Originally posted by Wilbus
Ok, I am seriously pissed off, VERY nice sortie in my 190 A8, 4 kills then I come down on an LA7, fill him from top to bottom, wingtip to wingtip, tail to cockpit with 20mm and as we all know it can take more dammage then anything in the entire game and he kept flying, sooo I contineued after him and after about 1 min blew his tail off, now, while I blew his tail of hom this GD "friendly" LA7 dweeb comes from underneth me (I use tracers so he saw me firing) pull up right infront of me and steal my kill AND kill me! Change the freaking thing and make it something similair to stick freeze when you stick stirr. Freeze controll for 5 or 10 seconds. As it is now it just plain SUCKS, getting killed because some dweeb pull up infront of you, THEY should be penalized for it!
ok here is an idea.
as some of u are fond of saying it takes 2. and it does for KS,but as of right now, only 1 gets punished, the other goes scott free, either both get nail,or neither.
now for my idea:rolleyes:
ur shooting a enemy, friendly pulls up infront of u, or flies through ur plane or what ever. he get shot down by ur bullets, he/she loses thier plane. now things are set in motion. the friendly who
gets killed gets a mark on record for the tour as killed by friendly. 3 marks in 1 tour and u lose 50 perks, every mark after 3rd 1 is 50 more perks. maybe say after 5 u go PNG(no better word) and
only get goons and GVs for 24 hours.
now for the shooter
ammo counter resets to 0, u must land and replane to clear it.
for shooting down friendly plane u lose 20 perks, plus if its a perk plane he was in u lose half of what it cost or maybe full cost.
after 3 friendly kills, u go PNG no bombs/bullets for 24 hours, only goons/GVs. after 1st 3, each 1 after is automatic 24hour PNG.
lets say after 5 PNG changes to 48 hour PNG each time.
all is kept for a tour, and resets at start of new tour.
u can go - in perkpoints, and would have to build them back up for perk rides.
whels:D