Now there may be a point (connotation vs. derivation), but you must admit there is more to the AH world than the "One size fits all" mold all the advocates try to paint. People are complex and are motivated by their own combination of skills, conditions, mentality, etc., but assigning the "maturity" or "intelligence" cards is frought with peril- the connotation is overwhelmingly negative for either appelation.
Now, if you mean people will generally first furball, then learn the strat of the game- agreed. The learning curve is such that people will fly, then determine what matters in terms of "winning" a war.
Streakeagle summed up my category perfectly- want more, can't have more. Others may be burned out on the strat thing, etc. Some will decide it is a nice addition and pursue their learning in that area, yet some will say, "Nope, not for me". Again, maturity isn't the issue.