What is the perk concept supposed to bring to the game? A more balanced arena?
The d9 and la7 did far more to balance the arena than anything else (if balance means getting guys out of F4Us and N1ks.)
I had slightly over 2,000 perk points when perk planes made it to the arena; I have more than that now. Why? I rarely fly the perk planes!
I'm not bad-mouthing the ta-152 but it's pretty limited in abilities. The tempest is cool, but I still like other planes better. Even if the tempest were free, I still wouldn't fly it much.
I am not advocating perking F4U1Cs, N1Ks or G10s, but they are far deadlier than tempests.
Pyro, why not try this? I know you are opposed to a rolling plane set. Ok, kewl.
Why not roll the perks? Let each tour represent the entire WW2. All planes would be available the entire tour, but say the first 5 or 6 days, only 1939 airplanes are available free - everything else is perked at an extremely high price. The second 5 or 6 days, remove the perks from a few of the planes, and so on. During the last phase of the tour, all planes would be available with no perk charge.
AKcurly