Kieran,
I put in my first post not to touch Buff's Guns.
That is the only gameplay concession that is needed.
Having Norden Sights' behaviour closer to reality would not hamper Buff usage, It might improve it.
Replacing pinpoint accuracy with bigger blast radius and durable damage (craters the size the real ones), not only to structures but also runways & plain soil itself would not hamper Buff usage, I bet It will boost it. Is funnier to see big craters where your egg fell, from my point of view.
Please note that I am ready to take the gameplay blow that is the power of current gun set (not only range, but convergence, ability to fire through own plane's surfaces, perfect coordination of all positions, etc.) for the sake of Buffs ability to self-defense alone. But 25k alt nitpicking deacking multiple-pass jinking outmanouvering buffs do not add anything to gameplay, and do not add anything to plain fun for this sim.
I think it is of crucial importance the fact that you CAN NOT buff a field from 20k+
alt without plainly destroying pretty much all of it. If that is the case, the attackers should CAP there for a pretty long time. And air operations for that field should be disabled, as well, for a pretty long time.
If you want to save the field for fast usage, just jabo it, and with small/medium bombs. And better you are accurate, or face runway/ammo/barracks/fuel ruin.
Lone bombers usually die when aproached by
multiple cons and approached
carefully. More on the same...If the bomber takes the same right approach, and fly on a tight box formation, at the right alt, the end could be different. If they take the
right approach (the same as the fighter you mention) you can bet there is close escort. If they plan good, there is close escort
and hi cap. And, finally, if they do that, they should not have nitpicking ability. They should bring hell to the poor target below them. But hell for the whole target.
And, after the job is done, the now burning target would not be feasible to land by any means, nor be able to launch any kind of vehicle. For a long time (say 30 minutes). Within that window of time, the base would be captured only by conventional drunk drop, or M3, and the CAP should stay there, for a counterstrike could retake the field with small cost.
I think AH is a wonderful fighter sim, a fun GV game, and a quite boring brain-less buff game. All in all, the best I can buy for my money, but I think there is room for improvement, in particular, in the Bomb compartment

Cheers,
Pepe