Author Topic: Second time I log off really DISGUSTED :(  (Read 1731 times)

Offline Urchin

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Second time I log off really DISGUSTED :(
« Reply #15 on: September 17, 2001, 01:08:00 AM »
Quote
Originally posted by Awake:
Well I just don't know about you pepe....I was the pilot of that 30k plus B-17....and by the way it was 27k!!! My gunner "Bandit1" caught you just sitting there off our right wing at 1.2k out...NOT A GOOD THING TO DO!!!after your four passes...you need to learn to fly...most pilots in AH shoot us down!! What was your problem...NEED TO PRACTICE THERE!!!! If this was true to life action I'd of had seven gunners as was the case with B-17's....we as buff pilots only get to carry ONE!!!! so it seems you've got the advantage,if you know what your doing....for myself and Bandit1 it was a fun mission....thanks!! <S>
Awake 92nd Bomber Group (H)

If this was "true-to-life action" you'd have been in a formation of other B-17s while planes that could take more than a snapshot of .50s tore through your formation.  Also, sure, you'd have 7 gunners on the plane, each with 1 gun to fire, instead of your single gunner with 8 guns to fire.

Offline Pepe

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« Reply #16 on: September 17, 2001, 01:55:00 AM »
Awake,

Point by point. Your gunner took me when you did a hard right turn into me, as you tried couple times before. Not only you did not lose E, but, in fact, my G-10 lose more than you   :rolleyes: breaking to maintain separation while I tried to climb to your 2 high. I won't discuss if it was 30 or 27k, it is exactly the same for this purpose. You want to be 27k? So be it.

Oh, yeah, 1.2k is a VERY DANGEROUS range  :roolleyes:

As for your true to life point...well, I may well be needing some flight lessons, but you desperately need some reading. In a true to life situation, you will:

a) Be frozen, as you were flying with outside temperatures about -30 to -45 ºC for more than half an hour.

b) Not able to pinpoint anything with your bombs, so limited to carpet bombing. To put it simple, you drop and hope for the best.

Instead of that, in your "true to life" interpretation, you were:

a) Ready to manouver (outmanouver) a fighter  :rolleyes:

b) All of your 7 gunners firing at me, even trough the solid surfaces of your buff  :rolleyes:

c) Able to aim effectively all of your guns to a target 1.2k away  :rolleyes:

d) Jink when you drop on target, not losing Norden lining, and able to drop your LGB's (sorry, I really meant Mavericks  :D as long as I know, you need to maintain Laser marker on target for a LGB to hit)

e) In your "true to life" situation, not only you carried 7 gunners, but they were perfectly coordinated, convergence was perfectly set to meet the target, and they suffered no particular shaking something that waist gunners I'm pretty sure suffered a lot in RL environment.


Saying that I had the advantage is ludicrous. Oh, wait! What about if fighters in interdiction role take off with 6 AI buddies perfectly coordinated, aiming exactly where the leader is firing?   :rolleyes:

I really appreciate your suggestion about my pilot abilities, I hope you have LOTS of fun missions in MA, and I hope you enjoy from a "true tu life" simulation. At least from my part, you will NEVER have fun shooting myself down from your 30k....errrm...sorry, It was 27k?, realistically modelled buff, in your realistically modelled environment, with your realistically behaving LONE gunner, fighting those evil fighters wich have tons of advantage of your poor little Buff whatever your "true to life situation" alt could be.

Jeez! I am outta MA for a long time. Too "realistic" for me....you're welcome. <S>

Pepe
101 Escuadrón de Combate Virtual

Offline gatt

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« Reply #17 on: September 17, 2001, 02:23:00 AM »
Actually, there are players that do take care of their side and dont like to see their fellows blind for, make, two hours.

A couple of Lancasters at 30K over the HQ actally can destroy the fun for 50 players for 2 hours. The new maps make it easier with 4-5K take offs.

Make buffs stronger and their guns less lethal, less photon-laser-quakeish that is. Make the work tougher/longer for the fighter.

Its ok, its a good game and a game is usually plenty of bugs and mistakes (like the possibility of off-map flying, car bombing, 0.50 detracking tanks, invulnerable M3 and M16, 30K pinpoint bombing, instant 180deg reversal ... and so on).

Make AH better!  :)
"And one of the finest aircraft I ever flew was the Macchi C.205. Oh, beautiful. And here you had the perfect combination of italian styling and german engineering .... it really was a delight to fly ... and we did tests on it and were most impressed." - Captain Eric Brown

Offline FULMINE

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« Reply #18 on: September 17, 2001, 02:42:00 AM »
WTG PEPE

Buffs are the most unbalancing thing in MA, Example:

a funny furball is on between 2 fields.

A lone buffs arrive at 25K: when you see it is too late to climb to, and if you reach him you'll be a victim of his laserguns.
The buff destroys hangars with his  laserguided bombs in two passes.
There are no more fighter available to fly.

