Author Topic: Collisions. How do they work?. Film included :)  (Read 783 times)

Offline RRAM

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« Reply #30 on: June 21, 2002, 03:01:22 PM »
Quote
Originally posted by hitech
Wabbit is correct on the way things work.



There it is, then, the explanation . Thanks and Hitech and AKWabbit :).

Thanks everyone for the posts, too :)

Offline Witless

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« Reply #31 on: June 21, 2002, 03:57:03 PM »
Hi,

Nice post Wabbit, so good even I could understand it. Makes perfect sense now, thanks.

Cheers
Witless/Trikky

Offline Fariz

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« Reply #32 on: June 21, 2002, 04:08:05 PM »
To be honest I am extremely close to deleting my account in AH, and never play it again till I get better connect (which may mean I will never play it again).

From the first months in AH and till today, more or less often, I am accused of cheating, using my net lag for my advantage etc. I never did it; actually, I specially do not shot planes which are clearly in net warp. If I shot them by mistake, I always ask the person who I killed if he wants this kill back, and several time I returned kills to such pilots. More than that, when I switched from ISP with 900ms lag to 700ms lag, I found, that my k:d became almost 1.5 times better. It is easy to explain, just imagine how you feel when you always need to predict what someone will do, instead of reacting on his decisions.

This post is not a whine, is not a threat or anything. Try to understand, I am just tired. I use to turn all those accusations into a joke, but after getting it 1000 times it really not funny.

When I read some post like the Ripsnort posted here, I am really frustrated. I pay for this game, I am part of this community from the first day of it, I tried not to be just a user, but more than that, helping people, making game more fun for them, giving suggestions for games improvement etc. May be I am not the best in that, but at least I am trying. Saying something like "lets ban all who has lag more than 500ms" for me is like to say "change the color of your skin, because I do not like the one you have". Actually for me it is easier to do the last one than first one, it is not my fault I live in a country which has net in such bad state.

In my understanding, players with bigger lag is not such a terrible problem. Actually, in AH it does not ruin the players game as much, as some people use to say. When someone lose to me, that is normally due to mistakes, not because I have such a bad lag. But I can't prove it.

From the other hand if it really true, and my existance in this game is such a pain for other players -- just say it, and I will go. I do not want to fly here knowing that my personal fun turns into frustration for others on a constant base.

Offline RRAM

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« Reply #33 on: June 21, 2002, 04:14:29 PM »
for what respects to me, Fariz, you were steady and the fight was very stable. I saw no warps and I have no complaints at all about your connection, nor i think it affected our fight in the slightest.

Of course I like more fighting low ping guys than high ping ones. But being a 250ms ping user, I'm not exactly one of the low ping ones either .;)


In any case, I don't care about lag if there are no warps. I saw none in our fight, so it was allright for me :)


Offline Cobra

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« Reply #34 on: June 21, 2002, 04:49:01 PM »
Fariz,
You've always appeared solid on my end when we've dueled.

Stick around :)

Cobra

Offline MrRiplEy[H]

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« Reply #35 on: June 21, 2002, 05:36:21 PM »
Fariz the link works but you have to choose 'download target' instead of just clicking the link.
Definiteness of purpose is the starting point of all achievement. –W. Clement Stone

Offline Toad

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« Reply #36 on: June 21, 2002, 09:55:26 PM »
Ok, Ok... how much ransom do we have to pay to get them to release the REAL Ram and arrest this imposter?

:D

 Ram... well stated, well argued and all pretty much without flames.
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline JB73

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« Reply #37 on: June 21, 2002, 10:09:37 PM »
Quote
Yup, I see the problem... it's that damn Dweeb9 you're in and that Lame7 Fariz is in.
Two dweebs can not occupy the same airspace at any one time, otherwise it offsets the balance of the Dweebiverse and planes randomly fall apart based on their dweebiness.


 


<-- DON"T care if thread is answered........

LMFAO
:D:D:D
I don't know what to put here yet.

Offline Dinger

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« Reply #38 on: June 21, 2002, 10:14:43 PM »
Folks, I don't have a great ping now.  I have a dialup in the US that taps directly into the backbone.

