Author Topic: Poll: Anti-stick stir control freeze or not?  (Read 3567 times)

-blk--

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Poll: Anti-stick stir control freeze or not?
« Reply #15 on: November 02, 1999, 09:06:00 PM »
  I vote to get rid of it.  

  It won't allow a correct snap roll.  Now, one could snap roll without full deflection, and one could eventually snap roll without snapping the stick back.  But the point of the snap roll is to get the aircraft rolling as fast as you can.  If I have to slowly pull the stick back before it breaks, my opponent will see it coming.  If I want to snap roll, I want the aircraft to have started rolling yesterday (and I'll use full aft elevator, opposite aileron, and full rudder to get it).  Teh current stick stirring limiter doesn't allow me to do that.

  If I want to risk not regaining control of my aircraft, and the massive E-bleed my snap roll will bring, that's my business.

  I applaud the idea of forcing people to play smarter, and I like what the outcome has been (I haven't seen any stick stirrers since it has been on), but I don't like the way it's done.

blk  (AT)

Offline Pyro

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Poll: Anti-stick stir control freeze or not?
« Reply #16 on: November 03, 1999, 01:06:00 AM »
Don't throw the baby out with the bath water.



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Spotz

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Poll: Anti-stick stir control freeze or not?
« Reply #17 on: November 03, 1999, 06:29:00 AM »
Keep it, has not happened yet once while being online. It does not even limit my acm at all..
blk, just yesterday another of those AT guys was about to die to my Kanonenboot when he did just what you said is now impossible  

Offline Jekyll

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Poll: Anti-stick stir control freeze or not?
« Reply #18 on: November 03, 1999, 07:53:00 AM »
Blk:  there has to be something seriously wrong with your stick if you can't snap roll an aircraft with full back stick, full rudder and opposite aileron.

It's a stock move for me and I've seen absolutely no problem with doing it in this release.

I also didn't even know about the anti-stick stirring code until reading it on this board, and I'm not afraid to throw an aircraft about during ACM.  Only time I've ever seen the message is when I've tried to bring it up.. to see what al the fuss was about.

Spiking sticks, bad calibrations.... you can't design a game to make allowances for faulty equipment or the way in which it is used.  Stick stirrers have always been a curse.... and I vote that the current code STAYS IN!!!


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Offline Fishu

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Poll: Anti-stick stir control freeze or not?
« Reply #19 on: November 03, 1999, 10:40:00 AM »
For them who says keep it, I would give one notice, how if theres other ways to eliminate stick stirring?
Simple way to prevent it is to do little control delay, so that you can't just simply pull ailerons in 0.000001 seconds from full up to down position (same with elevator ...)
I doubt that control surfaces switches position that quick against wind forces, specially when there weren't hydraulics in 999% of the planes. (P38L at least had, but that was those late war dweeb stuffs   )

Myself I am afraid to do basic maneuvers with rudder (i use key rudder), because it ends up to stick lockup (woo, sometimes i get it on the runway and i barely get time to touch engine key!)

-blk--

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Poll: Anti-stick stir control freeze or not?
« Reply #20 on: November 03, 1999, 11:39:00 AM »
  My snap roll problem isn't related to my stick setup (it's been well tuned).  I think the problem is that I'm really banging it around with maximum deflection in all three axes.  (Aft stick, full rudder, full roll away from desired snap roll).  I "can" snap roll it, it's just that I can't snap the stick back and boot the pedals like I prefer to do.  I just have to slow it down a tad, or delay one of the inputs a bit, and then it doesn't limit me.

  but, I'd still rather be able to bang the stick around as fast as I please...

blk  (AT)

val

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Poll: Anti-stick stir control freeze or not?
« Reply #21 on: November 03, 1999, 11:46:00 AM »
Keep It!