FUN IS OVER!

And about ded 6 attack: look how many bombers german pilots shot down from ded 6!
Back turret gunner was the first victim!
Then they closed up 50 meters and got the wings.
I agree with the point of giving buffs some advantage in MA, but now it seems too much to me.
Am not a whiner, I always attack them even this tour am flyig a ZEKE ene in desperate ded 6 if they are on target and climbing more means give them time to destroy everything.
It's too funny to shot down em but being shot down when you're diving on them at 400 mph or more with good deflection is really frustrating.

Bye

Fulmine

Offline Voss

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« Reply #19 on: September 17, 2001, 02:53:00 AM »
I don't care if the guns stay the same. I know they ARE going to change in 1.08. I suspect, that if there is not an adjustment to them, then they will end up even stronger than they are now. I think HT will sort all of that out and keep it fair.

What I have a problem with is a B-17, or Lanc, performing a complete roll at 35k. Worse, I've seen rolling circles at 35k. That's ridiculous, and should be eliminated.

I can just imagine how useless a 262 is going to be.  :rolleyes:

Offline straffo

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« Reply #20 on: September 17, 2001, 03:22:00 AM »
I just hope I was the 1st to disgust you enough to log  :p

Btw strato buff are just a proof of a GAMER attitude nothing more like the enormous quantity of M16 which spawn now  :(
We don't have the proper tools to deal with it (F104 anyone ?) and why 2*1000 lbs bombs near a M16 (around 10/20 meters) can not kill it or at least disable it ?

Offline Pepe

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« Reply #21 on: September 17, 2001, 03:41:00 AM »
LOL @ Straffo

No, you were not  :p. It was some 3/4 months ago, when another strato buff, this time at 35-37k killed me in a perfectly well set up attack in a Ta-152 (I was diving on his 2 oc, high, some 400kts. IAS). But I still remember that time in uterus terrain, when you spanked me good in your tiffie   ;)

See ya in CT   :)

Cheers,

Pepe

Offline Fariz

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« Reply #22 on: September 17, 2001, 04:13:00 AM »
<<Looking at the dead horse, shrugging, going away>>

[ 09-17-2001: Message edited by: Fariz ]

Offline GRUNHERZ

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« Reply #23 on: September 17, 2001, 04:21:00 AM »
Hmm, do I even need to say anything here???


Buffs in AH are very poorly implemented at the moment, though honestly they arent as messed up currently as the M16/M3 antitank bombproof freakshows. Fix those first, then the buffs FM and most certainly the implementation and hit power of buff and GV "50cal" cannons.


Thats fair and reasonable post, no??

Offline JoeMud

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« Reply #24 on: September 17, 2001, 04:23:00 AM »
damn...im glad I left now....sure get rid of buffs and add MORE N1K2's

Offline MANDOBLE

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« Reply #25 on: September 17, 2001, 04:35:00 AM »
Dont forget that we have the ultimate standoff weapon against buffs: Gr1 rockets.

Instructions to use them efectively:
1 - deack an enemy field.
2 - Land on it and park near the end of a ruaway heading to the start point.
3 - Wait until somebody decides to take off with a buff.
4 - Fire the rockets. With a bit of luck the buff driver will be horrorized enough to crash in the takeoff.

Offline SOB

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« Reply #26 on: September 17, 2001, 07:26:00 AM »
As far as I'm concerned, Buffs are fine the way they are.  If someone wants to spend all the time to climb to 30k, then more power to 'em.


SOB
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Offline batdog

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« Reply #27 on: September 17, 2001, 07:38:00 AM »
I like buffs when I shoot them down in my new ride the 205.

 I reallllly hate buffs when they shoot ME down in my new ride the 205.

 My attitude changes depending on the outcome.


xBAT
Of course, I only see what he posts here and what he does in the MA.  I know virtually nothing about the man.  I think its important for people to realize that we don't really know squat about each other.... definately not enough to use words like "hate".

AKDejaVu

Offline straffo

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« Reply #28 on: September 17, 2001, 07:50:00 AM »
Quote
Originally posted by Pepe:
No, you were not   :p.
Will try to be more efficient  :D
   ;)

Offline lazs1

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« Reply #29 on: September 17, 2001, 08:08:00 AM »
so let me get this straight... It's ok for buffs to ruin everyones fun so long as they are brave enough and skilled enough to climb for 30 minutes??

Get rid of em for now until we can fix em.   the bombs/sights need to be fixed so that accuracy is more like a square mile at 30k instead of a square foot.  A B17 for instance should never be able to hit an aircraft carrier!

I knew the new guys would be pissed when they seen the only good fite on a map ruined by some attention starved, no talent buff dweeb.  Buffs, ruin your fun if you let em live and no fun to kill...
lazs