Author Topic: I love the new HOST/kill message text!  (Read 1035 times)

Offline eskimo2

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I love the new HOST/kill message text!
« on: July 04, 2002, 12:56:10 PM »
I've been flying in the CT mostly for the past few months.  When I've visit the MA I find/found one of the greatest differences to be the text buffer.  Before 1.10 it moved way too fast to catch much.  Now the clutter is gone, and I can read what folks are saying, and still catch on to who's getting kills.  The best new change, however, is the addition of the killer's plane type!  Very cool!  

The only problem is that many squad names are so long that the plane type gets cut off.   Perhaps removing/shortening the end part "... Landed XX victories in a Plane X".  Maybe "Joeblow of ~~~The Pea Shooters~~~ 7 Kills > P-40  (Since we know that only landed kills are now displayed).  Or, limit the number of characters for squad names.

Anyway, great new change for the ever expanding MA!

eskimo

Offline CavemanJ

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I love the new HOST/kill message text!
« Reply #1 on: July 04, 2002, 01:10:36 PM »
Or have the landed messages scroll to a second line in the buffer.  Wouldna really clutter it up.

:D

Offline SunKing

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I love the new HOST/kill message text!
« Reply #2 on: July 04, 2002, 01:23:07 PM »
I really like it too for the same reason, plus I enjoy seeing what ride people RTB in.

Offline Mini D

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I love the new HOST/kill message text!
« Reply #3 on: July 04, 2002, 01:27:32 PM »
I totally agree eskimo.  Less clutter and more reward for landing the kills.

Had my first 5 kill sortie in a P-40... was suprised to see the plane ID called out in the host message.  It was cool.

Offline Ghosth

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I love the new HOST/kill message text!
« Reply #4 on: July 04, 2002, 03:07:57 PM »
Totally agree, buffer is much easier to deal with now.

Nice to see what guys are flying when they land big sorties etc.

Offline Slayer

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I love the new HOST/kill message text!
« Reply #5 on: July 04, 2002, 04:11:23 PM »
Ya I used to squelch chan 6 as soon as I logged on. But now always lookin for what rides people are in.

Btw i saw ya 5 kill msg Mini wtg

Offline Nath[BDP]

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I love the new HOST/kill message text!
« Reply #6 on: July 04, 2002, 09:06:43 PM »
Tell me... why should 'landing kills' be something sought after?
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Offline poopster

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I love the new HOST/kill message text!
« Reply #7 on: July 04, 2002, 09:19:19 PM »
Well Nath..

You see.....

The whole point of...

eh....

it's a......

well..

Nevermind

Offline Dead Man Flying

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I love the new HOST/kill message text!
« Reply #8 on: July 04, 2002, 09:52:14 PM »
It strikes me that HTC changed the kill messages not to encourage or discourage landing kills, but rather to free up bandwidth.  With 500 people flying before, an eight kill mission by a single player resulted in 4000 messages sent by the host.  Now, not even a single message needs to be sent if the player doesn't land those kills.

The result:  Lots of free bandwidth.

This design decision doesn't "vindicate" the fly-to-live crowd.  I find it humorous that they believe so.

-- Todd/Leviathn

Offline C_R_Caldwell

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I love the new HOST/kill message text!
« Reply #9 on: July 04, 2002, 09:59:57 PM »
Quote
Originally posted by Nath[BDP]
Tell me... why should 'landing kills' be something sought after?


Mmmmm, could it be because AH is attempting to *simulate* WW2 combat and therefore rewards those who play the game as such? Obviously this new development is intended to temper those who previously had no regard for their "virtual" life and were willing to put themselves in suicidal positions simply they could rack up as many kills as possible with no thought of actually landing those kills.

These individuals were often more worried about their k/d ratio and how it could be increased as quickly as possible. This often meant diving into melees that they had no hope of surviving but nevertheless had a good chance of taking a few of the enemas down before they themselves were brought to a fiery end.

The new development with kill msgs actually rewards those who fly more as if they are taking part in real WW2 combat (at least as much as is possible within the constraints of a simulator where your life is never actually at risk) ;  those who are protective of their virtual personas and , just like the overwhelming majority of real WW2 pilots, actually attempt to get home in one piece...

Offline C_R_Caldwell

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I love the new HOST/kill message text!
« Reply #10 on: July 04, 2002, 10:09:47 PM »
Quote
Originally posted by Dead Man Flying
This design decision doesn't "vindicate" the fly-to-live crowd.  I find it humorous that they believe so.

-- Todd/Leviathn


What you say re: the bandwidth issue is valid. But AFAIC it doesn't matter one iota what HTC's motive for making the change was. If a side-effect of that decision is that people modify their in-game behaviour so that they are more protective of their virtual alter-egos, then many of us couldn't give the proverbial rat's bellybutton what HTC's prime motivation for making the change was.It certainly doesn't reward the "elite" Spit Vb TnB crowd who were perfectly happy not to land their kills because they were bagging large numbers of victories each sortie anyway, and that can only be a good thing, IMHO...

Offline eskimo2

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I love the new HOST/kill message text!
« Reply #11 on: July 04, 2002, 10:11:08 PM »
I still am going to fly and fight the same as ever.  When I land I am either; out of ammo, out of gas, or out of cons.  The vast majority of times that I make contact with the Earth, I will do so as a flaming wreck.  But still, I'm glad to have the text buffer "back".

eskimo

Offline Nath[BDP]

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I love the new HOST/kill message text!
« Reply #12 on: July 04, 2002, 10:34:49 PM »
Quote
Originally posted by C_R_Caldwell


Mmmmm, could it be because AH is attempting to *simulate* WW2 combat and therefore rewards those who play the game as such? Obviously this new development is intended to temper those who previously had no regard for their "virtual" life and were willing to put themselves in suicidal positions simply they could rack up as many kills as possible with no thought of actually landing those kills.

These individuals were often more worried about their k/d ratio and how it could be increased as quickly as possible. This often meant diving into melees that they had no hope of surviving but nevertheless had a good chance of taking a few of the enemas down before they themselves were brought to a fiery end.

The new development with kill msgs actually rewards those who fly more as if they are taking part in real WW2 combat (at least as much as is possible within the constraints of a simulator where your life is never actually at risk) ;  those who are protective of their virtual personas and , just like the overwhelming majority of real WW2 pilots, actually attempt to get home in one piece...


And? How is the MA any like WWII? If anything, flying aggressively as opposed to conservatively aids in Main Arena Strategic Success.
« Last Edit: July 04, 2002, 11:16:19 PM by Nath[BDP] »
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Offline J_A_B

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I love the new HOST/kill message text!
« Reply #13 on: July 04, 2002, 11:15:34 PM »
The only thing I notice different is I don't need to type ".squelch 6" now to be able to read the text buffer  :)


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Offline dedalu

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I love the new HOST/kill message text!
« Reply #14 on: July 05, 2002, 12:15:03 AM »
And the best thing: now we need fly with brains or none will see ours 10 kills ;)