"points" why it's better? Maybe their opinions, or maybe because they would like to try it. You 'know" though, so your "points" are based in facts and becuase you already know.
Far be it from someone having a different idea of what might work.
The people who sais WB tried it and it was a lot of fun at least give a more valid point than you've ever offered against trying it. Do you think WB closed down because they dared trie a two-sided map? 
You're good at being closed minded.
Again, I can see why a bomb**** wouldn't care if fights can be found on a map. I can see why it would be the opposite. You probably enjoy smooth sailing to the toolsheds.
I like competition and flying against other humans. I think most players here do as well. I don't care if I'm outnumbered on the map or not, as long as there's something going on where i can go find human targets that will fight back.
I've not seen a good reason why anyone would oppose a two player map that could be put into the rotation as a test. When there's 15 players online, 3 countries is not making much sense in my view, unless you're a bomb**** and love unopposed porking.
I have played 2 sided wars in WWI and many complain about the sides not being balanced, why would it be different in the MA? You talk about me being closed minded, I have never said whether I would like a 2 sided war or not, I just feel from all the evidence we have of other 2 sided wars that it wont work. While Im no Bruv, Grizz or or any one of the other greats we have had through the years, Im ok as a fighter jock, I enjoy good fights win or lose. I have a lifetime K/D of 1.32 with over 22K kills (feel like Violator spouting stats) so calling me a bomb**** is a bit off base. Could I fly in a 2 sided war? sure, why not? But I believe that 3 sides have more opportunities, more fun for more players. That is after all the reason most play.... to have fun.
none of those are the same as MA maps. All of those split players from the MA, and most just stayed in the MA no matter what kind of other arena there was.
Put it in the MA and see what happens. Why would you oppose it? any good reason at all?
"fighter guys" ???? You mean people who play an MMO game to go up against other human players? That's most people in this game. Maybe you'd be just as happy flying offline and bombing things. I'll bet when you look at a map and see clear skies and no opposision, that's a good day for you. I can see how a two sided map would kill your joy. Real people might be trying to shoot you down.
They are the same, buildings can be destroyed, bases can be taken, and fights can happen. The only difference most people seem to choose to avoid those arenas.
Kenai pointed out there are issues with throwing a 2 sided map into the MA. Im sure he would know as he is working with Hitech on fixing issues in MA maps as well as building them for the MA. So that would be a good reason not to do it. I wouldnt oppose it if it could be done as Im thinking it most likely would prove my points right and you would see it empty the majority of the time it was up.

By fighter guys, I mean those that spend most of their time in a fighter looking for fights. I do a bit of everything in the game, this tour my time is pretty evenly spread across all 4 categories. Im no longer a "fighter guy" cant see, poor reflexes, just plain old, but Im still having fun. I die in my fighter more often than I use to but that doesnt stop me from flying them.
The point Im trying to make here mostly is I look at things from an over-all type of thing. If you force players into a narrower game set would that be a good thing for the game? I dont think so. The best thing about this game is it fun for a wide variety of types of play. Removing one team takes away some game play.
Two likely reasons: First, CT and AvA had limited plane sets, and each side was limited to a particular country's planes. Many people refuse to go to an arena where they can't fly their favorite plane. Second, and probably more important, people go to where the numbers are. CT, AvA, and player maps were never able to compete with the MA, which had your pick of planes.
It's been quite awhile since I was on AvA staff, but we were able to use three-sided maps for two-sided play. The third country had to have at least one base available to it. We would pick one way off in a corner, and disable all planes and GVs at that field.
The only problem I see with at least trying two sides is that the third group of loyal players is going to have to migrate to one of the two sides.
- oldman
That could be tweaked by calling the sides the "Aces" and the "Kings" instead of bish, knit, Rook.