Author Topic: Invisible Planes First Real AH Gameplay Crisis  (Read 1320 times)

Offline dfl8rms

  • Copper Member
  • **
  • Posts: 190
Invisible Planes First Real AH Gameplay Crisis
« Reply #15 on: June 15, 2002, 03:55:44 PM »
Not to hijack the thread, but my experience last night was flying planes that were visibly totaled (missing wing, engine on fire [completely on fire]) with no loss of control, and the ability to continue acm's.  Usually this condition lasted about 15 seconds before the plane would truly explode or do the death spiral.  I pulled up my net connection and had great connection, less than 90 on ping, no white spikes.  

This seemed to happen quite a bit around the heavily enbattled sectors (Knight land last night).  Wondering if the server is not able to keep up with the terrain effects plus the multitude of planes over a base, and a CV off the shore.  I know this doesn't have anything to do with frame rates, but at the same time as this, I lost 30 frames / second.  Switched to a rear base and immediately my frame rate went back to normal.

Normally, I haven't seen anything like this (either in my own plane) or those around me.  I am sure that a lot of vulchers were surprised when a plane that should be dead was still turning and firing :)

Offline SKurj

  • Gold Member
  • *****
  • Posts: 3630
Invisible Planes First Real AH Gameplay Crisis
« Reply #16 on: June 15, 2002, 04:11:03 PM »
NEVER encountered this phenom myself...


SKurj

Offline Naudet

  • Nickel Member
  • ***
  • Posts: 729
Invisible Planes First Real AH Gameplay Crisis
« Reply #17 on: June 15, 2002, 04:47:29 PM »
Interesting, though i now haven't played for 2 month, i know that problem.

Have had it about 3 times in my AH time. No enemy around, no radar con and not even an enemy sector bar visible and than "ping, ping, ping" i get hit and killed.

Offline Shane

  • Platinum Member
  • ******
  • Posts: 7943
Invisible Planes First Real AH Gameplay Crisis
« Reply #18 on: June 15, 2002, 04:50:23 PM »
i blame the cluttersheep!

:mad:
Surrounded by suck and underwhelmed with mediocrity.
I'm always right, it just takes some poepl longer to come to that realization than others.
I'm not perfect, but I am closer to it than you are.
"...vox populi, vox dei..."  ~Alcuin ca. 798
Truth doesn't need exaggeration.

Offline Hortlund

  • Platinum Member
  • ******
  • Posts: 4690
Invisible Planes First Real AH Gameplay Crisis
« Reply #19 on: June 15, 2002, 05:21:51 PM »
Quote
Originally posted by Yeager
Ive never seen an invisible plane.  
 


Heheheee :D

Offline senna

  • Persona Non Grata
  • Silver Member
  • ****
  • Posts: 1318
Invisible Planes First Real AH Gameplay Crisis
« Reply #20 on: June 15, 2002, 05:55:03 PM »
I think I have but not sure. Just know nothing was suppose to be around then I ded.

Offline Apache

  • Silver Member
  • ****
  • Posts: 1419
Invisible Planes First Real AH Gameplay Crisis
« Reply #21 on: June 15, 2002, 09:36:47 PM »
I think I have been a "ghost" plane twice. No net status, just froze. Text buffer working normally. No icons on any aircraft, friend or foe, just dots.

However, no matter how I tried, I couldn't close on the dots, so I don't know how these "ghost" planes shoot folks down. Maybe my state was just too far gone to id any ac. It only lasted about 1 to 2 minutes, then I disco.

Like Widewing, the router change has really porked the arena for me as well.

Offline Widewing

  • Plutonium Member
  • *******
  • Posts: 8801
Invisible Planes First Real AH Gameplay Crisis
« Reply #22 on: June 15, 2002, 11:10:30 PM »
Quote
Originally posted by Apache
I think I have been a "ghost" plane twice. No net status, just froze. Text buffer working normally. No icons on any aircraft, friend or foe, just dots.

However, no matter how I tried, I couldn't close on the dots, so I don't know how these "ghost" planes shoot folks down. Maybe my state was just too far gone to id any ac. It only lasted about 1 to 2 minutes, then I disco.

Like Widewing, the router change has really porked the arena for me as well.


That is the exact sequence of events I encounter before a disconnect. The worst part is that you know a disco is coming, and you can't even exit the airplane. Never happened before router change. With two more discos tonight, I'm a hair's breath from cancelling my account. I certainly don't need to spend money to get frustrated and angry. Moreover, I will not waste what spare time I have putting up with a sub-standard product, and sub-standard it is if I can't enjoy the service I pay for. Better fix it fast, I'm only one of many who feel this way.

My regards,

Widewing
My regards,

Widewing

YGBSM. Retired Member of Aces High Trainer Corps, Past President of the DFC, retired from flying as Tredlite.

