Author Topic: unperk spitXIV  (Read 1181 times)

Offline funkedup

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« Reply #30 on: May 01, 2002, 02:01:09 PM »
Yep if non-LW plane has high k/d:  Overmodeled.
If LW plane has high k/d:  Skilled LW.
Hehehehe :)

Offline Tac

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« Reply #31 on: May 01, 2002, 02:01:39 PM »
I agree on removing the perk tag. Its ridiculous to have everyone in the arena go gung ho to HO you down no matter what the cost.

F4U4 , Spit14, Ta152 should read F4U, Spit and 190

Offline J_A_B

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« Reply #32 on: May 01, 2002, 02:12:26 PM »
Why?   So people with lots of points can "hide" in their superplanes and pick on those who can't afford them?

I guess I'm the opposite of you guys; I wish every plane had a unique ICON, at least up close.  

Methinks those who don't like the ICON tag on perkplanes just want to be able to give themselves more of an advantage with no downside.  


J_A_B

Offline Innominate

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« Reply #33 on: May 01, 2002, 02:19:38 PM »
Whats the point of flying a plane that draws everyone within 6000 yards onto you?  Besides to bait them away from your team..

Offline Wotan

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« Reply #34 on: May 01, 2002, 02:23:51 PM »
the perk system works fine if anything things are 2 cheap

the icons are fine

I could careless whether any plane is "perked" as long as it doesn't turn the main into "spithigh" or "choghigh"

I never had one opinion or another at the time the chog was perked but flying in ah before and after I like the fact that not everyplane you see is a chog.

You all know that the spit xiv will end up with 20-30% kills in ah.

and the main will return to the way was when the chog over polluted the main.

the spit xiv would have a greater impact on the main way beyond what it did in rl  just like the chog did.

so its perked. perk points are easy as hell to get so whether its 200 or 20 wtf the difference?

If guys flying the perk planes werent such rutabagas and worried about losing their "points" they may actually fight in it the run around boring the crap out of the rest of us. Asking to get ho'd.

in a few hours flying a night i end up with enough fer 2 152s on good runs I have gotten as many as 50 perks in a sortie. If you wanna fly a "perk plane" then get out of the late war birds and earn umm. It aint hard.

spit v la5 205 g2 d11 zeke hell theres plenty of perk farming aircraft and more on the way.

Offline 2Late4U

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« Reply #35 on: May 01, 2002, 02:26:22 PM »
Quote
Originally posted by J_A_B
Why?   So people with lots of points can "hide" in their superplanes and pick on those who can't afford them?

I guess I'm the opposite of you guys; I wish every plane had a unique ICON, at least up close.  

Methinks those who don't like the ICON tag on perkplanes just want to be able to give themselves more of an advantage with no downside.  


J_A_B


There is no advantage to flying a perk plane with only a marginal edge in preformance, when every single enemy con in range gravitates towards you.  I dont fly perk planes that are variants of non perk planes becuase its no fun.

Perked plane varients should be given distinctive paint schemes (like the F4U-C), but not a distinctive tag from 6k out.  I have no problem being identified as a more dangerous varient, I just find it idiotic to do so with a name tag to anyone within 3 miles.  Not only would it stop the conga lines to a great extent, it adds a sence of apprehension.

Remember in Top Gun when they discovered the pair of Migs where in fact 2 pair....its that pucker factor that makes for a better game.

Offline J_A_B

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« Reply #36 on: May 01, 2002, 02:26:58 PM »
"Whats the point of flying a plane that draws everyone within 6000 yards onto you? "

It's possible to use this to your advantage.   What could be more entertaining than having a bunch of mindless slavering enemies under you, who are more concerned with shooting at you from 1K yards than with actually flying their plane?

J_A_B

Offline Hortlund

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« Reply #37 on: May 01, 2002, 02:28:57 PM »
Quote
Originally posted by 2Late4U

Remember in Top Gun when they discovered the pair of Migs where in fact 2 pair....its that pucker factor that makes for a better game.


Heh..the Mig-28's...I had forgotten about those...

Offline Fariz

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« Reply #38 on: May 01, 2002, 03:14:16 PM »
Spit XIV and f4u-4 shall be both cheaper, around 20-30. Other planes perk prices are more or less ok... But when last time you saw tempest in the air? For whole my 120 hours in AH last tour I saw only 1. I saw 10+ ta152, arados and f4uc's; very few spitfires XIV and 2 f4u-4. Saw 3 262s.

Fariz

Offline Turbot

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« Reply #39 on: May 01, 2002, 03:37:18 PM »
Quote
Originally posted by Innominate
Whats the point of flying a plane that draws everyone within 6000 yards onto you?  Besides to bait them away from your team..


