Author Topic: Numbers Creeping up  (Read 1436 times)

Offline Animl-AW

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Re: Numbers Creeping up
« Reply #60 on: October 21, 2025, 06:10:36 PM »
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« Last Edit: October 21, 2025, 06:16:53 PM by Animl-AW »
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Offline LilMak

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Re: Numbers Creeping up
« Reply #61 on: October 21, 2025, 06:14:46 PM »
I remember asking for proxy dar so I love it.  I hate talking on vox and proxy dar is a way of simulating what someone would do in real life, report the locations of things they see.  Sure its more precise than it would be in real life, but how would you simulate otherwise?  Something similar to GV dar for air?
How would you simulate accurate communication on frequency?!? I would do that by hitting the PTT button (available since day one) and talking.

You think WWII pilots had such amazing SA that it was equivalent of gps with radar overlays? Half of them were lost after getting in a dogfight and just went home because they couldn’t find  anyone. They couldn’t pull out a clipboard that showed exactly where they were at. Even when they had radar, there was a controller vectoring them to target. Still, even then (and still to this day) there is winds aloft and weather and clouds and haze and sun that made even that amazing tool a fraction as accurate as what darbar provides.

GV dar is literally darbar for vehicles. If there was proximity dar for them they would light up with type of vehicle and direction they’re moving on my map when I flew within 6k them and show everyone on the map exactly where they are.
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Offline Eagler

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Re: Numbers Creeping up
« Reply #62 on: October 21, 2025, 06:20:54 PM »
When you can look at radar and tell which direction the con is going by what the plane icon shows is going too far imo...

It should be dot dar minimum with a 90 second delay to simulate some sort of fog of war just to throw in some kind of unknown...

Both these could be tested with minimal effort...

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Offline Dadtallica

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Re: Numbers Creeping up
« Reply #63 on: October 21, 2025, 06:26:35 PM »
I consider myself somewhat of master sommelier for killing radars. I rather enjoy it.

I would love for them to be harder to kill. I have enjoyed adapting to the harden ammo bunkers.

I know the strat system with trucks and trains worked much different in the past but I am not an expert on that. Perhaps returning to some of that system or a hybrid could benefit gameplay in some manner. Seems a waste to have convoys and railroads if they are decoration. I know you can kill them but why bother.

I remember you could also get the fuel down at a base to only one tank. Is that still the case? I’ve never understood why more people do not spend more time leveling the troop Strat and then parking tents all around the fronts. No base takes, no resups… no problem.
« Last Edit: October 21, 2025, 08:29:36 PM by Dadtallica »
Back in 2022 after a loooooong break from 2010. Old name Ratpack, same for the BBS.

Squad I did the most tours with were the Excaliburs then The 172nd Rabid Dogs. Still trying to talk Illigaf, Coola, Oldman22, and Joecrow into coming back instead of being boring old farts!

Offline LilMak

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Re: Numbers Creeping up
« Reply #64 on: October 21, 2025, 06:49:37 PM »
When you can look at radar and tell which direction the con is going by what the plane icon shows is going too far imo...

It should be dot dar minimum with a 90 second delay to simulate some sort of fog of war just to throw in some kind of unknown...

Both these could be tested with minimal effort...

Eagler
My absolute best compromise would be to have proximity radar available from the tower and darbar/radar rings in the air. It allows for players to find fights but doesn’t give an advantage in the air.
"When caught by the enemy in large force the best policy is to fight like hell until you can decide what to do next."
~Hub Zemke
P-47 pilot 56th Fighter Group.

Offline Animl-AW

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Re: Numbers Creeping up
« Reply #65 on: October 21, 2025, 06:59:59 PM »
I consider myself someone of a sommelier of killing radars. I rather enjoy it.

I would love for them to be harder to kill. I have enjoyed adapting to the harden ammo bunkers.

I know the strat system with trucks and trains worked much different in the past but I am not an expert on that. Perhaps returning to some of that system or a hybrid could benefit gameplay in some manner. Seems a waste to have convoys and railroads if they are decoration. I know you can kill them but why bother.

I remember you could also get the fuel down at a base to only one tank. Is that still the case? I’ve never understood why more people do not spend more time leveling the troop Strat and then parking tents all around the fronts. No base takes, no resups… no problem.

I saw my first train in the game last week,...flew in for a closer look,.... it shot me down, i had no clue they had guns. Bet that was funny
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Offline Animl-AW

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Re: Numbers Creeping up
« Reply #66 on: October 21, 2025, 07:04:20 PM »
My absolute best compromise would be to have proximity radar available from the tower and darbar/radar rings in the air. It allows for players to find fights but doesn’t give an advantage in the air.