Offline Bullethead

  • Silver Member
  • ****
  • Posts: 1018
      • http://people.delphiforums.com/jtweller
Invisible Planes First Real AH Gameplay Crisis
« Reply #23 on: June 16, 2002, 12:00:55 AM »
Widewing said:
Quote
That is the exact sequence of events I encounter before a disconnect. The worst part is that you know a disco is coming, and you can't even exit the airplane. Never happened before router change. With two more discos tonight, I'm a hair's breath from cancelling my account. I certainly don't need to spend money to get frustrated and angry. Moreover, I will not waste what spare time I have putting up with a sub-standard product, and sub-standard it is if I can't enjoy the service I pay for. Better fix it fast, I'm only one of many who feel this way.


LOL!! Deja vu all over again.  Folks have said the exact same thing over the same or very similiar problems in AW and WB as far back as I can remember, which is 94 :).  Not picking on WW here, it's this whole thread.  "Wah wah, I'm getting dumped more than usual, which is RUINING MY SCORE, which is making me look bad in front of my Hated Enemas.  My poor wittle ego can't stand the shame of being seen in public with a K/D below 4.0, so I'm gonna cancel my account, wah wah wah"  :D

Guys, remember AH is just a game.  When you get to the point where you consider quitting just because of an inevitable spate of the routine glitches common to all online gaming, you're taking it WAY too seriously.  Have a few beers, maybe a valium, and get over it.  We're talking about HTC here afterall, not Kesmai or iMagic.  The problems will be solved, and shortly, never fear.  

So devote the TD to doing off-the-wall stuff, just for FUN for a change, instead of for score, perks, coup, face, ego, bragging rights, or whatever all-consuming drive normally motivates you instead of the quest for fun in and of itself.  If you get dumped, so what?  It was fun while it lasted.  If an invisible plane gets you, so what?  What you were doing didn't matter anyway, and you'll have a story to shut the dweebs up with in the future when they start whining about whatever the next problem is.

That said, I do agree that there are problems at present with invisible nmes.  I got killed by one tonight in a large tank battle near V64 on Mindinao.  I could see several nme GVs on the slope below, at 1200-1600m based on where I was hitting them with the sight markings.  However, none of them were shooting at me or at anything at all from what I could tell.  Yet several friendly tanks near me died, and I never saw what hit them.  There was certainly no plane overhead at that time.

Then I started hearing rounds hitting near me.  But there was no tracer to see, nor did the impacts kick up dust and leave craters.  After 4 or 5 such shots, with me in the turret hatch panning around frantically for their source, I took a hit.  Fortunately, it did no damage and again I saw nothing at all and heard only the hit itself.  So I moved some distance away.  Shortly afterwards, the process repeated itself:  a number of shots that sounded like near-misses but were totally invisible and left no mark, then a hit from an invisible shell.  This one broke my tank but being puzzled, I stayed in it and tried to find the nme so I'd know where to look on my next hop.  But again there was nothing to see.  I took several more hits and eventually died, but never saw what got me.

Offline Turbot

  • Silver Member
  • ****
  • Posts: 1122
Invisible Planes First Real AH Gameplay Crisis
« Reply #24 on: June 16, 2002, 12:27:35 AM »
Quote
Originally posted by AKWarp
Someone (can't remember who) had an ordeal the other night where an invisible plane was blowing up a town.  Several people saw the event and I understand it was filmed.

Rocket exhaust was appearing out of thin air and the town was taking damage, but no aircraft or GV was visible.

Did whomever filmed this post the films?????


Yes was posted.   Actually I think they got about 9 different players films of same thing.  This has been documented well, it is the Aces High version of Roswell Incident.  Everything is secure now in AH Area 51, what they do with it we will never know :)

Offline Coach

  • Copper Member
  • **
  • Posts: 241
Invisible Planes First Real AH Gameplay Crisis
« Reply #25 on: June 16, 2002, 01:13:38 AM »
The reason for the ghost is one side of the connect is not happening.  Considering the clogged pipes we have, I can see why. New pipes otw.

Coach

Offline easymo

  • Parolee
  • Silver Member
  • ****
  • Posts: 1640
Invisible Planes First Real AH Gameplay Crisis
« Reply #26 on: June 16, 2002, 01:47:35 AM »
I was going to cover a C47 tonight. I was 600 yards from him.  Poof. I rolled the plane. circled. Trying to see where he warped to. After a couple of min. of looking, I guessed that he had dicoed.  Then I saw him. Looked like his path had not changed. He was 5.6 ahead of me.  Just poofed than back on after a couple min.

In spite of being on the same side.  An invisable C47 is just a little to handy.

