be fine without them. It's sad when too many miss out on the same night.Small amount of material I posted in Hotard's rant post. It is a simple summary of side balance issues. There is no way to plan for these contingencies.
FSO relies on squad participation, and each squad relies on member participation.
The other factor is plane set matchup and objectives. That belongs to the FSO designer. That sometimes factor into the player participation especially when they believe they are on the short end of the stick. The squads participating now in FSO have weathered these issues and maintained player participation really well. There are a few players that occasionally have personal issues and miss out hurting their squad and side.
When the new FSO is announced in the forum, that is when discussion should be done for any issues before sides are decided. Silence breed trouble. Squads need to voice their concerns here as soon as they see them.
One solution is too end FSO due to low turnout. No matter what is tried. It never gets better. Too many complainers being vocal in the forum.
Another solution is to only do 1944/5 setup utilizing what players fly in the MA. Early war and mid war setups don't appeal to the players.
The next solution is to redesign the FSO. Move away from squad combat to squad challenge. Squads compete against each other in achieving goals.
No matter what you do in the game, you still have RL stated in the first paragraph highlighted in blue. I would love to see suggestions on combating that.
Bext thing is to keep flying and weather the hiccups as they manifest.