Not disagreeing, but the present also gives you the same advantage. Just a thought to consider.
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Offline hazmatt

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Re: Numbers Creeping up
« Reply #67 on: October 21, 2025, 07:50:46 PM »
I still believe that AI Missions loaded into the Terrains on repeating cycles will help build a larger player base.  When players see the opposing AC on the radar.  They know targets are available.  Players can fly along with the AI Mission to augment the size.

A constant target rich environment will go a long way in building numbers.
There is another game that I play a lot that has ai integrated in the battles and it adds an interesting dynamic. The dang ai gunners are pretty good at close range and the pilots don't fly straight and level. There are no ai fighters or bombers, mostly ground attack planes shooting up stuff on the ground and bombing. If they are not taken out they can affect the outcome of the war as all the destroyed ground units count toward winning the battle.

I don't think that the implementation in AH3 would need to be that detailed. You could probably just drop some drones in from the dueling arena to liven things up.

Offline LilMak

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Re: Numbers Creeping up
« Reply #68 on: October 21, 2025, 07:59:14 PM »
Not disagreeing, but the present also gives you the same advantage. Just a thought to consider.
I feel like I didn’t make myself clear. There’s a distinct difference having proximity radar available when you’re in the control tower than when you’re in the cockpit. They are not the same.
"When caught by the enemy in large force the best policy is to fight like hell until you can decide what to do next."
~Hub Zemke
P-47 pilot 56th Fighter Group.

Offline Oldman731

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Re: Numbers Creeping up
« Reply #69 on: October 21, 2025, 08:07:22 PM »
What happens when the few of us left that want fights instead of kills start to dry up because pickers can’t be bothered to even look out the cockpit to be the 4th guy in line to pick off a single target?

Without meaning to get too involved in this discussion, I have almost no trouble finding fights, even though I'm always auto-switched to the low-numbers side.  Last night I had to fly across most of France, down the Italian boot, and across the Adriatic Sea before I found a fight, but when I did, it was fun.  Most nights don't require that much preparation.  (As an aside:  what a great map!)

I find it helps to fly an older plane.  People are drawn to it for an easy kill (which, admittedly, it usually is).  But the fights are still fun.

I like the current DAR simply because it does draw opponents to me.

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Offline Dadtallica

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Re: Numbers Creeping up
« Reply #70 on: October 21, 2025, 08:31:41 PM »
I saw my first train in the game last week,...flew in for a closer look,.... it shot me down, i had no clue they had guns. Bet that was funny

Hang around the strats long enough and you’ll see plenty.

And they tell you in the game loading screen pop-ups, that the trains will shoot you. You must’ve seen this I’ve seen it hundreds of times.
Back in 2022 after a loooooong break from 2010. Old name Ratpack, same for the BBS.

Squad I did the most tours with were the Excaliburs then The 172nd Rabid Dogs. Still trying to talk Illigaf, Coola, Oldman22, and Joecrow into coming back instead of being boring old farts!

Offline Animl-AW

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Re: Numbers Creeping up
« Reply #71 on: October 21, 2025, 08:43:01 PM »
Hang around the strats long enough and you’ll see plenty.

And they tell you in the game loading screen pop-ups, that the trains will shoot you. You must’ve seen this I’ve seen it hundreds of times.

It loads so fast here I rarely get to read that stuff. Zip gone.
I thought it was funny. Lets have a look,,.. WHOA!!! lets not and say we did
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Offline Animl-AW

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Re: Numbers Creeping up
« Reply #72 on: October 21, 2025, 08:43:35 PM »
I feel like I didn’t make myself clear. There’s a distinct difference having proximity radar available when you’re in the control tower than when you’re in the cockpit. They are not the same.

Naww, I get it, and mostly agree. I just don't want it to be a deal breaker for ya.
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Offline Dadtallica

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Re: Numbers Creeping up
« Reply #73 on: October 21, 2025, 08:44:09 PM »
It loads so fast here I rarely get to read that stuff. Zip gone.
I thought it was funny. Lets have a look,,.. WHOA!!! lets not and say we did

I only get the one but I’ve seen this one a lot. Wonder how many there are? I would be up for submitting new ones if that would be allowed. Even tiny additions like that are fun for those that remain.
Back in 2022 after a loooooong break from 2010. Old name Ratpack, same for the BBS.

Squad I did the most tours with were the Excaliburs then The 172nd Rabid Dogs. Still trying to talk Illigaf, Coola, Oldman22, and Joecrow into coming back instead of being boring old farts!

Offline JimmyD3

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Re: Numbers Creeping up
« Reply #74 on: October 21, 2025, 09:43:18 PM »
It loads so fast here I rarely get to read that stuff. Zip gone.
I thought it was funny. Lets have a look,,.. WHOA!!! lets not and say we did

All my maps have trains at the Strats, Ports and the Large Air Fields.

There is no setting, I know of, in the Arena tables for proximity dar. There is, however, a setting for for Radar Refresh, minimum Radar Alt. and Radar range.
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