It seems AH is trying to make this a realistic flight sim with what is seen in the effort put into terrains and hardware. I agree and a good job you've done. So why not make the flying abilities of the planes real? If you are then there are several bugs that need to be addressed for the gameplay to be improved. It's nice to have all these new planes but the entire physics of the game needs to be looked at again.
We have all seen planes that make seemingly impossible moves. We know this and in fact we use these loopholes in the realism to make the planes do what they wouldn't if we were to take a real aircraft of these types up. A pilot in a spit can somehow sustain a 9g turn and come out fine, but someone in a la7 does a 5-7 g turn and blacks out to death. We've all raked planes with bullet fire and nothing happens yet get a wing knocked of by one hit. Buffs fall apart too easy. More of the systems of a bomber need messed up than wings falling off.
I'm not saying the game is horrible or that my flying doesn't need improved. A good sim always keeps re-evaluating according to the results seen in the basics. Get some people who have actually flown some of these planes and get them to say yes you can do that ...no, this you can't do. Is it fps, connectivity or something else? Be nice if there was a page that had your explaination on all these factors in gameplay.