Offline Widewing

  • Plutonium Member
  • *******
  • Posts: 8801
Invisible Planes First Real AH Gameplay Crisis
« Reply #27 on: June 16, 2002, 02:53:08 AM »
Quote
Originally posted by Bullethead
Widewing said:


LOL!! Deja vu all over again.  Folks have said the exact same thing over the same or very similiar problems in AW and WB as far back as I can remember, which is 94 :).  Not picking on WW here, it's this whole thread.  "Wah wah, I'm getting dumped more than usual, which is RUINING MY SCORE, which is making me look bad in front of my Hated Enemas.  My poor wittle ego can't stand the shame of being seen in public with a K/D below 4.0, so I'm gonna cancel my account, wah wah wah"  :D

Guys, remember AH is just a game.  When you get to the point where you consider quitting just because of an inevitable spate of the routine glitches common to all online gaming, you're taking it WAY too seriously.  Have a few beers, maybe a valium, and get over it.  We're talking about HTC here afterall, not Kesmai or iMagic.  The problems will be solved, and shortly, never fear.  

 


Back in 1994, discos could be expected. However, 8 years laters there's little ground for excuses. I have listened to IT guys say that HTC has far too little bandwidth for their needs. We also have a plague of discos, and it's beginning to annoy quite a few people. I had more this week than the whole of last tour. That's unsat. Especially when I know that it's not related to my equipment, or my ISP. Especially when it's isolated to the MA.

I don't play this game for amusement, as if it were an arcade game. I enjoy the competition more than anything. I practice and train to improve my K/D (the only score than means anything anyway) and break into the top 25 in terms of K/D. I'd be there but for the F%&$#@! discos. Some of us take the game seriously, because we take competition seriously.

Fix the problems HTC.

My regards,

Widewing
My regards,

Widewing

YGBSM. Retired Member of Aces High Trainer Corps, Past President of the DFC, retired from flying as Tredlite.

Offline DrDea

  • Gold Member
  • *****
  • Posts: 3341
Invisible Planes First Real AH Gameplay Crisis
« Reply #28 on: June 16, 2002, 05:02:57 AM »
Oh I guess it was about 2 months ago that I took off to hit a base with a C47 and noticed little dots flying around like UFO's.Always there but never IDable.I flew the goon to the base.Landed close to the base and when it was down sent them to the town.The troops were visable as they left the plane but the romulan cloking device shielded my devious bellybutton from sight.The troops fought and struggled trying to get back to the plane where they would be hidden from view but the years of Brainwashing and brew led them to there deaths.I was talking to Squadmates and was totally baffeled by what was going on.They couldnt see me and I could only see the dots.I Exited the plane and took off in a fighter.Same thing.Couldnt see a thing except for dots.
  The same thing happened 1 other time when I was late taking off for a bomb run.I was egging the field and ack was shooting at me,but my squadies who were also bombing at the same time couldnt see me nor me them.Thats some bad lag.Apparently the ack still see's ya tho.
The Flying Circus.Were just like you.Only prettier.

FSO 334 Flying Eagles. Fencers Heros.

Offline Flossy

  • Aces High CM Staff (Retired)
  • Plutonium Member
  • *******
  • Posts: 11070
      • Flossy's Website
Invisible Planes First Real AH Gameplay Crisis
« Reply #29 on: June 16, 2002, 05:13:44 AM »
Quote
Originally posted by Bullethead
LOL!! Deja vu all over again.  Folks have said the exact same thing over the same or very similiar problems in AW
Was thinking the same myself, Bullethead... couldn't agree more.  :)
Quote
Guys, remember AH is just a game.  When you get to the point where you consider quitting just because of an inevitable spate of the routine glitches common to all online gaming, you're taking it WAY too seriously.
Exactly - I tend to play most nights, with varying degrees of success, sometimes due to connection problems, but it never gets to a point that makes me threaten to cancel my account!  :D
Quote
So devote the TD to doing off-the-wall stuff, just for FUN for a change,
LOL - reminds me of one occasion in AW where a major router was going down every 10 minutes, causing most people to disconnect.  Rather than get pissed off, I tried to see how much I could do in 10 minutes.... I didn't have a lot of choice of where to up from, but discovered if I took off from a carrier in a B25 I had just enough time to fly to the nearest field under radar, only popping up to get over a hill and drop my bombload on the field before getting disconnected.  It was great fun, especially when some of the Az caught on to what I was doing and kept trying to shoot me down...  :D
Quote
Then I started hearing rounds hitting near me.  But there was no tracer to see, nor did the impacts kick up dust and leave craters.  
Are you sure that wasn't the mannable ack gun?  It was discovered during the Sicily scenario, that mannable ack guns do not show any tracers - but it certainly had us scratching our heads at the time!  :)
« Last Edit: June 16, 2002, 05:15:52 AM by Flossy »
Flossy {The Few}
Female Flying For Fun