That beats the crap out of when I tapped into an EU T-1 or when I was in the Mediterranean, under two clicks from a UN-patrolled DMZ, and yet with T-1 access (and yet the conx were better).  Folks, I don't mind a couple high pings.  HTC does the best job to minimize this.  The problem is still there, but damn!! I don't care what Fariz does in the MA,  he's not cheating, the code that HTC gives us is best out there to minimize ping issues, and frankly, getting worked up over a kill in the MA seems to me silly.  In what really matters for me, -- scenarios -- the individual pings matter a hell of a lot less than the initial positioning for the kill.
Heck, even when you look at those kill stats in co-alt engagements, ping matters less than the the way  the 32-player limit manifests iitself.


This is a non-issue.


And sadly, fariz is right.  At a certain connection level, it's just not fun.  The number of times you catch a bandit is far less than the number of times a bandit catches you.  It sucks to have a high ping.

Offline J_A_B

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« Reply #39 on: June 22, 2002, 12:39:46 AM »
RRAM--

I read this thread, even Wabbit's long post, and there's one thing which bugs me....

You said there was no "hit" sound.  Your tail just fell off.  Correct me if I'm wrong.

RRAM said:  "There were/ is no hit sound, at all, on my plane"

I always get a CRACK sound when I collide with someone--the same sound as when I get shot.   So if indeed I read it right, and you never got any sound at all, there's still something wierd going on.

From the relative angles of the planes shown in your screenshot, I find it unlikely that you guys rammed, even with the film sampling taken into account.  I DO see that the LA5 is firing as he passes you, and it IS possible that on his FE, his nose might have been far enough around to give him a firing solution.  Fariz said he wasn't sure.

Here's what I think:  I think you got shot by the LA5, and for some reason there was no sound.  Even if I'm wrong about that, you still should have had sound from the collision damage.  

I will go no farther than that, without knowing how AH's damage sound system works.  I know how it worked in AirWarrior that could explain what's going on here, but there's no reason to assume AH's sound system works the same way.  I'll let someone "in the know" post his theory first.

J_A_B

Offline RRAM

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« Reply #40 on: June 22, 2002, 02:31:26 AM »
SHHHHHHHHHHHHHHHHHH Toad...I kidnapped the true RAM some time ago ;) :p :D



Quote
Originally posted by J_A_B
RRAM--



You said there was no "hit" sound.  Your tail just fell off.  Correct me if I'm wrong.

RRAM said:  "There were/ is no hit sound, at all, on my plane"

I always get a CRACK sound when I collide with someone--the same sound as when I get shot.   So if indeed I read it right, and you never got any sound at all, there's still something wierd going on.




there was no hit sound.......in the film ;). In the game, yes there was a nice ,great, and disturbing CRASH!!!  to hear (followed by a loud curse by myself, LOL :D)


One thing I noticed is that in the film you hear weapon pings and damage caused by weapon...but not when you crash against other plane. Download the film and check it if you want. There is no hit nor damage sound :).


Offline MrRiplEy[H]

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« Reply #41 on: June 22, 2002, 02:52:11 AM »
Now that I started thinking, this has happened also to me once..

It was maybe 5 months ago, I was dueling with a 190 at 25k with my d30 jug..

We merged HO after both doing immelmans, neither of us hit anything if we even shot at that time. Nevertheless a couple seconds after the merge my left wingtip just fell off with no hit sound or anything, and we didn't collide in my FE.

I dived the crippled jug to safety but then my fuel burned out and I had to bail..

There was no kill awarded, so he didn't shoot me (I still saw him in the air fighting others) but it wasn't a collision either..

It's happened to me once only though.
Definiteness of purpose is the starting point of all achievement. –W. Clement Stone

Offline maik

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« Reply #42 on: June 22, 2002, 05:46:38 AM »
Stick around Fariz and don't take Rip to serious :P, nobody does ;)

Offline SKurj

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« Reply #43 on: June 22, 2002, 08:07:38 AM »
In a collision... if the guy NEVER hit you with guns... noone gets the kill as far as I know...  At least if there is noone within prox kill range when ya eat dirt (and noone had softened u up earlier.


SKurj

Offline Max

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« Reply #44 on: June 22, 2002, 08:33:57 AM »
Quote
Originally posted by AKWabbit

(Image removed from quote.)



Pamela Anderson?



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