Author Topic: fields need to be closer together  (Read 844 times)

Offline lazs1

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fields need to be closer together
« on: November 05, 2001, 02:32:00 PM »
All the maps are slightly different in that regard of course but...  In general, the fields need to be closer together in all the maps.  I believe it would help out all types of gameplay.  Obviously, it would be better for those who like action and fun but... it would be better for the dreary, gray strat guys too.  With closer fields the strat guys would have an easier time capturing fields and moving the front.   A quicker moving front with action involved would get more players to particiate (or appear to be)..  Even the cowardly "one lifer's" would be ok.. They could continue to perch and risk free cherry pick as usual.  Fluffers could choose to milkrun or be annoying so, no change.... so let's move em closer... win/win eh?
lazs

Offline john9001

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fields need to be closer together
« Reply #1 on: November 05, 2001, 02:49:00 PM »
""cowardly "one lifer's" ""
oh, you mean the people who try to land kills instead of 'fly till you die' then reup 37 times in a 1/2 hour???

Offline Sunchaser

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fields need to be closer together
« Reply #2 on: November 05, 2001, 03:01:00 PM »
lazs1, once again you make life more difficult for the 3 sane people in Ca.

Luckily they are tourists and can leave.

Offline J_A_B

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fields need to be closer together
« Reply #3 on: November 05, 2001, 03:05:00 PM »
I agree with Lazs....closer bases does nothing but reduce the amount of boredom, for everyone.

J_A_B

Offline LePaul

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fields need to be closer together
« Reply #4 on: November 05, 2001, 03:06:00 PM »
.squelch lazs1

 :D

Offline SOB

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fields need to be closer together
« Reply #5 on: November 05, 2001, 03:15:00 PM »
Yet another horrible idea from Lazs.  If the fields get closer together, when the hell are we supposed to refill our drinks?  Try and put a little more thought into the next one man.


SOB
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Offline Swoop

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fields need to be closer together
« Reply #6 on: November 05, 2001, 03:40:00 PM »
See now SOBs got a damn good point there.

 

Offline AcId

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fields need to be closer together
« Reply #7 on: November 05, 2001, 03:41:00 PM »
We could have them close enough so that the ack from each field is in range of the other, now thats what I call action.   ;)

Offline Naudet

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fields need to be closer together
« Reply #8 on: November 05, 2001, 04:00:00 PM »
Acid, we could also say each field is a big one and has 3 runways, and 1 runway on each field belongs to each country and one third of the ack also. That i would call action right from the start.  ;)

Offline Rude

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fields need to be closer together
« Reply #9 on: November 05, 2001, 04:05:00 PM »
Laz...

Your destiny awaits you...won't be much longer :)

 

Offline MadBirdCZ

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fields need to be closer together
« Reply #10 on: November 05, 2001, 04:13:00 PM »
Actually Why not make Airfields close enough to one another so one can shoot from manable ack planes taking off at the other field? Why even take off?   :rolleyes: Hey Lazs, you should take a cold shower and maybe you will at least for a short period of time think about something meaningful...  :p

Jeesus! Fields closer to one another?  :eek: Who could have broing up such stupid thought... Oh man.. Have to log on and kill some nitrooks to wash away my frustration...   :D

Offline zarkov

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fields need to be closer together
« Reply #11 on: November 05, 2001, 04:25:00 PM »
Having fields closer together is a rotten idea.  Right now, things are just right - you actually have time to grab altitude before heading into the fray.  If fields are closer together, you end up with a low-alt frag fest.  Closer fields wouldn't have that much effect on strat except for making fields change hands more rapidly.

Anyway, I just opened my account yesterday so what do I know?

Offline LLv34_Camouflage

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fields need to be closer together
« Reply #12 on: November 05, 2001, 04:43:00 PM »
I agree with Lazs.

The beta map was great with the bases close to eachother and the vehicle spawn points right next to the bases.  Lots of gv and jabo action!

Camo
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Offline LLv34_Camouflage

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fields need to be closer together
« Reply #13 on: November 05, 2001, 04:49:00 PM »
Quote
Originally posted by zarkov:
Right now, things are just right - you actually have time to grab altitude before heading into the fray.  If fields are closer together, you end up with a low-alt frag fest.  

With fields close together, you can easily take off from a field a bit further away from the front and still be close to the action.  Take the time to climb to alt and BnZ all the dweebs in the low furball.  :)


Quote
Closer fields wouldn't have that much effect on strat except for making fields change hands more rapidly.

Ehh? I think that would be a huge change. And would definately give us different arena gameplay, as we are used to slloooowww field ownership changes in the current maps.  

With the rotating terrain switch system, a mixture of terrains, endorsing completely different gameplay approaches would be great. Why not bring the old beta map back, for example?  Add a small puddle in there somewhere if you really want the navy in...  ;)

Camo
CO, Lentolaivue 34
Brewster's in AH!
"How about the power to kill a Yak from 200 yards away - with mind bullets!"

Offline J_A_B

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fields need to be closer together
« Reply #14 on: November 05, 2001, 04:57:00 PM »
"With the rotating terrain switch system, a mixture of terrains, endorsing completely different gameplay approaches would be great"

Exactly.  We could have one map with the normal base spacing, then one with closer bases.  See which becomes more popular.

J_A_B