So the question remains what is ENY’s main purpose indiscriminate of the active population?
Is it to force side, balancing or to simply limit the options for the sides? Those are two different things.
While the balancing of sides could be a byproduct of the ENY and an anticipated feature, that does not automatically make it the function of the formula.
If the population balance is XXXX/YYY/ZZ… then X and Y should be somewhat limited proportionally and ZZ most likely should not. Then it becomes a choice of the variable. If an X or a Y or a Z is OK with whatever choice it’s given it will make do with it and participate. If it doesn’t like it, it will find whatever side it can get what it wants.
ENY, why does not make the choice it simply offers the options proportionally. With that said lower numbers, expose the weakness, and as already offered changes will be tried.
Until somebody actually defines for me it’s actual main function, everything around it is suspect to subjective perception. My view will always be that it is to balance options until otherwise convinced.
Then we can have a real conversation about side switching timers. Six hours might be too much but the preferred one to two hours might be too little somewhere between four and six might be the sweet spot given current numbers, but what if all of a sudden they increase.
Even 20 players a day in primetime would make a big difference so then we will have to start talking about going backwards…