Doesn't hurt the Tempest at least - it's the real monster and at only 10 more points than the sp14 one wonders why mess with the sp14 anyway.


The Tempest has 862 kills and has been killed 208 times. (.24 deaths to every kill or 4.14 K/D)

The Spitfire Mk XIV has 943 kills and has been killed 715 times (.76 deaths per kill or 1.31 K/D).

Tempest surely looks to be easily worth the extra 10 perks.  Even a dweeb like me had 9 kills in Tempest last run (with one landing death).

Would be interesting to see the figures from CT when the perk planes were free.  Especially how many 152's flew (i'm gonna guess not many?)

But Wotan is right - you are not going to get the perks for any of these in a late war plane.  (sure in a few months maybe - but only a small percentage oif what you could have earned.)  


« Last Edit: May 01, 2002, 04:02:36 PM by Turbot »

Offline qts

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« Reply #40 on: May 01, 2002, 03:59:52 PM »
Quote
Originally posted by Wotan

so its perked. perk points are easy as hell to get so whether its 200 or 20 wtf the difference?


Not everyone is as good a flier as you or can devote as much time. It takes me a fortnight to get 20 fighter perks.

Offline Hristo

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« Reply #41 on: May 01, 2002, 04:24:59 PM »
Hmm, how about perking D-9, Spit XIV, P51D ?

IMO, the perk price of Spit XIV and D-9 should be tied together. But even the P51D.

For example
Spit XIV 10 perkies
P51D 5 perkies
D-9 15 perkies

La7 15 perkies
Tempest 20 perkies


etc etc.
« Last Edit: May 01, 2002, 04:31:24 PM by Hristo »

Offline SFRT - Frenchy

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« Reply #42 on: May 01, 2002, 04:54:46 PM »
Quote
Originally posted by Turbot
In any case, from the threads I have read on this, HTC position is that perks are to prevent certain aircraft from flying to regularly.  To this end the current perks are accomplishing that.

The Spitfire Mk XIV has 943 kills and has been killed 715 times  (.76 deaths per kill).  Compared with The Spitfire Mk IX has 30656 kills and has been killed 29988 times (.97 deaths per kill).


The Ta 152H has 601 kills and has been killed 390 times (.65 deaths per kill).  Compare to The Fw 190D-9 has 10330 kills and has been killed 7518 times (.72 deaths to each kill)


It means nothing, remove the perk billboard kamikazee magnet and then you can compare. Keep the points high but let the ones who love the machine a chance to fight it. Remove the perk tag of the SpitXIV, TA152, F4U-4.... and I would say even Tempest.
If you don't add a tag to the G10, F4u-C, D9, Spit1, spit5, spit 9, spitwhatever.
Dat jugs bro.

Terror flieger since 1941.
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Offline Soviet

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« Reply #43 on: May 01, 2002, 05:55:23 PM »
Perking the SPIT XIV is fine because of the spit fetish of the main and it turns pretty well for a high performance fighter.  It also outclimbs EVERYTHING in the main.  Granted the perks are too many 20 should be fine maybe even 15 but not 60.

The Dora and 51 should remain the same because The P-51 is great but doesn't hold all the cards that warrant a perk and the Dora has a good climb rate but not the best, La-7 is faster then it on teh deck, P-51 both outruns it and outclimbs it at alt it doesn't turn well.  Really it's just a fast plane that's good at E and BnZ fighting but get a plane that's faster than it and it's kinda screwed.  The Bf-109G10 should remain free too, it doesn't turn that well it's guns aren't the greatest (unless you want to lose performance) and it is pretty weak armor wise.

The Spit XIV is obviously much better then all of the above planes except for some of the speed category.

BTW, I was wondering what's the figures of the Spit IX (you claim it's a 1942 model but what model is it called?) to the SPIT IX LF that you all say you want so much?

Maybe that could be added to appease the Spit Flyers while the Spit XIV could be a 20 perk plane that is an incentive to work for :).

I'm always working towards more perks to fly the 262 more often :)

Also, that post I made about the more skilled LW pilot blah blah blah... What I meant is the reason teh K/D ratio of the Spit 9 or P-51 isn't that high is because a lot of people who are new hear the Spit 9 is easy to fly or they like the P-51 cause they're American and they've heard a lot about it and stuff like that.  Think about it, most newbies aren't that concerned with flying the Dora.  I actually find the Dora a little difficult to get a good gunnery solution on due to it's lower velocity cannons and MGs plus the fact that the big nose obstructs the few in high angle off shots.

Offline Aub

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« Reply #44 on: May 01, 2002, 06:27:37 PM »
Enough senseless whining... There is ONLY one thing that needs to be changed...

Perk the MC202!!!

Aub