I have done some extensive testing with it, and it works as advertised. I can move the controls as fast as I want in a single direction. I can snap roll accel stall you name it. When I try to cross controls as fast as possible (ie Stick Stir-crossing controls with a joystick faster than you can with a real planes stick) I get the dreaded message. I admit that I have invested a lot of time and money in my flight controls over the years, and they are always in top condition. Considerring the time and effort that sim junkies like us put into these games, I can't imagine why anyone would fly with less than the best functioning equipment.

If you have a spikey stick, then you will be penalized, but if you have a spikey stick you were penalized before the code anyway (you just didn't know it). If you have flakey or defective gear, then you cannot compete at the same level as someone with solid working parts.

If your flying style is such that you activate the SSS code, then you better review your habits. You may be a stick stirrer and not even know it (or be willing to accept it).

No offense in tended to anyone. Just my .02$

val

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Scott (val) Valline
Dweebs of Death

Offline scout

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Poll: Anti-stick stir control freeze or not?
« Reply #22 on: November 03, 1999, 12:41:00 PM »
Attempt to express myself better:

Get rid of the "freeze".

There's something fundamentally wrong with having a 'freeze' that could be trigged by accident unfairly.

If modeling didn't allow surfaces to move faster than they really could, the problem would be gone.

Offline hblair

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Poll: Anti-stick stir control freeze or not?
« Reply #23 on: November 03, 1999, 02:31:00 PM »
A point to ponder......
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If your flying style is such that you activate the SSS code, then you better review your habits. You may be a stick stirrer and not even know it (or be willing to accept it).

No offense in tended to anyone. Just my .02$

val
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    hblair, C.O.
>==The ASSASSINS==>

Oldfella

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Poll: Anti-stick stir control freeze or not?
« Reply #24 on: November 03, 1999, 02:59:00 PM »
Keep it, since 0.37 and the new damper my
SW FF pro has no spikes. Before the new
damper I had lousy rudder control, they
moved much to quickly at the slightest touch.
now I finally have some control. The rudder
seems to move in a more realistic manner.

Offline Downtown

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Poll: Anti-stick stir control freeze or not?
« Reply #25 on: November 03, 1999, 03:51:00 PM »
I haven't seen it since 0.73 either.

Only had it affect me once, then learned what not to do, so I wouldn't see it again.

Keep it, but keep tweaking it until it is fair for all.

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Offline Downtown

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Poll: Anti-stick stir control freeze or not?
« Reply #26 on: November 03, 1999, 03:52:00 PM »
I also like what GhostH said, severe drag penalty.  If they fall from the sky, I like that too.

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"I could feel the 20MM Cannon impacting behind me so I made myself small behind the pilot armor" Charlie Bond AVG
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Offline jedi

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Poll: Anti-stick stir control freeze or not?
« Reply #27 on: November 03, 1999, 04:41:00 PM »
I haven't seen it happen yet...but then I don't expect to survive by "tricks" when I've let some so-called dweeb get on my six, the way some so-called aces seem to think is their private realm of "superior ACM" moves.

The lack of the ability to do a magic snap roll is so far down the list of importance from killing stick-stirring as to be almost unworthy of consideration IMO.

But it should definitely be tweaked so that it isn't affecting guys just because their joystick is spiky.  If you have a "stable" joystick and you're getting locked up by the code, I reckon you should re-examine the way you fly and fight.  

 

--jedi

Offline artoo

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Poll: Anti-stick stir control freeze or not?
« Reply #28 on: November 03, 1999, 07:50:00 PM »
I hate it too, but I think the damn thing has helped my flying.  As my tendency when engaging has always been to jerk the stick around like PeeWee Herman at a double feature matinee, it's helped me get settled down and gentler on the controls.  

I hardly get the dreaded freeze anymore, so I got no problem with it.  Also, it's been awhile since anybody's hopped away from me, a decidedly welcome turn of events.

chisel

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Poll: Anti-stick stir control freeze or not?
« Reply #29 on: November 03, 1999, 08:47:00 PM »
ROFLMAO

JEEEZ.... artoo now I gotta clean my monitor off!