Ripley are you talking about giving out "bonus" perk points after a sortie or boosting "score", the overall rank in the game that appears on the website score pages?
Boosting the score/ranking stuff would have no effect on gameplay. So that's fine with me if you can convince HTC to set up something like that.
Can't hurt, might help. Of course, there's lots of folks that don't play for score or even know where the score pages are.
Like I said though, can't hurt.
Bonus perk points idea is similar but with one potential difference. Excess perks can affect gameplay. I have no idea of the "details" of your plan but in the extreme it could be questionable if one is a big fan of the purpose of the entire perk system. For example, if the "bonus" is enough to get a 262 after one sortie some players might not consider that to be a good thing because it essentially makes the "perk system" meaningless.

What if the hordes of F4U-1C's returned!


Just an example there. You know some guys would get upset.
With a reasonable bonus, though, it's like the score thing. Might help can't hurt. Again, I believe there are lots of folks that don't play for perks or even want to fly perk planes for that matter.
But, within reason it can't hurt.
And indeed, you aren't forcing anyone. So I wouldn't oppose giving those ideas a try at all.
Additionally, perhaps HTC could categorize the current player base by basic world timezones. Rough breaks, like "Europe", "US" "Asia".. 4-6 breaks based upon when "primetime" occurs as the sun makes its journey around the globe.
Then, as discussed before "new accounts" in each timezone break would be routed to the lowest side in that timezone.
Hopefully the new guys would stick with the guys that mentor them and thus side numbers would gradually equalize.
Another "no force" option.